Genre: Adventure     

Developer:  Indigo Studios

Publisher:    Indigo Studios         

Released:  June 26, 2020              

Requirements: Minimum

 

OS: Windows 10 64-bit

Processor: AMD Quad core A122-9720P

RAM: 8 GB Ram

Graphics: Raedon R7, 2 GB

Storage: 3 GB available Space

DirectX: Version 11

Additional Notes: Requires a 64-bit processor and operating system

 

 

 

 

 

by flotsam

 

Despite an interesting puzzle or two , this is a rather short and rather bland experience.

Welcome to Seven Doors. Behind this door, seven challenges are waiting for you that we have prepared specifically to test your skills. We're waiting for you behind the last door... If you arrive... Now, if you are ready, you may begin... The Door Is Open. Good Luck.

So starts the game, the door indeed opens, and you enter the first room.

Each of the seven challenges is contained within a different room, a short corridor joining one to the other. The objective is simple; solve the challenge in the room, collect the “key” to the exit, and move on.

The first challenge is surprisingly simplistic, occurring in an empty library. The next six are varying degrees of interesting and not very.

Three can kill you, one through a bunch of spinning, chopping, stabbing, squashing bits and pieces that you have to dodge through a combination of timing and careful running (plus a jump), the other two through simply going the wrong way. You have to navigate the room, and a wrong step will kill you. Trial and error is the stock in trade, although there might perhaps have been some method in the chess room. If there was it eluded me after several attempts, so trial and error it was.

If you die, you start again at the entrance to the room, except for the stabbing room, which has two parts and successfully getting through the first will mean you don’t have to do that part again. You can’t save at will, so I was pleased to see the autosave after eventually getting through the first part.

The other three rooms are better, none of them hard but far more puzzly. The Egyptian themed challenge is easily the pick, and is rather good. The other two are variations on the same not too bad riddle-solving theme, and both taking place in the most visually interesting rooms.

Speaking of which, while the game doesn’t come together to create any sort of atmosphere, I did like some of the visuals, and the starkness of some contrasted well with the abundance in others. The corridors were appropriately utilitarian, and the death room suitably bloody.

Seven Doors uses the keyboard to move around and the mouse to control the camera. You have freedom of movement, although the confined rooms constrain your meanderings. There are one or two objects to find apart from the keys, a few more to move around.

Sounds and a musical score, and a starting and finishing voice-over round things out. The end is a bit cheesy, but perhaps suitably punctuates a barely there “story”.

The Steam page says it provides between two and three hours of gameplay, but even allowing for numerous deaths by misstep, you may very well not get near two hours.

I played on:

OS: Windows 10, 64 Bit

Processor: Intel i7-9700K 3.7GHz

RAM: Corsair Dominator Platinum RGB DDR4 32GB

Video card: AMD Radeon RX 580 8192MB

 

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