Nancy Drew: Ghost Dogs of Moon Lake

 

Developer:    Her Interactive

Publisher:    Her Interactive

Released:   2002

PC Requirements: Win95/98/Me/XP, Pentium 166 MHz processor, 16 MB RAM, 150 MB free hard drive space, 8x CD-ROM drive, 16 bit DirectX 7, color graphics video card and sound card, mouse and speakers.

Walkthrough

 

 

 

by gatorlaw

Ghost Dogs of Moon Lake
(or a big rave for Formulated games)

"For girl's who aren’t afraid of a mouse"

Herinteractive has been around for a number of years, putting out games aimed at girls and to use what is fast becoming a catch phrase, "the casual gamer". I have always loved their company slogan, quoted above. I first ran into this company when they released, "The Vampire Diaries". It was a point and click game based upon a popular juvenile fiction series of the same name. About that time - I learned they had produced another title based upon an even more popular series - the Nancy Drew mysteries. It was "Secrets Can Kill" and I ordered it post haste. I have loved the Nancy Drew books - since I first read the original 1930’s versions, from my Mom’s childhood book collection. It was a slide show point and click, with two levels of difficulty and higher end graphics for the puzzles you interfaced with. Lots of word puzzles, a few sliders and assorted characters and even some games over moments to add a thrill. All told - I was so happy with the game. It wasn’t too hard, had delightful music at the load screen and was pure entertainment, without the brain strain. Since that time, Herinteractive has expanded the series to 7 Nancy Drew games. Ghost Dogs of Moon Lake is the most recent and I think one of the best so far.

The Nancy Drew Formula

The subsequent games have seen subtle improvements since that first release. The point and click interface remains - which I personally like for these games. The graphics have been enhanced over time and the quality of the environments, additional characters and story lines have improved as well. But essentially much of the details of that first game remain. There are still eight save slots, the main page and familiar Nancy Drew theme music are still there. You can select night or day time frames with the use of a clock, going to bed and other such devices. George, Bess and now the Hardy boys are available for hints and tips with a phone call. There is a mystery at hand and Nancy has to question suspects, people and solve her share of challenges to get to the heart of the enigma. In short - what starts out as a routine request from a friend or family familiar takes a sudden twist and Nancy is once more chasing after another mystery. Yawn - some may say - what’s new about that? Well I for one love the old soft chair and comfy slippers feel to the whole thing - but I’ll get back to that later..

When we last saw Our Heroine..

In the game before Ghost Dogs of Moon Lake, Nancy had successfully solved the Secret of The Scarlet Hand. At the end of the game, Nancy mentions that she is now on her way to Moon Lake to visit an old friend who had bought a house formerly owned by a notorious gangster of the 30’s. Her friend is getting the house fixed up and needs Nancy’s help, as things are not what they should be at Moon Lake. At the beginning, we find our ace girl detective arriving at an old cabin in the woods. The house is accessible only by the one road and from the water access via Moon Lake. Suddenly, a tree mysteriously crashes behind us, blocking the road out. We enter the house, to find our friend gone, leaving only a cryptic message urging us to flee. There’s also a cell phone number. We call this and the mystery deepens. Night closes in and we are .. trapped at Moon Lake, all alone.. or are we? Well, it looks like Nancy has fallen into another fine mess and a major mystery. Who or what are the ""Ghost dogs?".. Where has our friend fled and why? .. Why won’t the doors lock?.. and what on earth does Nancy do now? Well, without giving away too much of the story - you get the drift.

Moon Lake and Beyond

The look and feel to Ghost Dogs is classic Herinteractive artistry. Always graphically well designed, the newest game is no exception. Moon Lake is a crescent shaped lake set in the deep woods of a national park. We have the typical inhabitants, an uptight and by the book park ranger, a cranky people hating bird lover, a colorful country store owner and who knows what else lurks in the woods. The house itself has few accessible rooms - but who knows what Nancy will fall into or uncover as she puts her detective skills to work. The character look and voice talent is great and improves little by little with each new game. I enjoy the voice talent used for our girl detective and have always found this area to be exceptionally well done. The ambient sounds are another well crafted feature that add to the spooky atmosphere of these titles and Ghost Dogs gets this part right. You have to make frequent trips out into the surrounding woods in this game. During the daylight hours, birds sing, the trees whisper in the wind. At night - well you definitely wish you weren’t alone out there. Of the series - Ghost Dogs is definitely one of the creepiest.

What will that girl do next?

The puzzles in this game are challenging. I am surprised that after this many in the series, the developer still finds ways to have unique dilemmas and situations. We have a maze like woods, an interesting critter hunt, secret doors and an assortment of other surprises. I could be wrong - but it seems as if this game had more to solve and interact with then some of the other Nancy Drew games. Again, one of the things I liked is how the puzzles are logically integrated into the environments and plot. And our favorite girl detective has some spiffy new tools. We have a PDA at our disposal, where Nancy keeps her notes on what she has found, conversations and phone numbers. I used it quite a bit at the beginning, but being a compulsive note scribbler, I tended to rely on it less as the game progressed. It is a nice new feature for gamers to access though.

Comfort in the Familiar..

I mentioned that the Nancy Drew games follow a familiar format. I like this factor among the most in these games. I happen to have a number of television shows that I watch with varied degrees of devotion. I enjoy knowing that when I sit down on Wednesday night I will hear those same old musical refrains that signal the start of Law and Order, meet the same familiar characters and sink into the comfortable predictability of the style of the show. The stories and details change and provide all the variety that I want, without having to break new ground elsewhere. Such it is with all the Nancy Drew titles. I know that when I load one of these games - I will hear that same theme music at the start screen. I know, I will see a letter on my screen and hear Nancy narrate the beginning of this latest adventure. Immediately, something will go amiss and off we are on another sleuthing episode. If I get stuck, and it does happen in these games, more than I care to admit.. I can call on my old chums and get a hint or just check my progress. There will be mysterious clues, secrets to uncover or unlock and a big showdown with the person behind all at the end of the game. All of this added to the low system requirements and the absence of glitches create a game that just about any system can load and play with no hassles. Is it a formula - yep. But there is a lot of gaming comfort in the familiar and pleasure in just enjoying the game story and challenges.

The end of this tale..

I would recommend any and all of the titles in this series to adventure gamers everywhere. Of the lot, Ghost Dogs of Moon Lake is one of the best. I am pleased that Herinteractive acquired the rights to produce these games and that there are more to come. I think that if you want the gaming equivalent of slipping into your favorite PJ’s and coziest chair for an engaging and fun mental diversion - you can’t do wrong with Nancy Drew in general and Ghost Dogs of Moon Lake in specific. So with that in mind - this reviewer gives Ghost Dogs an A grade.

Minimum System Reqs.

Win 95/98/Me/2000/XP
200 Mhz
16 Mb RAM
160 Mb HD space
16 bit color card
16 bit graphics card
8X CD Rom

copyright © 2002 GameBoomers

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