HEAVEN'S HOPE

 

Genre:    Adventure 

Developer & Publisher:  Mosaic Mask Studio              

Released:  February 2016              

Requirements (recommended):

    • OS: Windows 10
    • Processor: 3.0 GHz Quad Core CPU
    • Memory: 4 GB RAM
    • Graphics: GeForce 560 or higher, AMD Radeon HD 5800 or higher
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Sound Card: DirectX compatible

Additional screenshots   Walkthrough

 

 

 

By flotsam

 

Heaven’s Hope

Mosaic Mask Studio

If decent length animated inventory quests are your thing, and you like the idea of playing an Angel that has fallen to earth in 19th Century England in the middle of an inquisition instituted by Greta the Nun, this might well put a sparkle in your halo.

Once you get it back that is. Falling to earth has consequences, not least of which is that halos can come unstuck. Wings don’t fare too well either. Resolving the first will be a lot easier than being able to fly again.

Said angel is Talorel, assisted from on high by his companions Azael and Salome. They provide insights, banter and encouragement, as well as hints if you ask for them, though not always terribly helpful ones.

Being an angel, even a fallen one, has upsides, not the least of which is angel’s breath. You can use it for all manner of things, including bringing things back to life. The ability to talk to animals can be useful too, especially given one puzzle involves trying to convince a bear to cough up an eaten rat.

It should by now be apparent that this is a jolly and light hearted romp. Collect lots of items, converse with the good and not so good citizens of the town of Heaven’s Hope, and never do anything in a straightforward manner if a more “creative” way is available. I have said before these aren’t my favourite type of game, but it ticks a lot of boxes.

The world of Heaven’s Hope is a colourful, albeit muted place, with hand drawn screens on which 3D characters have been animated. It has an offbeat look about it, which suits the tale being told. The orchestral soundtrack is rather good, and an extended version is available from the game’s website. Characters are plentiful and varied, most generally well voiced and acted. Cutscenes are few, but I liked the old cinematic feel about them.

Nearly everything is an inventory based task, and you do lots of fetching and gathering. Like many such games, solves can be opaque, and I did try everything somewhere more than once. You can reveal hotspots, which helps, but I did reach for the excellent MaG walkthrough on occasion. Why I would have thought to do some stuff still eludes me, but given the number of challenges, on the whole things could be worked at and worked out.

A few puzzles involve a challenge that can in fact be skipped after a period of time (or perhaps unsuccessful attempts) which is a plus for those that find timing or aiming  an issue. Kudos to the makers for recognising that there will be people that play these sorts of games that do not want to be bogged down by such things.

It can be amusing, and I chortled more than once, and there are references to other bits of popular culture. Don’t fail to read the beggars sign more than once.

Icons appear above the hotspots to indicate the actions that can be engaged in, generally look and take, and speak for characters. The inventory pops up when moving the mouse to the bottom of the screen, and will eventually include a map and a notebook. I didn’t make much use of the latter, but found the former helped avoid what can be rather lengthy loads when moving to a new scene. The ability to jump from one location to another and avoid the ones in between cut down on the time I spent looking at a blank black screen. Double-clicking will also move you instantly to that spot within a scene if you can’t wait for Talorel to walk there.

You can save at will, and the game also autosaves. Right click advances dialogue and you can fiddle with some things in the options menu, accessed form the gear top left. It will take somewhere around 12 to 15 hours depending on your stuckness, and it did, as I said, tick a lot of boxes.

I played on:

OS: Windows 7

Processor: Intel i7-3820 4GHz

RAM: 12GB Ripjaw DDR3 2133 Mhz

Video card: AMD Radeon HD 7800 2048MB

 

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