11 Somerset Walkthrough.

 

 

11 Somerset walkthrough
Go to keypad on door and enter code. (click colors in same order as sound file - >BLUE, <> YELLOW, ^ RED)

You are now in the lobby of Heliatech.

Click on the board on the wall with 5 pictures.

Click on the picture of P. Lamera.

Click on the gold circle. The circle will be magnified. Click on the gold circle again. Then click EXIT at the bottom of the screen.

Enter Dr. Vidal's office by clicking on the door with his name.

At the far left of the room you will see metal shelves. Click on the green object on the far right side of the top shelf. The object will be magnified. Click on the green object again.

Click on the briefcase. The briefcase will be magnified and you will see a silver plate on the front. Click on the second little circle from the bottom on the silver plate. The briefcase will unlock. Click the briefcase again to open it. Then click on the black PDA cover. Click on the PDA cover again.

Click on the door to exit Dr. Vidal's office.

Click on the door with two labels (top Dr. Benedetti, bottom Dr. Lamera partially covered with red tape).

Click on the box under the desk labeled Paul Lamera. Click on the gold object in the front of that box labeled heliatech. The object will be magnified. Click it again. Then click exit at the bottom of the screen.

Click on the printer on the back wall. Click on the object in the paper tray.

Click on the black square object on the round table in the right side of the office.

Drag the green circle in your tools list (bottom left of screen) to the far left slot for a circle. Continue to place the rest of the objects from your tools list where they fit. Cover with black PDA cover.

Click on gray triangle at the bottom to exit PDA display. You are now back in the lobby.

Click on the board on the wall with five pictures. Click on each doctor to take pictures for your clues. After taking all five pictures you will again be returned to the lobby.

You will find three visitors passes at the reception desk; two on top and one that fallen to the floor in front of the desk. Take a picture of all three.

Take a picture of the man behind the reception desk working at the computer.

Take a picture of the newspaper on top of the table at the far left of the lobby.

Enter Dr. Vidal's office again. Click on the picture frame on the shelf at the far left of the office. Take a picture of each individual person.

Take a picture of the snoring man.

Exit Dr. Vidal's office.

Enter the other office.

Click on the computer then take a picture of the screen.

Take picture of frame on the wall with man's photo in it.

Click on the box under the desk. Take picture of all three faces in the two frames.

You should now have all the clues:

1. Oliver M. visitor's pass

2. Than B. N. visitor's pass

3. Lucie M. visitor's pass

4. Photo of M. Benedetti

5.
Programmer

6. M. Deleuze

7.
G. Vidal

8. P. Lamera

9.
J. Allard

10. Helen Lamera

11. Paul Lamera

12. George Vidal

13.
G. Vidal Sleeping

14.
H. Lameria w/ husband

15. P. Lameria w/ wife

16.
Laurie Lamera

17. Igor Oumanski

18.
Newspaper article

19. M. Benedetti

Question:

I am the PDA, who invented me?

Answer:

C Paul Lamera

For three clues chose a picture of Paul Lamera, Helen Lamera and Lucie Lamera. It doesn?t matter which picture you choose of each person. Drag chosen pictures to the three blank slots under the question.

This answer was checked by submit email.

You have completed Challenge 1
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Challenge 2

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First location- school

Take picture of Dex the Hypnotist poster.

Take picture of St.Agnes Academy sign.

Click on door marked C-D.

Move cursor slowly through hallway. When you come to the green lockers click on the left side. Then click the lock of the number 3 locker. You will have a picture of the broken lock and the locker will open.

Take picture of the bottle on the top shelf of the locker.

Take a picture of the walkman hanging on the rod in the locker.

Click anywhere to zoom in the go the bottom of the locker. Click on the student ID you will see at the bottom of the locker.

You now have access to Laurie's room. Click on the map and go there.

Take picture of standing mirror.

Take picture of dish of peanuts on top of dresser.

Click on the nightstand. Take a picture of the credit card and pills in drawer of nightstand.

Click on the computer. Drag the largest bowl to the stand and put the other 3 inside that bowl in order of size. Put the smallest doll head on top then put the other 3 heads on top in order of size.

You now have access to Shapiro's Loft. Click on the map and go there.

Click on the microfiles hanging from a clip on the shelves. The micro files should now be in your tools menu.

Take a picture of the white flowers on the desk.

Click magnifying glass on top of desk. The image will magnify. Drag the microfiles to the magnifying glass. Take a picture of blue file.

Click on the computer and take picture of the screen.

Take a picture of the round, blue, robot vacuum cleaner.

Take a picture of the dog.

Click flashlight on top of short bookcase.

Take a picture of the red book cover on the second to top shelf of the metal book case. You see this book when facing the short bookcase that had the flashlight on it.

Exit the loft by clicking under the exit sign behind to pool table.

Take a picture of the car.

Drag the flashlight to shine into the front windshield of the car. Take a picture of the object on the front dash.

You should now have all clues.

1. Dog hair

2. Sedative formula CLUE

3. Book of hypnosis

4. Mirror's reflection

5. Hypnotist

6. Peanuts

7. Padlock CLUE

8. Orchids

9. Saint-Agnes

10. Computers

11. Antihistamine

12. Juice with residue CLUE

13. Robot vacuum cleaner

14. Walkman

15. Medicine: Hypnol CLUE

16. Magnetic card

17. 4x4

Question:

What is the cause of Laurie's illness?

Answer:

B poisoning by sedative

Clues

2,7,12,15

The server will not allow me to submit answer. The steps I have given will allow you to find all the clues, but the answer and correct clues have not been checked. They are my best guess.

You have completed Challenge 2

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Challenge 3

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First location- Cemetery.

Take picture of Cemetery sign.

Take picture of blue gas (will-o-the-wisp).

Wait for lightning to flash then take picture of it.

Take picture of sewer grate beside railroad tracks.

Take picture of statue beside gold cross.

Take picture of Bible on top of stone in front of the screen.

Click on the lighter beside the Bible. The lighter should now be in your tools menu.

Click on the grave stone between 2 lit candles. Drag the lighter to the unlit candle to light it, and then take picture of the poem on the grave stone.


Click on the sky above the railroad tracks. You should now be in the factory exterior.

Take a picture of the rusted yellow sign on the fence.

Click on the mattress. You should now have mattress fibres in your tool menu.

Take a picture of the bat flying above the mattress. It looks small enough to be an insect.

Click on the hammer located on the tires at the front of the screen. The hammer should now be in your tools menu.

Take a picture of the red car.

Take a picture of the crazed man.

Take a picture of the weeds beside the man.

Take a picture of the little green blinking lights.

Click on the gate to the fence. Drag hammer from tools menu to the lock and the lock will break. Go through the fence. You are now in the factory entrance.

Take a picture of the pipes on the far left of the room.

Click on the microscope. Drag the mattress fibers from the tool menu to the microscope. You now have a picture of mites.

Click on the fuse box outlined in green. Insert the fuses at the bottom in to the slots at the top in this order:

Bottom right fuse in bottom slot

Bottom left fuse in second to bottom slot

Top right fuse to second to top slot

Top left fuse in top slot

You can see that the green paint makes a diagonal line from the top left to the bottom right. Now, click on the red switch on the inside cover of the fuse box. The door next to the fuse box will open. Go into this room. Work through this section as quickly as possible. The fuse box is on a timer. Each time your time runs out you have to go back to the fuse box to reinsert the fuses.

Take a picture of the barrels in the green gas.

Take a picture of the grate in the green gas.

Take a picture of the wooden grate. Inside you will find an oxygen mask, gloves and a biohazard sign.

Take a picture of the danger sign to the left of the sign with the large 20 on it.

Take a picture of the hooks hanging from the ceiling.

You should now have all

20 clues

1. Hooks

2. Poem

3. Bible

4. Lightning

5. Sewer

6. Bins

7. Statue

8. Lambyridae

9. Factory

10. Mr. Simard

11. Box

12.
Marsh

13. Danger

14. Mites

15. Waste

16.
Cemetery

17. Will-O-The-Wisp

18. Combustion

19. Bat

20. Natural Gas

Question:

What's up with this smoke?

Answer:

Biogas

Clues:

5,6,9,11,12,15,17,18,20

The server will not allow me to submit answer. This steps I have given will allow you to find all the clues, but the answer and correct clues have not been checked. They are my best guess.

You have completed Challenge 3

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Challenge 4

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First location- St.Agnes Academy

Take picture of St.Agnes Academy gold plate.

Click door labeled D. Jones' Classroom. You should now be inside the classroom.

Click the metal cabinet on the left wall. Click the cabinet again to open it. Take picture of the bone on the second shelf.

Click the very top section of the cabinet (a little brown door thing). The little door will lift. Click on the blue object inside. You now have Jones fake passports.

Take picture of paper on desk.

Take picture of Yeti figurine

Click keys on middle desk in right corner. The tag on the keys will have G (a green blob) 7.

Click on the box beside the trashcan. This box should now be in your tools menu.

Click on the projection machine (the black square on the far right desk). Drag the box from your tools menu to the projection machine. Click the arrow buttons to move through the slides. You should have a picture of the white gorilla hand to add to your collection of clues. When you?ve viewed all the slides click exit.

Click the door to exit the room.

Click the door labeled G-H. Click the green lockers on the right. Click the lock on locker number 7. Drag the keys from the tool menu to the lock. The locker will open.

Take picture of the book on top of the shelf.

Take picture of the Yeti drawing on the inside of the locker door.

Click anywhere in the locker to zoom in.

Take picture of the white paper taped to the back of the locker.

Take picture of the red mini game at the bottom of the locker.

Click exit at the bottom of the screen. Click exit at the bottom of the screen again.

Click on the door marked D. Jones Laboratory.

Take picture of the brown stand with 2 cans and an apple on top. There will be a sleeping back propped up against the stand.

Take picture of the beakers and jars with colorful liquid. They are on top of a metal table.

Take picture of the hamster wheel. It has a while mouse running in it.

Click on the clipboard (or notebook) on the table (to the right of the hamster wheel). The notebook should now be in your tools menu.

Click on the computer.

Click on the man (top menu, far right) and click on the fur (middle menu, far right).

You should now have a picture of the genetic manipulator.

Click the door to exit.

Go back into the classroom.

Click on the peg board next to the doorway. You will see a map. Find each coordinates from the notebook on the map. You should get a picture of all three locations. Keep in mind that you have to have the coordinates EXACTLY right, so it may take a little bit of adjustment to get the pictures.

You should now have all 18 clues

1. St. Agnes Academy

2. Yeti Figurine

3. Lisbon

4. Jars

5. The Andes Cordillera

6. Yeti Poster

7. Sleeping bag

8. Mini-game

9. Albino mouse

10. Big bone

11. The Himalayas

12. Albinos

13. Passports

14. Genetic Manipulator

15. The Boston Daily

16. Book

17. African Mask

18. White hand

Question:

How can we explain the existence of such an animal?

Answer:

C An albino gorilla

Clues:

9,12,18


The server will not allow me to submit answer. The steps I have given will allow you to find all the clues, but the answer and correct clues have not been checked. They are my best guess.

You have completed Challenge 4
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Challenge 5

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First location- Outside the house

Pictures outside the house:

Bike reflector

Street sign (arrow pointing right)

Full moon

Bug Zapper

Green drawing (on the ground, beside the bug zapper).

Click of the front door of the house. Click on the mask beside the door to flip it over. Pinned to the back you will find the key to the house. Click on the key to add it to your tools menu. Drag the key from the tools menu to the door to unlock it. You should now be in the living room.

Pictures in the living room:

Portrait hanging on the wall in the far right side of the room next to the yellow door.

Voodoo doll on the glass table in the back room.

Click the skull on the table to add it to your tools menu.

Drag the skull from the tools menu to the shelf on the far left of the room. When you pass it by the radio you will hear static and the camera will appear. Take the picture.

Click on the yellow door. You should now be in a bedroom.

Pictures in the bedroom:

Book beside bed

Alarm clock

Flag

Click the closet door to open it. Take a picture of the jacket inside.

Drag the skull in front of the computer. Take a picture.

Click the keychain on top of the glassed in book shelf beside the closet. Its on the far right side. The keychain should now be in your tools menu.

Bring up your map and go back outside the house. Drag the keychain to the garage door. You should now be in the garage.

Pictures inside the garage:

Halloween ghost

Saw

Book on table

Drag skull over television. Take picture when the camera appears.

You should now have all the clues:

1. Reflectors

2. Veve

3. Full moon

4. Radio test

5. Sign

6. Portrait

7. Bug zapper

8. Voodoo doll

9. Coat

10. Book

11. Flag

12. Alarm clock

13. Computer

14. Saw

15. Television

16. Skeleton Phantom

17. Book

Question:

The skull lights up. What is the cause?

Answer:

A Crystal

Clues:

4,13,15

The server will not allow me to submit answer. The steps I have given will allow you to find all the clues, but the answer and correct clues have not been checked. They are my best guess.

You have completed Challenge 5

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Challenge 6

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First Location- Campground

Picture- Owl (in trees)

Picture- Barrels (on ground surrounded by trees)

Picture- Insects (Click on little yellow lights. The screen will zoom in and you will be able to take the picture.)

Click on yellow flashlight under the yellow lights. The flashlight will be added to your tools menu.

Picture- Comic book (click on the tent and drag the flashlight around the interior of the tent until you see the comic book and the camera appears.)

Drag the flashlight around the campsite until you see a path. Click on the path.

Move your cursor to go down the path. Take pictures of the Indian (left), corroded leaves (right), and the totem pole (right) along the path.

Click on the cabin at the end of the path. You should now be standing in front of the door. Click on the doorknob.

To complete the puzzle:

Big circle on top right

Small circle on top left

Medium circle on bottom

Long rectangle below medium circle (fitting into door)

Doorknob inside big circle

Click the arrows to turn the knob

You should now be inside the cabin.

Pictures in Cabin: Guns (propped against the wall. They are next to a window.)

Poster (pull down window shade on the window next to the bed to

reveal the poster.)

Postcard (on top of the dresser beside the bed)

Newspaper (on table in front of deer head and under the green

hanging lamp.)

Bring up the maps on you PDA and go to the meteorite.

Click on the blue trunk to the left side of the meteorite. You should now have a radiation detector in your tools menu.

Pictures at the meteorite site:

Tire tracks (in from of meteorite)

Meteorite

Meteorite Radiation (drag radiation detector in front of meteorite)

Bring up the map on your PDA and go back to campground.

Click on yellow lights (the insects). Drag radiation detector over the insects and take picture when the camera appears.

You should now have all the clues:

1. Two rifles

2. Comic book

3. Indian

4. Barrels

5. Corroded leaves

6. Poster

7. Newspaper

8. Humanoid Silhouettes

9. Dial

10. Rock

11. Insects

12. Owl

13. Totum

14. Tire tracks

15. Post card

16. Radioactive Insects

Question:

Explore the forest in order to discover where these enormous creatures come from.

Answer:

D Radioactivity

Clues:

6,9,11,16

The server will not allow me to submit answer. The steps I have given will allow you to find all the clues, but the answer and correct clues have not been checked. They are my best guess.


You have completed Challenge 6

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Challenge 7

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First location- Outside the Studio

Pictures:

Shovel and Stake

(wheelbarrow in front of tree)

Cracks

(in stone chimney of house)

Flea collar

(white dog collar on the ground between the house and the tree)

Wasp

(There is a next between the house and the studio. The wasp is a little hard to catch in film, so keep trying)

Click the white door on the building between the dog and the house.

Location - Studio

Pictures:

Prayer

(white paper attached to the inside cover of the briefcase. The

briefcase is on the stand to the right of the lamp and to the left of the radio.)

Earthquake Warning

(coming from radio on the stand under the peg board)

Photo of Mine

(pinned to peg board above radio)

Warning Signs

(in the wooden chest under a window)

Ancient Seismograph

(silver bowl type object between window and easel)

Book on Earthquakes

(on the stool next to easel)

Canvas

(hanging on the wall to the right of the easel)

Puzzle: Cave Dragon (click on the paint brushes next to the lamp and on top of

the desk. Now, click on the easel. Drag the paint brush from your

tools menu to the color palate. Fill in the painting with green, red and yellow paint. You should end up with a green dragon with a red eye and red flames coming from its mouth. The dragon will be on a yellow backdrop. Take a picture of the completed painting.)

Location- Forest

Bring up the map on your PDA and go to the forest.

Click on the lantern hanging on the tree. The lantern should now be in your tools menu.

Click twice on the pile of wood to the right of the railroad tracks. The wood should fall away to reveal a cart. Click on the cart.

Location- Outside the mine

You should now be traveling in the cart on the railroad tracks.

Click on wooden crate in the right side of the tracks. You should now have the nail puller in your tools menu.

Picture:

Striped Snake

(before you get to the railroad block you will see a tree to the left of the track with no leaves. The snake will be hanging from that tree.)

A yellow and red pole will be blocking the tracks.

Puzzle: Adjust the levers next to the track in this order (from top to bottom):

1. down

2. up

3. down

4. down

5. up

6. down

Pictures: Earthquake (a small earthquake will occur. It will automatically be

saved to your clues)

Bones (After passing the railroad block you will see bones on the

left side of the tracks.)

When you get to the entrance of the mine drag the nail puller from your tools menu to the lock. The door to the cave will open.

Location- In the Mine

Drag the lantern to the enterence of the mine. Then click inside the mine to enter.

Pictures:

Holes

(on the sides of the cave)

Dynamite sticks

(in a wooden crate on the right side of the cave)

Bats

(hanging from the top of the cave)

Smoke

(all around cave)

Orange Substance

(at the end of the cave)

You should now have all 20 clues:

1. Cracks

2. Cave Dragon

3. Canvas

4. Shovel and Stake

5.
Ancient Seismograph

6. Orange Substance

7.
Wasp

8. Warning Signs

9. Photos of Mine

10. Striped Snake

11. Banes

12. Book of Earthquakes

13. Holes

14. Bats

15. Earthquake Warning

16. Smoke

17. Flea Collar

18. Dynamite Sticks

19. Prayer

20. Earthquake

Question:

A mad dog: What's angering him?

Answer:

B Earthquake

Clues:

1,10,12,15,20

The server will not allow me to submit answer. The steps I have given will allow you to find all the clues, but the answer and correct clues have not been checked. They are my best guess.

You have completed Challenge 7

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Challenge 8

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First location- Forrest

Pictures:

Cable

(cord coming out of window, going across deck and the ground leading up to the tower)

Luminous Marker

(top of tower next to house)

Location- Office

Click on door to enter office.

Pictures:

Book of Legends

(top shelf of white bookcase)

Photo

(pinned to wall above the desk with the laptop on it)

Book

(beside computer)

Newspaper

(on stool beside desk without computer)

Tool:

Lighter

(right side of desk without computer)

Location- Tower

Go back out to the forest and click on the bottom of the tower. Drag the lighter from your tools menu to the lantern to light it. You will now be able to climb the wall.

Puzzle:

Click stones on left

Click stones on right

Click stones on right

Click stones on left

Click stones on right

Click stones on left

Click stones on left

(leading to ladder)

You should now be on top of the tower.

Click the black box to the right of the satellite dish. Click the top knob once so that it points to 1. Click the bottom knob three times so that it points to 3. The antenna relay clue will be saved. Click the green flashing button. A slip reading ALT 22/AZ 228 will print. Click on the slip to add it to your tools menu.

Location- Clearing

Bring the map up on your PDA and go to the clearing.

Pictures:

Frog

(on top of a rock a little to the right of the cabin)

Satellite

(Click on telescope and change coordinates to the ones on this slip in your tools menu and press enter. The satellite will be in telescope viewer.)

Location- Cabin

Click on the door of the cabin to enter.

Pictures:

Statuette

(on the floor below window)

Chemistry Set

(on dresser to the left of the small round table)

Book

(on desk, below window to the left of the straw bed)

Straw Bed

(Under window beside wooden ladder)

Weapons

(hanging on the wall to the left of the first aid kit)

You should now have 15 clues.

I have not been able to find the website. I have opened the laptop in the office, but keep getting an error message.

1. Antenna Relay

2. Book

3. Newspaper

4. Frog

5. Stars

6.
Weapons

7. Luminous Marker

8.
Website will be here if you?re able to find it.

9. Statuette

10. Book

11. Book of Legends

12. Cable

13. Chemistry Set

14. Satellite

15. Straw Mattress

16. Photo


A star twinkling in the sky. Explore the forest to find out what it is.

Answer:

A Satellite

Clues:

1,7,14

The server will not allow me to submit answer. The steps I have given will allow you to find all the clues (except the website), but the answer and correct clues have not been checked. They are my best guess.

You have (almost) completed Challenge 8

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Challenge 9

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First Location Max's Cabin

Click on the blue object on top of the table below the hanging green map and deer head hanging on the wall. It is a microphone. You will be using the recording device instead of the cameral in this challenge.

Sounds:

Didgeridoo

(on top of the dresser beside the bed)

Guitar

(propped up against the foot of the bed)

Wind

(Click on the window beside white door)

Jew's Harp

(On top of square table to the left of the couch and below a window.)

There are two items on the couch:

1. Orange Disk

(click to add it to your tool menu.)

2. Recording Device

(This item will give you access to the museum. You will receive a message on your PDA. Click visit the museum, which is underlined in the message. )

Location- Museum Reception

Sounds:

Vending Machine

(yellow on back wall)

Snoring

(Security guard behind desk)

Speakers

(above reception desk)

Click on the blue disk on the table in front of the vending machine. This disk will be added to your tools menu.

You will see a computer in front of the reception desk labeled Poste d ecoute / Listening Post.- Drag the disks in your tool menu to the computer and record each sound.

Cosmic Wind

(blue disk)

Monk Chanting

(yellow disk)

Click on the doors located at the far right. You should see a keypad labeled CKI3000. Click on the keypad. To solve puzzle click the sections to turn them until you connect the top yellow square to the bottom yellow square.

Location- Museum Fauna Room

Once you have completed the puzzle you will be in the museum fauna room.

Sounds:

Renard

(in wildlife display)

Bear

(in wildlife display)

Crackling

(fire in wildlife display)

Toilet

(Male/Female restroom sign to the right of the door and left of the aquarium)

Aquarium

(on top of a table to the right of the rest rooms)

Click on the blue screen (resembles an arcade game). Use the joystick to move the boat. Continue until you have recorede all three animals (whale, gull, and seal).

Click on the doorway under the skeleton.

Location Museum Artifact Room

Sounds:

Ventilator

(on the wall above the skull)

Dream Catcher

(in front of the double doors)

Puzzle:

Click on the bongo drums and screen below the red diamond hanging on

the wall. Click the drums in the order they appear the screen:

1. Red, Green

2. Red, Green, Blue, Orange

3. Red, Green, Blue, Orange, Red, Green, Red

4. Red, Green, Blue, Orange, Red, Green, Red, Green, Blue, Orange, Blue


You have now added Throat Singing to your clues.

You should now have all 20 clues:

1. Didgeridoo

2. Monk Chanting

3. Bear

4. Vending Machine

5. Ventilation

6. Crackling

7. Jew's Harp

8. Cosmic Wind

9. Seal

10. Wind

11. Whale

12. Throat Singing

13. Speakers

14. Snoring

15. Dream Catcher

16.
Toilets

17. Renard

18. Gulls

19.
Aquarium

20. Guitar

Question:

A strange sound what's its source?

Answer:

C A Human

Clue:

2,12,14

The server will not allow me to submit answer. The steps I have given will allow you to find all the clues, but the answer and correct clues have not been checked. They are my best guess.

You have completed Challenge 9

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Challenge 10

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First Location Home Entrance

Location John's Office

Click on the door on the right to enter the office.

Pictures:

The Viruses Attack

(on the desk to the left of the computer)

Scrapie in Sheep

(click on laptop to open it. Click on screen to make

screen saver go away. Click on picture of sheep)

John's Notes

(Click on the top right drawer on the desk. You will zoom in

on the lock. Drag the key from your tools menu (find key under

vase in living room) to the lock. Take a picture of the white

notebook with drawings.)

Click on the peg board to the left of the computer. You now have a website in your tools menu. Open laptop again and drag website from tools menu to computer screen. Take a picture of the skeleton hand on page. This will be labeled as Heliatech in your clues.

Click on the door to go back to the Home Entrance.

Location Living Room

Click door on left to enter Living RoomBring cursor over to blue and white vase. The vase will be on top of a stained wood table and to the left of a picture on the wall. It will break and the puzzle will be to put it back together. You should now have a key in your tools menu.

Click the cassette with red label on the left side of glass coffee table . The cassette should now be in your tools menu

Click on the television. Drag the remote (found in Oliver's Room) to the television. Change channels by clicking the buttons on the remote.

Location - Laurie's Room

Pictures:

Ghosts

(Book on top of glass coffee table)

Police Dog

(television channel 1)

Mad Cow Disease

(Television channel 3)

The Death of Dr. Vidal

(television channel 4)

Pictures:

Answering Machine

(on nightstand beside bed)

Prowler

(use telescope to look outside window and he will appear)

Report

(on tape with red label ? to play put take in video camera on bed)

Laboratory Dog

(on tape with green label found in Oliver's Room)

Click the notebook on the desk.

You should now have the school website in your tools menu.

Location- Oliver's Room

Go back to top of stairs and go into room on the right. You should now be in Oliver's Room.

Click on green labeled cassette on the left corner of the dresser. The cassette should now be in your tools menu.

Click on the remote on the bed to add it to your tools menu.

Pictures:

Circus Ticket

(click top left drawer of desk)

Sandwich

(right side of desk)

Lost Dog

(click laptop on top of the table beside the dresser. Click the

blinking blue button to turn it on. Click on the Dog in the picture on the screen. )

A White Gorilla

(drag school website (found in Laurie?s Room) from tools

menu to computer screen. The gorilla is in the top right corner of

the screen)

Laurie's Report

(on the school website. Use your cursor to scroll down the page. Laurie's picture will be at the bottom left.)


You should now have all 17 clues:

1. A white gorilla

2. Laboratory dog

3. Police dog

4. Report

5. Mad Cow disease

6. Circus ticket

7. Heliatech

8. Answering machine

9. John's notes

10. Ghosts

11. Lost dog

12. Sandwich

13. The Viruses Attack

14. The Death of Dr. Vidal

15. Laurie's Report

16. Scrapie in sheep

17. Prowler

Question:

A dancing dog Explore 11 Somerset to discover his secret.

Answer:

B Robot dog

Clues:

2,7,9,15

The server will not allow me to submit answer. The steps I have given will allow you to find all the clues, but the answer and correct clues have not been checked. They are my best guess.

You have completed Challenge 10

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Challenge 11

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First Location- North Bank

Click on the keys under the upside down boat. They should be added to your tools list.

Pictures:

Buoy

(Red circle to the left of the dock)

Sign

(posted next to dock)

Hydrocarbon

(red color in water to the right of dock)

Waste

(to the right of the upside down boat)

Dynamite

(inside the wooden shed down the path)

Fluorescence

(blue spots in water)

Fishing pole

(beside the boat on the dock)

Drag the keys from your tools menu to the lock on the lock on the chain holding the boat to the dock. Click on the boat to go to the next location. Avoid the blue spots in the water.

You should now be on the South Bank.

Pictures:

Pipe

(with red liquid running into the water)

Barrel

(floating in the water to the right of the deck)

Cosmohelix

(white sign on the stone wall)

Lights

(Blue section on the building behind the wall)

Poster

(on the sign next to the five boats)

Book

(on the picnic table)

Radio Message

(drag batteries-found on the path-from your tool menu to the radio)

Click on the path between the cabin and the pipe. You should now be on the wooded path.

From the start do down the path on the far right. Click on the tree with the claw marks to the right of the screen.

Start at the beginning of the path again. Go down the middle path, and then take the right path. Click on the yellow object on the right. You should now have batteries in your tools menu.

Start again at the beginning of the path. Drag the flashlight from your tools menu to look at the ground of each path. Follow the pipe (middle, right, left). You will end up at a large building.


You should now have all 16 clues:

1. Poster

2. Barrel

3. Dynamite

4. Book

5. Cosmohelix

6.
Waste

7. Hydrocarbon

8. Sign

9.
Tree with claw marks

10. Fluorescence

11. Lights

12. Buoy

13. Pipe

14. Radio Message

15. Factory

16. Fishing Rod

Question:

Dead fish in the lake: What killed them?

Answer:

A Lake Monster

Clues:

9,14,16

The server will not allow me to submit answer. The steps I have given will allow you to find all the clues, but the answer and correct clues have not been checked. They are my best guess.

You have completed Challenge 11

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Challenge 12

-------------------------------------------

First Location- Outside the Inn

Pictures:

Chamberlain

(woman standing beside tree)

Evening Grosbeak

(bird in tree above woman)

Hole in the Wall

(ceiling on right side of porch)

Click on the house to go inside.

You now have access to the three rooms in the house.

Location- Library

Pictures:

Book on Poltergeists

(On the wooden table in front of the china cabinet)

Photo of Laura

(Hanging on the wall to the right of the china cabinet)

Ouija Board

(On the table in front of the bay window)


Click on the candles in front of the bookcase. A candle will be added to your tools menu.

Location - Room

Bring up the map on your PDA. Click on ?Room? (third location).

Click on the book on top of the wooden shelf attached to the wall. The book will be added to your tools menu.

Pictures:

Funerary Urn

(On the table in front of the window)

Water Leak

(Use your cursor to move the piano to the right. You will see a pipe leaking into a dish)

Writing on the Wall

(Use your cursor to move the dresser and chest-of-drawers. Behind them you will see red writing on the wall)

Location - Staircase

Bring the map up on your PDA and go to the staircase. Drag the candle from your tools menu to the right wall. Click on the light switch when you can see it. Now, go down the stairs.

Picture:

Date of Construction

(1920 is carved into the wall)

Click on the metal knobs to the left of the room. Your screen will zoom into five knobs. I have numbered the 1-5 (left to right).

1. don't turn 2. don't turn 3. TURN 4. don't turn 5. TURN

You should now have a picture of the pipes.

Click on the piece of paper hanging on the wall above the paint cans. Drag the candle from your tools menu over the paper until you can see a pattern.

The paper will now be in your tools menu.

Location- Library

Open your PDA and go back to the library.


Click on the bookcase closest to the bay window. Drag the piece of paper from your tools menu to the blue clip. Drag the book from your tools menu to the book shelf. Now, arrange the orange books in the empty shelf to match the pattern on the paper. (Different pattern than you thought it would be)

Location- Secret Room

Once you have the books arranged correctly the book case will move. Go through the opening. You should now be in the secret room.

Pictures:

Interior Hole in the Wall

(On the wall to the right of the staircase)

Trapped Crow

(Flying around the room)

Squelette

(against the wall in the far right of the room)

Spider

(In front of the stairs on the wooden pole)

You should now have all

15 clues:

1. Hole in the Wall

2. Chamberlain

3. Date of Construction

4. Ouija Board

5. Trapped Crow

6. Spider

7. Evening Grosbeak

8. Interior Hole in the Wall

9. Water Leak

10. Funerary Urn

11. Book on Poltergeist

12. Pipes

13. Writing on the Walls

14. Squelette

15. Photo of Laura

Question:

Strange Sounds Explore the manor to figure out what's causing these noises.

Answer:

B The manor is falling apart.

Clues:

1,3,6,8,9,12

The server will not allow me to submit answer. The steps I have given will allow you to find all the clues, but the answer and correct clues have not been checked. They are my best guess.

You have completed Challenge 12

------------------------------------------------

Challenge 13

------------------------------------------------

First Location- Forest

Pictures:

Prowler

(In bushes)

Aurora Borealis

(Red light in sky)

Sharp Pliers

(Left of tent)

Click on the object at the bottom of the left rail on the staircase leading up to the tent. You should now have Infrared Glasses in your tool menu.

Location- Tent

Click on the tent to enter. Drag the infrared glasses to the interior of the tent so you can see inside.

Click on the keys hanging at the top of the tent above the tent door. The Keychain is broken, but you can still see that it is labeled ?13.. The key should now be in your tools menu.

Pictures:

Radio Static

(Against the wall, to the right of the chair)

Topographic Map

(Against the wall, below the first aid kit)

Note

(On top of table)

Calendar

(White paper with 13 written on it that is hung on the wall to the left of the door)

Click on the object under the table. You should now have an oil container in your tools menu.

Location- Forest

Click on the tent door to go back to the forest.

Click on the building with the yellow sign. Drag the inferred from the tools menu to the interior of the building.

Click the plug to the right to plug in the generator.

Click on the little circle at the top of the machine. Drag the oil container from your tools menu to the little circle.

Click in the middle of the generator (kinda to the left). Click on the disconnected cord and it will connect. The room should now light up.


Now that the generator is working you have access to the motel and the excavation site.

Location- Motel

Pictures:

Motel

(Sign that is lit up)

Car

(To the right of the motel)

Black Cat

(In the bush to the right of the car)

Location -Motel Interior

Click on room number 13 (it's behind the motel sign). Take a picture of the number 13. Drag your keys from your tools menu to the door knob. You are now in the motel interior.

Location - Excavation Site

Pictures:

Compass

(On top of the wooden crate)

Dynamite

(Click on top of stone wall (to the left of the raccoon). Something will fall off the wall. Click on the wall again to take the picture.)

Raccoon

(In the trashcan)

Fragments

(On top of the wooden crate)

Pictures:

The Night of Blood

(Book on the nightstand between the beds)

Scandinavian Legends

(Book on the left bed)

Magnetic Storm

(Newspaper on bed)

Article: Liberation

(Newspaper on bed)

Click on the brush beside the fragments (on top of the wooden crate). Click on the ground under the light. Drag the brush from your tools menu to the dirt and run the brush over each square to reveal pieces to a puzzle. After each piece is uncovered click on the piece to move it to the right side of the screen. The puzzle piece in square B2 will already be uncovered. There will be no puzzle piece in square C1. You will have a few puzzle pieces left over when you finish the puzzle.

You should now have all 21 clues:

1. Sharp Pliers


2. Compass

3. Scandinavian Legends

4. Room #13

5.
Motel

6. Dynamite

7. Raccoon

8.
Topographic Map

9. Prowler

10.
Statuette

11. Calendar

12. Car

13.
Magnetic Storm (newspaper)

14. Fragments

15. Article: Liberation (newspaper)

16. The Night of Blood

17. Electrical Wires

18. Aurora Borealis

19. Black Cat

20. Note

21. Radio Static

Question:

Nothing is working! What's causing the malfunctions?

Answer:

A Sabotage

Clues:

1,9,12,17

 

 

 GameBoomers Walkthroughs and Solutions