Ghost Pirates of Vooju Island
walkthough by vic
There are three main characters; Papa Doc, Blue Belly and Jane. They will share a special relationship in the game, in that they can talk to each other even when not near each other. And you will often need to show any objects you collect to one or both of the characters, so they can help you, and you do this through your inventory which has a section at the top with the two characters that you can click the objects on, and therefore acts as a kind of telephone help service. The way the inventory works, you do not actually pick up the objects just make a mental note they are there. It is not until you go to use them that you pick them up, so when you read 'take' I mean try to take. You can choose whether to look, talk or take by clicking and holding the left mouse button and allowing the arrow to fall on the correct symbol, eye, hand or mouth.
This is not an exhaustive walkthrough, only the main things you must do to get through it. You do need to look around and click on all the hotspots / talk to people, as certain actions may not be possible unless you do this and you will not get all the lovely jokes and things that happen when you do.
The salt problem:
there are two areas to walk to from where you start.
take the sack of chicken food
lift the loose fence post (have to pixel hunt a bit for the right post here)
pick up a coconut
shake the ladder
open the top door of the granary that the ladder is leaning on
throw a coconut (click the coconut in your inventory on the right or left hand side character)
throw another coconut (click the coconut in your inventory on the other sides character)
Back to the chicken coop:
click the chicken food on the path to the lower right that has been created
Success!
In the next part, you need to:
go to the hall:
look at the statues
further up the hall
take the fruit and veg
go to the bedroom
throw the plant
take the mask and costume
click on the music box
remember I said to ask your friends about objects? Ask them about the tune by going to the inventory, find the music box and click it on each of them in turn.
Click on the candle holder then try to take it and ask about it
click on and ask about the panel
combine the song lyrics object with the panel pictures object
click on the letter, then the ink and ask
go back to room where the fruit is
click the fruit and veg on the water pitcher
use the water pitcher on the letter
click the costume on the juju maid, then walk to the left to see where she goes. Mmm.. we need to make her go somewhere else, so block the room by pushing the bookcase.
Ok, try again with the scaring.
We need to get rid of those statues, she needs some help: get the rope from the bedroom and try to put it on the statues
you cannot do it, but form the idea of the rope and the statues so now you can ask a friend
the rope is now on the statues and forms a trip-rope
now scare the maid again and watch your success!
Take your stick.
Go back to the oracle room
you need to read the symbols on the skull
use the fruit and veg juice on the skull to make the skull readable
you need to clean the skull to get rid of the symbols
go back to the room with the fruit and veg and take the mop.
Use the mop on the skull (in inventory)
success!
You are now playing Jane
try to take a banana from the banana tree
watch the results.
you see a vooju character below walking to and fro
walk down to the path he is on
enter the warehouse to see the crew in a state of limbo
click on the candles and the candle holder and ask about the candles.
Go back outside the warehouse
click on the vooju character to find he is carrying something that Papa Doc wants you to show him.
You need to make him lose it somehow.
Maybe trip him up with the character that falls on the banana skin?
You need to trap him behind some salt to keep him near the edge near the waterfall
click on the barrel
he is trapped but it is not good enough as the characters are not falling close enough
go back in the warehouse
Click on the statue
go to the attic above
open the shutters
click on the drums
click them on the window and Jane throws one then all out onto the waterfall.
Still not quite right, you need to move one drum a little.
Success!
You now have the hand of glory snuffer so can go back in the warehouse and snuff out the candles and now the crew will awaken (in time)
go right, to the ship
you need to get rid of the zombies so you can take the ship
take the logs
click on everything
lastly click on the lantern
click on the block and tackle
watch the result
click on the barrel they are using to make them use the lower barrel instead
click on the metal shield then put the logs on it to create a lot of smoke
slow the zombies down
click on the handle that controls the net
to trap the zombies up in the net
Now playing Blue belly
take the rope
click on the chest and see it contains tools and ask about them
Jane says they are mostly files
use them to open the cupboard padlock in the first area
go right to the apothocary.
You cannot pass Zimbi who is at work, so you need a diversion.
Touch the books and she looks away
now steal something now she is not looking and you automatically go right to the mudpool
go back to the apothocary by clicking downward
and now click on the bookcase on the right
steal all you can from the other areas you could not touch before
knock the demon bottle over and she leaves
take anything that is still left to steal
return to the mudpool and go left to the steam vent
take the bamboo
look at the spigot on the barrel. Blue Belly says he will not open it as it would spill everywhere.
Dip the bamboo in the pot of molten rubber you stole from the apothocary
connect it up to the spigot
he won't open the spigot on as no point yet
it is important you click on the voodoo symbol on the wall (at the back of the cave at the top) and ask about it
go back to the mudpool.
Click on everything
Ask Jane about the voodoo fetish (in your inventory) she cannot help you as she cannot read it
you need to make a spyglass
combine the bottles with the files
you now have two glass discs
add the bamboo stalk to the discs and you have a spyglass
combine it with the fetish
well you can read two of them now but not the one on the right.
You need to get rid of the feather
make a catapult
go back to the tunnels
unpick the padlock with the files
you cannot and need to ask for help
take the shovel
use it as a catapult
and the weak acid on it to burn off the feather
you can now read the last fetish
ping the chicken blood on the fetishes
right that is done.
You just need to get the bodies up to where they are needed now.
You try to push the log (looks like a tree) but it will not move, but you need to get to the bodies.
go to the tunnels
look at the zombie with the pickaxe
you try to take the pickaxe but the zombie wont let you
Put the net around the crate
attach the net and box to the overhead hook mechanism
push the box and it knocks the zombie taking the pickaxe with it
go left and get the pickaxe
use it on the platform with the boulders on
see them tumbledown, leaving the log free for you to push
the bodies are pinged across the mud pool to you
look at the bodies and they enter the inventory
go to the steam vent
we need to make a lift to put the bodies in
try to move the cauldron
put the bamboo under the cauldron
move the cauldron
put the bodies in it
turn the spigot on
It is no good, we need more steam so need to move the boulders to block off the areas each side of the cauldron
the one on the left won't move
tie the rope to the little boulder
use it on the hook
use it to hit the big rock and it moves and blocks off the remaining escaping steam and now the cauldron lift has full steam power
try to get the bodies he wont touch them
ask Papa Doc to help you put them in the cauldron lift
he gives you a spell to do it
click the bodies in the inventory on the cauldron and it is done
turn on the spigot
success!
Playing Blue Belly
the first action you need to do is:
talk to everyone
go back to the gate where Murial's wedding is to take place
look at everything
talk to the guards
you need a diversion but have not got what you need yet so return to town
take the rigging from the boat that Jane stole for you
return to the gate
tie the rope to the root
click it on the beehive
watch the action!
Enter the wedding area and take the rest of the mints
click on to go down to the sewers
look at the dog
click on the dead body
click it on the dog
click the files on the dead body
choose icon 3rd from the left, then 2nd, then 1st from the left.
Choose 4th, 4th, 3rd, then 4th icons from the left.
choose 4th then 1st from the left.
You are now in the rum store area
click on the pirate but it dies not stop him firing
you need to put out the fires or the rum may explode
move the treasure chest
move heavy flour bags
the last one is tricky;
There is an area behind you and the pirate on the wall. The old planks move and reveal a rusty old armour. Move that and the last fire goes out.
Success!
You return to the bar:
Darr Wen is now your friend but he is intent on staying in the bar so you are still on your own when it comes to getting Murial.
Leave the bar.
Go to the left to Levi area
enter through the leviathon's blowhole.
see the ship is there.
note the spices and click on them.
the Leviathon sneezes and you get sneezed out.
examine the bag of mints in your inventory and ask Jane about them.
you see now there is a warning label
enter through the blowhole again
try to put the bag of mints with the champagne
he is happy to do so now pull the corks of the barrels
try to put the big barrel of mints but he refuses until outside, so throw some spice and get out
use the barrel of mints on the Leviathon
success!
Look at the dead pirate
you take a book
ask about it. You need to find a pen and paper
go and ask Rosie (your sister) for her pencil
click it on Jane and you get your love note for Muriel
go to the governer's mansion click the note on the window to the far right
you will need to do a timed puzzle but it is no too bad
Blue Belly needs to practice a couple of times. Just click on each bar as it come so it is near its peak and after the third set is complete the note will reach Muriel's room
success!
You now play Papa Doc
you are imprisoned and need to talk to the head, but your body is trapped
you will need to find a way to get your body out of the prison
exit the prison
enter the guard room and take a look around
take the club
go right (cliff)
pick up the leaves and stuff them in the smoking chimney
hopefully that will cause some chaos in the guard room
go back there and see the results.
Hit the barrels of rum with the club to create some more chaos
grab the beam overhead and it falls
downstairs, outside your prison, take the torch
upstairs, see the guards trying to get the leaves out of the chimney but they cannot.
In the guard room, look at the remaining 3 barrels. Hit them with the club. Now the beam is there, they will fall nicely to the side and downstairs to the prison.
Go to the prison.
Use the torch
you may now exit via the window now the ceiling
grab the vine and use it on the carved head above.
Click across to the throne room
pick up everything you can
combine the bunny and the jaguar toy
go to the capubura area with the two counter weights which control the drawbridge.
Knock the guard off his chair, take it and use it on the capubura's cage door.
Give it the toy and watch the results
you may now cross the drawbridge.
Click the veg on the guard
click the shield
add the flower water
the guard leaves
click the laundry basket on the parrot perch
take and click the wine on the perch
take and click the salt on the perch
click the laundry basket on the cart
click on the cart
click the parrot on the tree
click the doll on the parrot
click the parrot on the traitor
success!
Now playing Jane
pick up everything you can
go to the ballroom
click to talk on Grimjaw
exit left to the bayou
click down to the cellar
click on the support
click up to the balcony
combine the net with the harpoon
click net hook on the chandelier
click the net harpoon on it
click the rope that holds the chandelier
click once more on the rope
success!
Click on the map and talk to your friends
click on the scroll and ask Papa Doc about it
take all you can
look at the painting above the bed
use the sheet on the mirror
use the mirror on Blue Belly
go back to the waterfall
go to red rump
talk to the pirate
pick up the bucket
use the dirk to get the chalk
and take the black rock too
use the bucket to get the rainwater at the waterfalls.
Only the waterfall on the far right is rainwater, the rest are saltwater.
Combine the black rock (flint) with the dirk
combine the rum and the chair
click the fire starter on the rum soaked chair
get the ashes
go to the ship (red rump)
put the cork in the barrel
put the golden bowl under the barrel
put the ashes in the scary barrel
add rainwater...your friend will speed things up...
you need to add the candle (it is made from animal fat)
use the soap on the mirror
use the chalk on the mirror
cue the long cut scene...
Still playing Jane
grab the rope
then the loa of the sea
then click on your old friend the chandelier
grab the rope on the right then click to go to the temple
time for a duel:
first round; choose horizontal blade, crossed blades, diagonal blade
next round; choose diagonal blade, horizontal blade, diagonal blade.
Success!
Playing Blue Belly
tip the bid bath
enter
take the oily rags
go right to the apothocary
look at the zombie
take the book and ask Papa Doc about it
try to take the chest
go left
light the rag on the torch
click up
see the fissure outside
push heavy idol
click on heavy idol
go right to the apothocary
have a chat and get to know his name
Now playing Papa Doc
this is not timed
you need to click with the mouse at a point on the ground that will deflect the witches power back to her or the rocks
I clicked first near the front on the left, then further back to the middle, then rear left .
It is trial and error but you can have as many goes as you like and it is not timed.
Enjoy the show.
THE END
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