Nicolas Eymerich Book II: The Village

 

Genre:   Adventure

Developer:  TiconBlu

Publisher:  Microids

Released:  January 2015

PC Requirements:  

  • OS: Windows® XP/Vista/7/8
  • Processor: 2 Ghz
  • Memory: 2 GB RAM
  • Graphics: 512 Mo
  • DirectX: Version 9.0c

Additional screenshots   Walkthrough

 

 

by flotsam

 

Nicolas Eymerich Book II: The Village

TiconBlu & Imagimotion

Nicholas Eymerich (aka Nicolau Aymerich, Nicolai Eymerici and Nicolas Eymerich) was a Roman Catholic theologian and Inquisitor General of the Inquisition of the Crown of Aragon in the latter half of the 14th century. He is best known for authoring the Directorium Inquisitorum.

So says Wiki.

The Directorium Inquisitorum is approximately 800 pages, composed as early as 1376. It defines witchcraft and describes the means for discovering witches, and became the definitive handbook of procedure for the Spanish Inquisition until into the seventeenth century.

So also says Wiki.

Valerio Evangelisti is an Italian writer of science fiction, fantasy, historical novels and horror. He is known mainly for his series of novels featuring the inquisitor Nicolas Eymerich. There were 10 at last count.

Ditto re Wiki.

Nicolas Eymerich Book II: The Village is based on the novel, based on the historical character, and the main character does have a notebook which may or may not have anything to do with the Directorium.

I haven’t read any of the novels, and I didn’t play Book 1 and I clearly wasn’t around during the Spanish Inquisition. I have however seen the Monty Python sketches and they were, like much of Monty, recurringly funny and very silly.

Why am I mentioning this? Well, the latter describes much about the game, although the former describes very little. Replace it with frustrating though and we are spot on.

Perhaps there is a sillier more frustrating game but thankfully I haven’t played it.

Silly abounds. Silly conundrums, silly voices, silly puns. Not many of those, but be sure to sniff the fire before you leave the burning village to get the highpoint.

The highpoint of silly conundrums? (spoiler alert - highlight the blank space) - getting into a locked house by repairing a catapult on a distant mountain, and then convincing the plague riddled and only surviving garrison member that the English were afoot and he should expend his last living moments lobbing a boulder on them.

Moving on to frustrating, we have all manner of puzzle and puzzle constructs that fit the bill. For example, there are significant items that aren’t active at any point until they are, but only if you have looked at all manner of inconsequential things first. More than once I thought I knew what I was supposed to do, but had failed to look at something first, sometimes a long way away. I accept that means it wasn’t inconsequential in terms of progressing, but it was completely inconsequential in every other sense of the word.

Or what about doing something with seemingly no result, and then doing it again with the same outcome, but then doing it again anyway just cos, and then doing it again and getting a response suggesting it might be worth doing again, so doing it again to get a positive result.

Some puzzles in themselves are out and out frustrating. Finding 15 rocks on the spiral mountain is one, but the winner in my view is the spiral bracelet. Thank goodness for divine intervention (a crucifix bottom right of screen that will help you when stuck).

Frustrating too is that Nicholas won’t run, the inquisition being an apparently leisurely pursuit, and he can take FOREVER to traverse a screen. Good thing there is a map, except it is a tad contrary (aka frustrating) but that might have been me.

With respect to plot, Eymerich is asked to investigate the heresy reigning in Calcarès, a remote village inhabited by the worst demons the world has ever known. Eymerich will have to learn about its inhabitants’ fiendish secrets and, with the help of a handful of survivors, attempt to cleanse this village soiled by the Devil.

So says Steam.

What else? Its third person, icon based, the notebook has objectives and observations, and you can choose different languages and subtitles. Save at will, and choosing “continue” from the menu will pick up where you left off. Some sequences involve you playing as a different character, and there are conundrums that require you to switch between the two to move on. Depending on your predilections, one puzzle could be seen as cruel (at least the person is dead) and one as overly sexual. I thought they were both a little tacky.

Enough said really.

Grade: C

I played on:

OS: Windows 7

Processor: Intel i7-3820 4GHz

RAM: 12GB Ripjaw DDR3 2133 Mhz

Video card: AMD Radeon HD 7800 2048MB

 

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