Green Moon
by Absolutist
Walkthrough by MaGtRo December 2009
Gameplay: The game has a tutorial in the main menu and in game instructions.
The Main menu has new game, profile, load, options, tutorial, credits and quit.
The options menu has sound and music volume adjustment; as well as full screen selection.
Find a place that you like that you can unload some excess inventory. Right click to drop the item on the floor.
You inherited a house. Enter the house and an in-game tutorial of game manipulation is done.
Living room:
Get key to open the doors in the house:
Move the newspaper and take the old house key. This key opens the doors left of fireplace and the kitchen door at right.
Take the matches from fireplace mantle.
Basement:
Get basement door key:
Use the old key on door left of fireplace. See the inner basement door is locked.
Use old key on kitchen door at right in the living room.
Go right to face the backyard door.
Clock: Open the clock right of the door and take the key.
Light in basement: Go down to basement and use the key taken from clock.
Enter and see that it's dark.
Right click the matches and use the lit match on torch at left wall. Each match last for 45 seconds.
Children of the Moon guide: Read the book. It has the tasks to be done and will now be seen at top right of the screen.
Task 1: Make coffee.
Activate the device: Enter the basement. Go left and see the alchemical device.
Light a match. Use lit match on burner under the cauldron.
Find all components:
Pure water: Go right and take the mug at bottom right shelf.
Use mug on wash basin with water above the pan at left.
Ground coffee: Take iron nail from floor.
Use iron nail on horizontal sack at right. Take coffee.
Take mortar from bottom right shelf and click it on coffee beans in inventory to get ground coffee.
Make the coffee: Go left to the device.
Place mug of water on cauldron.
Place ground coffee on cauldron. Click 'done' button at bottom left.
Pour to cup and add sugar: Go right and back to kitchen.
Take cup from center island. Take sugar from sugar bowl.
Go back to device in basement.
Use cup on tap at right of device. Use cup of coffee with sugar cube.
Drink coffee: Right click to drink cup of sweet coffee.
Task 2: Make magic boots.
Find boots: Get the boots from basement shelving room and under workbench at backyard.
Place boots together in the same inventory square.
Find all components.
Pure water: Get water using the mug on wash basin in basement shelf room.
Strong thread: Go right screen from basement shelving. Take the spool of thread from top of chest.
Backyard: Go to kitchen. Use the house key to open door left of clock and be at backyard.
2 old horseshoes: Take horseshoes from post of shed at backyard.
Stone: Take stone from ground at backyard.
Sand: Take sand from pile beside shed at backyard.
Make magic potion: Place water first and then all components (not shoes) in cauldron.
Click 'done' button.
Get a glass retort at left screen. Use retort on tap at right of device to get retort with yellow liquid.
Go upstairs to the bedroom. Take and read the paper under the bed at right.
Water turns to stone. Spider web to steel thread. Even the air becomes thick and crisp.
Click that spell-note on the retort with yellow liquid and see it sparkle.
Use the magic potion on boots that are in same inventory square.
Get the magic boots and wear them: Right click to wear the magic boots.
Task 3: Bake Lenten bread.
Find all components:
Flour: Go to basement shelving room.
Use nail from floor on sack at right of the shelves. Take flour.
Pure water: Get water using the mug on wash basin in basement shelf room.
Egg: Go to kitchen; open refrigerator and get egg.
Prepare dough: In inventory, combine flour + water + egg = dough.
Cook bread: Light match and use lit match on dough to get Lenten loaf.
Cast magic spell: Go to kitchen and take the note on top of the fridge.
The large is hidden in the little. And even a bread crust can still any hunger.
Use spell-note on Lenten loaf.
Eat the bread: Right click to eat the sparkling Lenten loaf.
Task 4: Master space.
Find all components:
Pure water: Get water using the mug on wash basin in basement shelf room.
A pinch of lightest dust: Go to kitchen and read note inside the pot on the counter left of the refrigerator. See that the lightest dust is face powder.
Take the powder box on middle right shelf at basement shelving room.
A bird feather: Go to kitchen and look at picture on the island of a kitty using her nail to open a pillow.
Go to backyard and get an iron nail from workbench.
Go to bedroom upstairs. Use the nail from floor on pillow on bed. Take feather.
Mistletoe branch: Read the book on side table in bedroom. See that witches use mistletoe broom.
Go to basement shelving room and get a mistletoe branch from the broom left of the barrel.
Finest silk thread: Go to inner basement door and take a silk spider thread from the web at ceiling.
Magnet: Go to right screen from basement shelving room. Read the note on the wall at left and see how to make a magnet.
Go to bedroom. Use iron nail on uninsulated wire at corner of room to get magnetized iron nail.
Crystal lens: Go to right screen from basement shelving room. Read the eyeglass leaflet on the floor at right.
Go to kitchen and take the eyeglasses on counter.
Make potion: Place water first and then all components in cauldron. Click 'done' button.
Collect potion using a retort.
Go to kitchen and face the backyard door. Take and read the note on the cabinet at left.
You are here and there. You are everywhere. Your thoughts wander.
Use note on blue potion in retort.
Drink the potion and activate magic: Right click to drink the sparkling blue potion.
Right click the blue spiral icon at bottom right.
Go to Moon and come back home: See space map.
Click on moon at left and be on moon. There is no air.
Click on spiral icon at bottom right again. Select outside moon.
See the destination map. Click on the house icon.
Task 5: Time travel.
Find all components:
Vinegar: Take the vinegar in green bottle at right shelf in the basement.
Brown glass: Take the brown bottle from right shelf in the basement.
Clock: Take the clock from left shelf in the basement.
Mistletoe branch: Get a mistletoe branch from the broom left of the barrel in the basement.
Mouse whisker: Take the mouse trap from right shelf in the basement.
Check the picture above the fireplace and see a picture of mouse.
Go to the coat at left side of the backyard door. Check the pocket and see the drawing.
Take cheese from the refrigerator. Combine the cheese + mousetrap = mousetrap ready to use.
Place the ready to use mousetrap in front of mouse hole below the coat.
Exit to backyard and then come back in. Get mouse whisker from trap.
Iron: Go to backyard and get an iron nail from workbench.
Copper shot: Go to backyard and get a copper wire from roof of shed.
In inventory, use steel nippers from grass on copper wire to get copper shots.
Garnet gem: Check the pillow on the sofa in the living room.
See a note that states that the garnet gem of the ring was lost in the bedroom.
Take the bronze rake by fireplace.
Go upstairs. Use the bronze rake on protruding floor board left of side table. Take garnet.
Make potion: Place vinegar first and then all components in cauldron. Click 'done' button.
Use glass retort to get magic potion.
Go to backyard and take the note on the wall.
Everything will be diffused in time. Past and future will become present.
Use note on purple magic potion.
Drink the potion and activate magic: Right click to drink the sparkling pink potion.
Task 6: Magic health.
Find all components:
Swamp water: Use empty mug on the pan under the right shelving to get swamp water.
Mould: Go to basement and get mould from the pan under the right shelving.
Soap: Take soap right of the wash basin in basement.
Eaten Plantain flower: Read the drawing on the counter right of the backyard door.
Go to backyard and take the worm from plant at left and plantain leaf from ground at right.
Combine the worm and plantain leaf to get eaten plantain leaf.
Mud: Get soil from backyard. Get water using the mug on wash basin in basement shelf room.
In inventory combine the water and soil to get mud.
Coal: Use bronze rake on fireplace. Embers are taken out. Take coal from floor.
Space travel: Click the blue circle outside the icon at bottom right. Click blue icon.
Museum: Select the museum and talk to the Director of the Aqua museum.
He will trade the black tear for the missing nautilus shell given by a fisherman during the XVII century.
Time travel: Click the purple circle outside the icon at bottom right. Click purple icon.
Fisherman's hut: Select the fisherman's hut.
Talk to the wife. The shell is in the hut but a fish ate the key to the hut.
Take the fishing rod. Go to bottom screen.
Fish: Click rod on water to look close at water. Click water to cast rod.
When the bobber lays horizontal, click again to catch fish.
Select a fish with a big stomach. Click 'done' button.
Go back to hut. The key is automatically taken from fish. Use key to enter the hut.
Dry camomiles: Take dry camomiles from corner of hut.
Dry cornflowers: Take dry cornflowers from corner of hut.
Nautilus shell: Take nautilus shell from fireplace mantle.
Black pearl: Space travel to museum. Give the nautilus shell to director.
Get black pearl.
Make potion: Place swamp water first and then all other components in cauldron. Click 'done' button.
Use glass retort to get magic potion.
Drink the potion and activate magic: Take the note under the wash basin at basement.
The weak turns strong. The disease dies away. The pain soothens.
Use the spell-note on green magic potion. Right click to drink the sparkling green magic potion.
Task 7: Find the Black Stone.
Go to the moon: Space travel to moon.
Click on the small green circle at bottom right. Then click on the green heart icon - now you can breathe.
Find the Black Stone: Move around to find the Gray Ravine.
Manual search: Click on the moon map icon at bottom left. See where you are and look for Gray Ravine.
Use the arrows of the moon icon at bottom left to change from one map page to next.
From the entry point on the moon, go right to next map screen.
Go down to Gray Ravine and right 3 squares to be at Celestial Mountain. See the Black Stone.
Space search: You can do the search also by clicking on blue space icon at bottom right.
Select on the moon (not outside moon). See the map with a flickering square.
Move the flickering square to the square location you want to be and then click.
Remember that you can change map page using the side arrows on the moon icon at bottom left.
Learn the designation of the Black Stone: Once the Black Stone - Altar of Air is seen; open the map and see which square you are on.
Task 8: Collect Artifacts of the Altar of Air.
We will do a systematic search of the places in space and time.
We will collect items and do puzzles as we go through each place.
If the inventory gets full; go back to the house and drop the items on the floor of the different rooms. Take the items collected as needed.
Time Search: Click on time purple hourglass icon at bottom right.
Volcano (top left): Go right twice. Take cooled lava from active volcano.
Fisherman's hut: Enter hut. Take knife from table.
Greece: If you need pure water, there's a source at right screen.
Go left from the ladies, forward, left and see the hoplites at the battlement.
Go left and talk to the commander of the hoplites. The Roman Armada is coming to attack.
Time travel to house. Go to basement and left twice to the retort shelving.
Take the third from left scroll from top of the shelf. Right click to check that it is the catapult plan. (Drop any excess items at house).
Go back to Greece and the hoplite commander. Give the catapult plan-scroll to commander.
Save game here.
Catapult mini game: The aim is to sink the ships in limited time.
Center the ship inside the 2 hands. Use the keyboard arrows or the arrows at bottom of the screen to aim or center the target.
Use space bar or the center button at bottom of screen to fire. Good luck.
Turn right and dive to water. Click on green magic health heart icon to breath underwater.
Take the catapult wheel from ocean floor. Take part of wall with an inscription.
Egyptian pyramid: Go left twice. Talk to the architect standing at left.
Time travel to house. Go to basement and left twice to the retort shelving.
Take the first from left scroll from top of the shelf. Right click to check that it is the crane scroll-plan.
Go back to the pyramid. Give the crane scroll to the architect. He gives a scroll with hint.
Enter the pyramid and see an entrance. You need mirror fragments.
Get mirror: Time travel to house. Go to backyard and check the drawing on the bucket in front of the sand pile.
Go to basement and take the hammer from bottom left shelf.
Take mirror from above the wash basin at left.
In inventory, use the hammer on mirror to get mirror fragments. (Drop any excess items at house).
Go back to Egypt and enter pyramid. Use mirror fragments on the entrance.
Save game here.
Mirror puzzle: Place each of the 9 fragments on strategic places so that light will be focus on the sarcophagus.
Follow lines from beginning to end or I found much easier from sarcophagus to start arrow.
Remember to scroll to get all 9 mirror fragments. Click 'done' button when you're sure.
Get part of an inscription.
Prehistoric (mastodon) time: Pick up brushwood from ground.
Go forward (there's also brushwood at right screen) and forward again.
See several troglodytes working on moving a mastodon in a sled.
Talk to the standing troglodyte. He points to the shaman's cave.
Go right twice. Enter the shaman's cave.
He's cold. Place the brushwood on hearth made of stone at bottom of screen.
Right click matches and use lit match on brushwood.
Talk to the open mouthed now comatose shaman. Get part of an inscription.
Mayan pyramid: Take the piece of parchment (hieroglyphs) from the ground close to wall.
Go right and up the pyramid.
Take gold coins from ground at right and left side behind the plants.
Take the topaz eye from the Mayan calendar.
King in Medieval England: Do not take or eat any mushrooms here.
Go right and talk to the former king's cook. He's hungry. Learn about the king.
Time travel to house. Go to kitchen and take pizza slice from refrigerator or bake him Lenten bread.
Open the middle drawer from counter and take cookbook.
Go back to former cook. Give him the pizza and get the cook's certificate.
Go right and forward to castle. Give the cook's certificate to guard.
Talk to the king. He wants 3 dishes.
Save game here.
A Cook: Fix 3 dishes in limited time.
Use the recipes from the cookbook. Check the ingredients and find out which recipes has the ingredients on the table. Dish 5, 10 and 13 from the cookbook have ingredients present.
The sauce is the same for all 3 dishes; so make sauce only once.
Read the procedure on how to prepare the ingredients and which bowls and utensils to use.
The bar at left shows the time left. It rises if you're doing it correctly.
Place trash at bottom right can after every chopping.
Dish 5 |
Dish 10 |
Dish 13 |
Sauce: 1 raw egg 1 spoon mustard ` 1 portion oil 1 portion vinegar Mix on small bowl at left and use whisk to combine. |
Sauce - use premixed one already. 1 raw egg 1 spoon mustard 1 portion oil 1 portion vinegar Mix on small bowl at left and use whisk to combine. |
Sauce - use premixed one already. 1 raw egg 1 spoon mustard 1 portion oil 1 portion vinegar Mix on small bowl at left and use whisk to combine. |
Chop individually and combine in large bowl. 1 cucumber 1 chicken breast 2 boiled eggs 1 carrot 1 apple Add: green peas Add 3 spoons of sauce. Use spoon to stir the mixture. Click 'done' button.
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Cut all the ingredients and place in large bowl at right. Do not stir the mixture. First layer: 1 carrot 1 onion 1 herring Add 1 spoon of sauce. Second layer: 1 beet 1 herring Add 1 spoon of sauce. Chop parsley and add to top. Click 'done' button. |
Chop individually and combine in large bowl. 3 crayfish meat. Add bowl of rice 1 boiled egg 1 corn 3 cloves of garlic (do individual cloves and then break a whole head of garlic). Add 2 spoons of sauce. Use spoon to stir the mixture. Click 'done' button.
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Get a diamond from the king.
Governor's courtyard (statue): Go left and forward to guards.
Talk to guard. He wants you to look decent.
Time travel to house. In the living room, look close at picture right of the kitchen door.
See a courtier talking to governor. Check what the courtier is wearing.
Go down to the basement. Take the green coat, feathered hat and rusty sword hanging on top of the shelving.
Right click to wear the 3 items.
Go back to the governor's palace. Talk to the guard.
Talk to the governor. His quill is broken.
Time travel to house. Go upstairs.
Open the top drawer of the side table. Take pen.
Go back to governor and give him the pen.
Get a sky blue sapphire.
Space Search: Click on space blue spiral icon at bottom right.
Green forest (top right): Take blue chicory flower from bushes.
Go forward twice and then right. Take daffodils from the bushes.
Snowy forest: Take a snowball from the ground.
Sunset over water: Go forward and left.
Take the note-spell on rock at extreme left.
The shades fail. Everything around acquires the colours of the rainbow.
Forest with stone heads: Go forward.
Do not touch the snake on the ground or you die but in case you do play with snake; activate the magic health icon.
Take the 4th and last part of inscription from the hole in the tree.
Go forward and see a statue with one yellow eye.
Use the topaz taken from the Mayan pyramid on the statue.
Take the chalk.
Enter the cave. Use the chalk to write - X-mark the wall and to light the way. You can also light a match.
Go right and take the amethyst from the ground. Go up, right, up, left and up.
Take the moonstone from the stone stand.
Space travel to get out of here. :)
Japan: Space travel to Japan (bottom left).
Go forward and pick up the lazurite from the ground at right and tiger lily flower from left.
Find the parts of the plaque and join them:
Summary for plaques:
Greece - after catapult puzzle and diving to ocean.
Egypt - after doing mirror puzzle.
Prehistoric age - after making fire for shaman.
Forest with stone head - from hole in the tree.
Find all the stones:
Summary for stones:
King at Medieval England - get diamond after cooking puzzle.
Governor - get a sky blue sapphire.
Forest with stone head - get a moonstone after the cave maze.
Activate the altar:
Space travel to moon. Activate magic health.
While on moon, space travel. Select 'on the moon'.
Click the right arrow on the moon map at bottom left.
Move the square cursor on the square at center of the name Celestial Mountain. Click twice to be there.
Altar of Air: Place the sky blue sapphire, diamond and moonstone on the altar.
Combine the plaques (parts of inscriptions) to make a tablet. Place the tablet on the altar.
Blow on altar: Go down once and left twice. Take the air tank beside the US flag.
Go back to altar: go right twice and one up.
Use the air tank on altar.
The moon has air. Now we can breathe.
Task 9: Heat the moon using the Altar of Fire.
Find the altar: While on moon, space travel. Select 'on the moon'.
Click the left arrow on the moon map at bottom left.
Move the square cursor on the square at center of the name Quick Ground at top right. Click twice to be there.
The ground makes a sink hole. Fall in and see the Altar of Fire.
Find all components:
Some strong spirit: Go back to house. Take the decanter with some wish-wash from the coffee table. Or fill the empty glass wine with the wine/wish-wash from the decanter.
Ground hot pepper: Go to the basement and take a red hot pepper hanging on left shelving.
Use mortar on red hot pepper to get ground hot pepper.
Thin glass/mercury: Go upstairs and open the bottom drawer of the side table. Take the thermometer.
Gold: Gold coin was taken from Mayan pyramid.
Lava: Cooled lava was taken from volcano.
Black powder:
Western town: Time travel to western town.
Take the wagon wheel. Go right and enter saloon.
Save game here to save gold coins. Talk to the cowboy.
Drunken shooting: To get a bullet from cowboy, he challenges you to a target contest.
While drunk, hit 3 target glasses out of 6. If you lose and ask for another chance, he charges a gold coin. You can get more coins from Mayan pyramid or win a card puzzle with a pirate in next time location or go back to a saved game. :) Get a bullet.
Pirate: If you run out of gold coins, go to the house. Take the decanter with some wish-wash and empty wine glass from the coffee table.
Use the empty wine glass with the decanter with some wish-wash to get a filled wine glass. You will need it for the potion.
Go to the pirate inn. Enter the inn and go left.
Save game here. Talk to the pirate and play a card game with him. He wants something to drink.
Give him the decanter of wish-wash.
Play the card game and win a gold coin.
Go back to the house. Go to the backyard.
Use the steel nippers from the ground on the bullet to get gunpowder.
Make potion and drink it: Place strong spirit (decanter) first and then all components in cauldron. Click 'done' button.
Use glass retort to get magic potion.
Guram, the witch: At the house, take the bronze rake left of fireplace.
Time travel to Guram the witch. Go forward, right and see a big stone on the ground.
Use the bronze rake on the stone. Enter the hole in the ground.
Talk to Guram. She wants a dragon scale.
Get a dragon scale: Time travel to Dinosaur time.
Go right 3 times and see a T-Rex. Click on T-Rex and get warned that it can see you.
Go back to Guram and tell her that the dragon can see you.
She will make a potion of invisibility in exchange for a huge wolf fang.
Get a wolf fang: Time travel to prehistoric time-mastodon.
Talk to the troglodyte wearing a necklace of fangs. He wants help to carry the mastodon.
Collect wheels:
Wagon wheel was taken from western town.
Catapult wheel was taken from underwater in Greece.
Take the car wheel from backyard of house.
Moonwalker wheel: Space travel to moon.
Go to the square that has the letters FO of Foggy Hills.
See the Russian rover. Take the moonwalker wheel.
Go back to the troglodyte at prehistoric time.
Place the 4 wheels on the sled of the mastodon.
Get a wolf fang.
Go back to Guram and give her the wolf fang.
Give her an empty retort from the basement of the house. She gives the yellow invisibility potion.
Travel to the dinosaur age.
If you haven't yet, drink-right click the invisibility potion. Activate the yellow eye icon at bottom right.
Now the T-Rex can't see you. Use the knife taken from the fisherman's hut on the dinosaur. Get a scale.
Go back to Guram and give her the scale. She gives the firestone.
Combine the firestone with the magic potion. Right click to drink the magic potion. The red fire icon at bottom right is activated.
Activate the altar: Space travel to moon.
Go to fire altar (5 clicks right of starting point).
Click on the red fire icon at bottom right. Then click on the Altar of Fire.
Now the moon has warmed up.
Task 10: Activate the Altar of Water.
Find the Altar of Water: The Altar of Water is north of the Valley of Dreams.
Check the map and then go 2 squares above the Valley of Dreams or 1 square above the Star Hills. It is the square with the text two-head(ed mountain). See the Altar of Water.
Get the Atlantis' spell:
Be sure that you have the parchment taken from the ground at the Mayan pyramid location.
Time travel to Atlantis. Go forward and then left.
See the statue of Poseidon. Take the emerald.
Slider puzzle: Turn around and see 4x4 hieroglyphic slider puzzle.
Look close and then click on the parchment at top right.
The parchment shows the arrangement that is needed to be done.
Each tile can be clicked to show other hieroglyphs.
This puzzle is random. :( Good luck.
Get the ancient spell.
Activate the altar: Go to moon. Go right twice and one up from starting square.
Use the ancient spell on Altar of Water. See rain and then rainbow.
Task 11: Moon plants.
Penetrate into seed stock: Go back to house and then basement.
Go to right screen of the shelving area. Take the electronic card on top of the chest.
Go to backyard. Pick and look at the scroll on the ground across the sand pile. See that it has drawing of plants and the moon.
Time travel to the future. Enter 4S.
Pass: Talk to the robot guard. Show the electronic card taken from the basement.
Laser: Activate the yellow invisibility icon at bottom right. While invisible, go through the laser beams.
Choose the necessary types of seeds:
Seven Plants: Click on parchment at top right. If the correct plant is taken the drawn plant is lit up.
Look for the plants that are drawn in the parchment taken from the backyard.
Pick the plant up and place it on the squares. Click 'done' button. Get a seed canister.
Drop the seeds into the soil of the moon:
Go to the moon. Click the seed canister on the environment.
Task 12: Green Moon.
Find all components:
Pure water: Get water using the mug on wash basin in basement shelf room.
Some red viscid suspension: Go to the refrigerator and take the ketchup.
Tiger lily flower: Tiger lily was taken from Japan.
Lazurite: Lazurite was taken from Japan.
Daffodil flower: Daffodil was taken from green forest.
Chicory flower: Chicory flower was taken from green forest.
Emerald: Emerald was taken from Poseidon statue base in Atlantis.
Amethyst: Amethyst was found inside the cave of the forest with stone heads.
Snow: Snow was taken from the snowy forest.
Coal: Use the bronze rake on the fireplace. Take coal from floor.
Prepare the potion: Place pure water first and then other components in cauldron. Click 'done' button.
Use glass retort to get magic potion.
Use the note-spell taken from the sunset over water area on the magic potion.
Use rainbow magic: Go to the moon.
Drink the magic rainbow potions.
Select the rainbow icon at bottom right.
The moon is green!
Life...
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Please write to: MaGtRoCopyright © 12/2009 MaGtRo
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