(These are only the necessary actions to end
the game, if you do only this, you’ll miss many things in
the game)
i. Copy the list of passengers in the notebook
1. Solve the misplaced
chest problem with the captain
ii. Show the statuette to all available
characters
1. Captain
2. Rasputin
3. Villon
a. Solve his seasickness
problem
i. See Villon barfing
ii. Speak about seasickness to Rasputin
iii. Advise Villon to do as Rasputin said
1. or offer him a glass of wine
4. Fitz
i. See Aboubakar and Ophelia together
ii. Speak about them to Rasputin or Villon
iii. Find ice for Aboubakar
1. Speak of the ice
machine with Fitz after having looked at it.
2. Find the necessary
ingredients
a. Sausage
i. Ask Ophelia
b. Salt
i. Found on a table of the restaurant
c. Water
i. Fill the teapot (Abdullah’s cabin) with water
from the captain’s cabin.
3. Put all the ingredients
in the machine
4. Use the machine
iv. Give the ice to the captain
v. Show the statuette to Ophelia
vi. Find the anonymous letter in Abdullah’s
cabin.
i. Get binoculars from Fitz
1. Look at the binoculars
2. Speak to Fitz about
them
3. Speak of opera with
Ingrid (restaurant)
4. Look at the helmet in
Olaf’s cabin.
5. Speak of Ingrid to Olaf
6. Give the helmet to
Ingrid.
7. Speak to Fitz about the
binoculars
8. Put one of the
statuettes in the cannon.
i. Discover the vampirized Zog in his cabin
ii. Speak to the captain about the vampire
iii. Search Villon’s cabin
1. Read the poem on his
table
2. Take the dice
iv. Search Vlad’s cabin
1. Speak to the captain
about Vlad
v. Play dice with Rasputin
vi. Speak of Villon with Rasputin
i. Speak to Aboubakar
1. Try playing dice with
Aboubakar
ii. Search Ophelia’s cabin
1. Open her wardrobe
iii. Put the mushrooms (found under Rasputin’s
bed) in Villon’s plate
i. Search Rasputin’s body (Storeroom)
ii. Put the badluck fetish in Rasputin’s
clothes
iii. Find more ice for Aboubakar
1. Same thing as last day
except that the sausage is found in Villon’s cabin.
iv. Find a second anonymous letter in Abdullah’s
cabin.
v. Speak to the Zog brother on the poop about a
bribe
i. Get information from Odysseus (front bridge)
1. Speak of the
investigation with Odysseus
2. Find a cockroach in the
restaurant’s shrimps.
3. Find the ultimate
cockroach power recipe in Rasputin’s cabin’s chest. (opened
with the key found on Rasputin)
4. Find the ingredients of
the recipe
a. Wine
i. Take a glass in the restaurant
b. Cheese
i. Take it in Villon’s cabin
c. Grass
i. Cut some grass in Olaf’s cabin with the saber
(found in Abdullah’s cabin)
d. Guano
i. Try to open the captain’s pigeons’ cage.
5. Put all the ingredients
in the teapot
6. Put the teapot’s
content in the pot still (Rasputin’s cabin)
7. Find some wood.
a. Destroy Villon’s
stool (Villon’s cabin) with a cannonball (Storeroom)
b. Take the wooden boards
8. Put the wooden boards
in the Pot still’s oven.
9. Pour some water in the
pot still.
10. Use the pot still.
11. Give the potion to the cockroach.
12. Win Odysseus’ contest
ii. Copy the runes on Olaf’s stone in the
notebook.
iii. Give the copied runes to the captain.
1. You must have spoken
about the captain’s correspondence with him before in the
“blabla” subject.
iv. Play dice with Rasputin until you get a big
pile of money
i. Ask Olaf the meaning of the runes on his
stone
ii. Give the money to the Zog on the poop.
iii. Put the second statuette in the cannon.
i. Find the 2nd vampirised Zog in
the Zog cabin.
ii. Take the suckomatic on Aboubakar’s
table in his cabin.
iii. Show the suckomatic to Aboubakar on the
poop.
iv. Speak to Odysseus.
v. Knock on Villon’s door.
i. Speak to the captain about the second case
of vampirisation.
ii. Show the rune translation to Olaf.
iii. Speak to Villon about the translation.
iv. Speak to Rasputin about the translation.
i. Speak to Aboubakar in his cabin
ii. Use the doped cockroach to get the
submarine on the bridge
iii. Lower the anchors
iv. Speak to Aboubakar
v. Speak to the moray eels about an anemone
vi. Flatter the moray eel on the right side of
the screen
i. Watch the ritual in Aboubakar’s cabin
ii. Listen at Rasputin’s door.
iii. Take the statuette on the ground of Olaf’s
cabin.
iv. Use the statuette on Olaf’s
terrestrial globe
v. Speak to the captain on the front bridge.