By venus
Unforeseen
Incidents
Backwoods
Entertainment, Application Systems Heidelberg
The city of Yelltown has been stricken with a terrible disease,
dubbed
Yelltown Fever.
Those that contract it die very shortly after exhibiting the first
symptoms. Early in the game, our protagonist, handyman Harper Pendrell,
discovers a victim of the disease, bleeding from her nose and mouth. She
begs Harper not to call for help from the RHC, which Harper doesnt
understand. Why would she not want the doctors to help her? Whether or
not you choose to call the RHC yourself, they will be contacted, and the
woman will be taken away, but not before she gives you an envelope with
the request to contact someone named Helliwell.
With the encouragement of his friend, a scientist named Dr. Rupert
MacBride, Harper seeks out and eventually finds Jane Helliwell, who
turns out to be a reporter investigating the cause of Yelltown fever,
and what RHC s
true motivations are. The three of them form a team to sneak into the
RHC treatment camp to see what they can find out. Afterward, events lead
Harper to several locations outside of Yelltown, where he will make some
shocking discoveries.
The story in the game is well presented, and the characters are
generally very likable. Harper himself reminds me of Roger Wilco from
the Space Quest series, in that he is naturally lazy and a bit of a
reluctant lead, yet rises to the occasion as his adventure demands it.
The voice actors
performances are all strong across the board, and I found it
entertaining to go through all of the dialogues. Much of the writing was
comical, which may seem odd given the subject matter, but I thought it
worked well for the most part. Harper had a quip for pretty much every
inventory item or piece of scenery he examined. Jane Helliwell, who came
across as assertive and competent, played the straight man to Harpers
goofy persona on several occasions. The two of them made a likable,
entertaining team throughout a good portion of the game.
The graphics are very beautiful, some screens more vibrant, others
dark and muted, all done in a sketchy style that served the quirkiness
of the game s
characters. The occasional close ups of individual characters during the
conversations were a bit blurry, though I thought that the close ups
where two characters were displayed together were fine.
The puzzles are fantastic, some of the better puzzles I ve
encountered in more recent adventure games. Several involve using Harpers
multi-tool, an essential object befitting his handy man vocation. There
are also several inventory items players will find throughout the
adventure, many of which are used in inventive ways. There are many
other types of puzzles as well, some of which include tuning into the
correct radio frequency and mysterious hacking mini games in between
acts. Pressing the space bar will highlight all available hotspots in
each screen. It took me a minute to realize that the left and right
mouse click do the same thing, as examining some items will elicit a few
different comments from Harper. After having realized this, I just used
the left mouse button for everything. Right clicking inventory items
after they are picked up, however, will cause Harper to provide a
description of these items.
There is one timed puzzle fairly early in the game. I didn t
find it too difficult once I figured out what I had to do, but it took a
few tries, and I have seen some complaints about it elsewhere. Those
that are uninterested or frustrated by such puzzles may want to look at
a walkthrough in this particular instance. Luckily, its
the only timed section in the game.
I also encountered a pretty serious bug, and I eventually had to
consult a guide for this one. It involves putting objects down on
different pedestals in a specific order. Even if the order is correct,
the game often will not acknowledge it. The puzzle can be reset by
entering and exiting the room, but it took me several attempts before
the game actually let me progress. I checked the Steam forums, and the
bug was supposedly fixed. However, I ve
encountered the issue since then, so those who run into this bug may
want to check the forums as well for possible tips.
Overall, Unforeseen Incidents was a very enjoyable game. It contained
dark subject matter, yet kept a light tone throughout, had many likable
and/or entertaining characters to interact with and a fun mystery to
solve. I look forward to playing potential future adventures developed
by Backwoods Entertainment.
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November
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