By
Chris van Zyl
From
South Africa
Quest for glory 2: trial by fire
Fighter\To be Paladin
Begin by talking to abdulla. Ask him about: inn, shapier, elementals,
djinn, katta, shameen, shema, news, rasier, desert, arus, emir,
money, moneychanger, palace, sultan, carpet, brigand, spielburg and
astrologer. Call for food. Eat and leave the inn. Go down to the
desert and talk to the gaurd. Ask him about: desert, prepared,
monster, caravan and oasis. Run [S] in the desert until you reach a
rock with a pig head. Go [W] until you reach the oasis. Ask the man
about his beard and get it. Drink some water and pick up five rocks.
Go right and up to the mountain and down to the other mountain. Now
if you see monsters or brigands, fight them. If you kill them, search
them. Kill brigand, jacklemen, terrorsaurus, ghoul, scorpion. Get
scorpion tail, get ghoul claws. Also go to oasis sometime. You can
drink water there and rest for 1 hour. The next day go back to
shapier. After the conversation, ask the man about his price and
bargain with him. Enter the city. Go to ali and ask him about the
map, compass and moneychanger. Go to the inn and sit at the table.
Eat and ask shameen about the room. Go to your room and rest one hour
until it's mid-morning. Leave the inn and go up in the ally. [Run
first door L2X,R,L,R3X,L2X,R2X,L. Go first door
R2X,L,R2X,L,R3X,L2X,R] Exchange your money for shapeir money. Leave
and go [R2X,L3X,R,L. Go to end of road. Go L,R3X,L] At the plaza, buy
a lamp next to you and buy dirt at the plant katta. Go in the magic
shop and ask the man about the air elemental, dervish and beard. Give
the beard to him. Leave the shop and go down and up through the ally
to ali. Buy the map and compass from him. Go up through the ally. Go
in the apothecary shop and talk to the man. Ask him about: name,
druggist, pills, ingredients, flame, incense, fire elemental, earth
elemental, earth, dispel potion, fruit, hair, feather. Give scorpion
tail and sell ghoul claw. Buy a poison pill and incense. Leave the
shop and use the map. Click on the palace plaza and go to the left
ally. [Go L,R,L,R. Go through second right door] After the
conversation tell the man about your past. Leave the shop and use the
map. Click on the palace plaza and go in the right ally. [Go through
the second left door. Go R,L,R,L,R,L2X,R. Go through the first left
door then through the first right door] Knock on the door and
complete the wizard's questions. [NAME, OMAR, FRIEND, AZIZA] Inside,
sit at the table. Say yes to drink tea. Ask about elementals and each
one of them, element, magic, nature, sultan, astrologer, tree, djinn,
rasier, emir and darkness. Say farewell and go down. Use the map and
click on the fighter's plaza. Buy a cloth bag and a waterskin. Use
the map and click on the inn. [To be paladin: leave inn and type in
suck blue frog. Press\Hold ALT I. Type in 26 and 1010. Type in
password and enter inn] Go to your room and rest until the evening.
Sit at the table. Later, call for food. [To be paladin: set speed to
fastest and give 1000 flowers, but keep 10] Eat and go to your room.
Rest until dawn.
Day 3
The next day, sit and eat. Leave the inn. Use the map and click on
the fighter's plaza. Go down. Here you'll find rakeesh, a paladin and
a noble warrior. Greet warrior. Ask him about: warrior, sultan,
rasier, rumor, shapier, kingdom, magic, hero, leg, demon, wizard,
aziza. Go in the guild hall. Ask girl about: guild, baby, rakeesh,
monsters. Sign name in book and look on board for quests. Read E.O.F.
board. Go in the right room and fight with uhura. When you are tired,
leave the guild and use the map. Click on the astrologer and ask him
about your future. [To be paladin: say thank you and give money to
him. Leave the shop and use the map. Click on the inn and go to your
room. Rest for one hour. Leave the inn and go down to the desert and
ride. Go down. Go [E] until you reach the tree. Get off the saurus
and give the tree some water. Hug the tree and tell about yourself.
Ride your saurus. Go [W] until you reach the griffin. Get off the
saurus and ask the griffin for a feather. Look under the small rock
near the mountain and move it. Get a feather and ride back to
shapier. Get off your saurus and enter the city. Use the map and
click on the apothecary shop. Talk to the man and give the feather to
him. Leave the shop and give some money to the beggar. Fill your
waterskin. Use the map and click on the guild hall. Fight with uhura.
When you are tired, leave the guild and use the map. Click on the inn
and go to your room. Rest until the evening. Sit and listen at the
poet. Later, go to your room and sleep until dawn.
Day 4
The next day, sit at the table. [To be paladin: give flower to katta]
Eat and leave the inn. Ask ali about the fire elemental. Use the map
and click on the guild hall. Fight with uhura. [Now every time you
get tired, leave the guild and use the map. Click on the inn and rest
for one hour in your room. Then return to uhura and fight] When the
candle burn at night at the inn, sit at the table and eat. Go to bed
and sleep until dawn.
Day 5
The next day, sit and call for food. [To be paladin: give flower to
katta] Eat and Leave the inn. Use the incense on the fire and quickly
go in the ally. Go up until the incense is finish. Quickly use the
lamp on the ground and use the waterskin on the fire elemental. Go
down to the plaza. Use the map and click on the guild hall. Fight
with uhura. When the candle burn at night at the inn, sit and call
for food. Eat and go to bed. Rest until dawn.
Day 6
The next day, sit and eat. [To be paladin: give flower to katta]
Leave the inn and use the map. Click on the guild hall and fight with
uhura. When the candle burn at night at the inn, sit at the table and
eat. Go to bed and sleep until dawn.
Day 7
The next day, sit and eat. Leave the inn. [To be paladin: give money
to the beggar and the music katta] Use the map and click on the guild
hall. [To be paladin: when you get reward, give it back to lion]
Fight with uhura until you are tired, leave the guild and use the
map. Click on the inn and rest for one hour in your room. Leave the
inn and use the map. Click on the apothecary shop and just leave.
Fill your waterskin and buy 10 rations at the food katta. [To be
paladin: just stay there until omar is finish talking. Then go in
apothecary shop and leave. When you see purse on ground, get it] Use
the map and click on the guild hall. Fight with uhura. When the
candle burn at night at the inn, sit and eat. Go to your room and
rest until dawn.
Day 8
The next day, sit and eat. [To be paladin: give flower to katta]
Leave the inn. Later, enter the city. Use the map and click on the
fighter's plaza. Go in the weapon shop. Ask the man about the bellows
and tell him about the air elemental. Wrestle him and trade your
sword. Leave the shop and use the map. Click on the palace plaza and
go down. When you see the air elemental, try to throw dirt in the
center of it. When it's caught, use the bellows. Go down. Use the map
and click on the guild hall. Fight with uhura. When the candle burn
at the inn, sit at the table. Later, sleep until dawn in your room.
Day 9
The next day, sit and eat. Leave the inn and use the map. Click on
the guild hall and fight with uhura. When the candle burn at night at
the inn, sit and eat. Sleep until dawn in your room.
Day 10
The next day, sit and eat. Leave the inn. [To be paladin: give money
to beggar and music katta] Use the map and click on the guild hall.
Fight with uhura. When you're tired, leave the guild. Later, ask the
man about the saurus. Go in the city and to the inn and rest for one
hour in your room. Leave the inn and use the map. Click on the guild
hall and fight uhura. When the candle burn at night at the inn, eat
and sleep in your room until dawn.
Day 11
The next day, sit at the table. Ask shema about sharaf. [To be
paladin: give flower to katta] Eat and leave the inn. Use the map and
click on the guild hall. Fight with uhura. When the candle burn at
the inn and after the conversation, call for food and eat. [To be
paladin: give purse to omar and say thank you] Go to your room and
sleep until dawn.
Day 12
The next day, sit and eat. Leave the inn and use the map. Click on
the guild hall. Ask rakeesh about: earth elemental, nature, flaming
sword, soulforge, paladin. Leave the guild and use the map. Click on
the magic shop and just leave. Go in the left ally. Go up and down
until you see the earth elemental. Fight it. When you defeat it, get
the earth elemental. Use the map and click on the saurus lot. Ride
and go down. Go [E] to the tree. Get off the saurus and give the
earth elemental and tell about the earth elemental. Hug tree and ride
to the oasis. Before you enter, get off the saurus and go to the
dervish. After the message, leave and ride to shapier. Get off the
saurus and enter the city. Use the map and click on the enchantress.
Knock on the door and sit at the table. say yes for tea. Ask aziza
about the fruit and say farewell. Use the map and click on the saurus
lot. Ride and go down. Go [E] to the tree. Get off the saurus and say
julanar. Ride left to the griffin and get off the saurus. Run left
and down until you reach the beast. Go near him and give him some
water. Go left and up to the mountain and [E] to the griffin. Get the
saurus and go to the oasis. Ask the dervish about the beast and
return to shapier. Get off the saurus and enter the city. Use the map
and click on the apothecary shop. Talk to the man and tell him about
the beast and give him the fruit. Leave the shop and use the map.
Click on the enchantress and knock on the door. Sit and say yes for
tea. Tell her about the beast. Say farewell and use the map. Click on
the saurus lot. Ride and go down and left to the griffin. Get off the
saurus and run to the beast. Go near him and give food to him. Get
some hair from the beast and give the dispel potion to him. Later, go
back to the griffin and ride back to shapier. Get off the saurus and
enter the city. Go to the inn. Go to your room and sleep until dawn.
Day 13
The next day, sit at the table and eat. [To be paladin: give flower
to katta] Leave the inn and use the map. Click on the fighter's plaza
and go down. Give the sword to rakeesh. As usual, fight with uhura in
the guild. When the candle burn at night at the inn, sleep until dawn
in your room.
Day 14
The next day, sit at the table and call for food. [To be paladin:
give flower to katta] Eat and leave the inn. Use the map and click on
the fountain plaza. Use the waterskin and the bellows on the water
elemental. Get the waterskin. Use the map and click on the guild
hall. Fight with uhura. When the candle burn at night at the inn,
sleep until dawn in your room.
Day 15
The next day, sit at the table and eat. [To be paladin: give flower
to katta] Leave the inn. [To be paladin: give money to beggar and
music katta] Use the map and click on the palace plaza. Later, use
the map and click on the guild hall. Fight with uhura. When it's dark
and the candle burn at night at the inn, leave the inn. Use the map
and click on the fighter's plaza. Go down. Run in the right ally. [Go
R,L,R2X,L,R,L] Walk near the door and open it. Later, break the chain
and try to get to your sword. Fight the man and kill him. [To be
paladin: say no]
Day 16
The next day, sit at the table and eat. [To be paladin: give flower
to katta] Leave the inn and use the map. Click on the enchantress and
knock on the door. Later, use the map and click on the inn. Rest for
one hour in your room and leave the inn. Use the map and click on the
guild hall. Fight with rakeesh. When the candle burn at the inn and
Later, call for food. Eat and sleep until dawn in your room. In
rasier and after the conversation, say yes to the man's question.
Later, set time scale on menu bar to fastest. Go in the parrot inn
and sit with ferrari. When he ask you something to drink, order
coffee. Drink it. Later, leave the inn. Go up in the ally. Set speed
on slow. Now run to the upper end of the ally and down to the other
end until you see it's dark. Set speed to normal and walk back to the
inn and sit at the table. Later, pay ugarte and ask him about:
rasier, palace, emir, water, fountain, khaveen, katta. Wait until
ugarte leaves, then ask ferrari about: rasier, palace, emir,
fountain, khaveen, room, order. Stand and go to the backroom. The
next day, leave the inn and run up through the ally to the plaza.
When you see some men, go down. After the conversation, go down and
up through the ally until you are stopped by a girl. Follow her and
go in the door. Ask her about: name, emir, rumor, puppet, palace,
harem, khaveen, ad avis, rasier, power, magic, clothes, married. Give
her your clothes and your visa. Ask the servant about the girl. Leave
and go down. Set speed to slow. Run up and down in the ally until you
see it's dark. Set speed to normal and walk to the inn and go to the
backroom. The next day, leave the inn. In the dungeon, tell the katta
about shapier and show him the pin. Ask him about the pin, friend and
honor. Push the door. Get your stuff and crawl. In the ally, run
[L,R,L] until you are stopped by a spell. Later, after the
conversation, tell your friend about the star and the mirror. In the
cave, use the lamp and go left. Go up to the waterfall. Try to jump
on the log and to jump on the otherside. Force the rock. Go up the
stairs and go right in the red room. Pass the lava room to the next
one. Go to the end of the cliff and jump. Go near the door and answer
suleiman. Pass the room to the next room. After the conversation, go
down. Go down to the rocks and left. When you see a glow, get the
ring. Ask about wish, health, prowess, teleport. [use two wishes]
Third wish, wish for teleport to iblis. At the palace, go down. Throw
the man on the roof with a rock. Fight the two guards and push the
door to get in. Jump and fight khaveen. First don't fight too much.
When your sword is dropped, get it. Fight and order him to get his
sword when he drops it. Kill khaveen. Run to the door and throw a
rock at it. Push the door and go in. Fight the gargoyle and
immediately escape from him. Run into the unlit candle near the pot.
Run into the pot and through the fire to ad avis.
=====================================================================
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Magic user
Begin by talking to abdulla. Ask him about: inn, shapier, elementals,
djinn, katta, shameen, shema, news, rasier, desert, arus, emir,
money, moneychanger, palace, sultan, carpet, brigand, spielburg and
astrologer. Call for food. Eat and leave the inn. Go down to the
desert and talk to the guard. Ask him about: desert, prepared,
monster, caravan and oasis. Run [S] in the desert until you reach a
rock with a pig head. Go [W] until you reach the oasis. Ask the man
about his beard and get it. Drink some water and go right and up to
the mountain and down to the other mountain. Now if you see monsters
or brigands, fight them. If you kill them, search them. You can also
practice your magic. Kill brigand, jacklemen, terrorsaurus, ghoul,
scorpion. Get scorpion tail, and ghoul claws. Also go to oasis
sometime. You can drink water there and rest for 1 hour. The next day
go back to shapier. After the conversation, ask the man about his
price and bargain with him. Enter the city. Go to ali and ask him
about the map, compass and moneychanger. Go to the inn and sit at the
table. Eat and ask shameen about the room. Go to your room. Rest
until it's mid-morning. Leave the inn and go up in the ally. [Run
first door L2X,R,L,R3X,L2X,R2X,L. Go first door
R2X,L,R2X,L,R3X,L2X,R] Exchange your money for shapeir money. Leave
the bank and cast the detect spell. [Go R2X,L3X,R,L. Go to end of
road. Go L,R3X,L] At the plaza, buy a lamp next to you and buy dirt
at the plant katta. Go in the magic shop and ask the man about: shop,
spell, magic, aziza, wit, astrologer, air elemental, dervish, beard.
Give the beard to him and buy a force bolt and a levitate spell.
Leave the shop and go down and up through the ally to ali. Buy the
map and compass from him. Go up through the ally. Go in the
apothecary shop and talk to the man. Ask him about: name, druggist,
pills, ingredients, flame, incense, fire elemental, earth elemental,
earth, dispel potion, fruit, hair, feather. Give scorpion tail and
sell ghoul claw. Buy incense. Leave the shop and buy 10 rations at
the food katta. Use the map and click on the palace plaza. Go in the
left ally. [Go L,R,L,R. Go through second right door] After the
conversation, tell the man about your past. Leave the shop and use
the map. Click on the palace plaza. go in the right ally. [Go through
the second left door. Go R,L,R,L,R,L2X,R. Go through the first left
door then through the first right door] Knock on the door. Complete
the wizard's questions. [NAME, OMAR, FRIEND, AZIZA] Inside, sit at
the table. Say yes to drink tea. Ask about elementals and each one of
them, element, sultan, omen, astrologer, tree, djinn, rasier, emir,
darkness, magic, nature. Say farewell and go down. Use the map and
click on the fighter's plaza. Buy a cloth bag and a waterskin. Use
the map and click on the inn. Go to your room and rest until the
evening. Sit at the table. Later, call for food. Eat and go to your
room. Rest until dawn.
Day 3
The next day, sit and eat. Leave the inn. Use the map and click on
the fighter's plaza. Go down. Here you'll find rakeesh, a paladin and
a noble warrior. Greet warrior. Ask him about: warrior, leg, demon,
wizard, kingdom, magic, aziza, shapier, sultan, rasier. Go in the
guild hall. Ask girl about: guild, baby, rakeesh, monsters. Sign name
in book and look on board for quests. Go in the right room and fight
with uhura. When you're tired, leave the guild and use the map. Click
on the astrologer and ask him about your future. Leave the shop and
use the map. Click on the inn and rest for one hour in your room.
Leave the inn and go down to the desert and ride. Go down. Go [E]
until you reach the tree. Get off the saurus and give the tree some
water. Hug the tree and tell about yourself. Ride your saurus. Go [W]
until you reach the griffin. Get off the saurus and ask the griffin
for a feather. Look under the rock near the mountain and move it. Get
a feather and ride back to shapier. Get off the saurus and enter the
city. Use the map and click on the apothecary shop. Talk to the man
and give the feather to him. Leave the shop and give some money to
the beggar. Fill your waterskin. Use the map and click on the guild
hall. Fight with uhura. When you're tired, leave the guild and use
the map. Click on the inn and rest until the evening in your room.
Sit and listen at the poet. Later, sleep until dawn in your room.
Day 4
The next day, sit at the table. Eat and leave the inn. Ask ali about
the fire elemental. Use the map and click on the guild hall. Fight
uhura. [Now every time you get tired, leave the guild and use the
map. Click on the inn and rest for one hour in your room, then return
to the guild and fight] When the candle burn at night at the inn, sit
at the table and eat. Go to bed and sleep until dawn.
Day 5
The next day, sit and call for food. Eat and leave the inn. Use the
incense on the fire and quickly go in the ally. Go up until the
incense is finish. Quickly use the lamp on the ground and use the
waterskin on the fire elemental. Go down to the plaza. Use the map
and click on the guild hall. Fight with uhura. When the candle burn
at night at the inn, sit and call for food. Eat and go to bed. Rest
until dawn.
Day 6
The next day, sit and eat. Leave the inn and use the map. Click on
the guild hall and fight with uhura. When the candle burn at night at
the inn, sit at the table and eat. Sleep until dawn in your room.
Day 7
The next day, sit and eat. Leave the inn. Use the map and click on
the guild hall. Fight with uhura. When the candle burn at night at
the inn, sit and eat. Rest until dawn in your room.
Day 8
The next day, sit and eat. Leave the inn. Later, go in the city and
use the map. Click on the fighter's plaza and go in the weapon shop.
Ask the man about the bellows and tell him about the air elemental.
Wrestle him. Leave the shop and use the map. Click on the palace
plaza. Go down. When you see the air elemental, try to throw dirt in
the center of it. When it's caught, use the bellows. Go down. Use the
map and click on the guild hall. Fight with uhura. When the candle
burn at the inn, sit at the table. Later, sleep until dawn in your
room.
Day 9
The next day, sit and eat. Leave the inn and use the map. Click on
the guild hall and fight with uhura. When the candle burn at night at
the inn, sit and eat. Sleep until dawn in your room.
Day 10
The next day, sit and eat. Leave the inn and use the map. Click on
the guild hall and fight with uhura. When you're tired, leave the
guild. Later, ask the man about the saurus. Go in the city and to the
inn and rest for one hour in your room. Leave the inn and use the
map. Click on the guild hall and fight with uhura. When the candle
burn at night at the inn, eat and sleep until dawn in your room.
Day 11
The next day, sit at the table and ask shema about sharaf. Eat and
leave the inn. Use the map and click on the guild hall. Fight with
uhura. When the candle burn at the inn and after the conversation,
call for food and eat. Sleep until dawn in your room.
Day 12
The next day, sit and eat. Leave the inn and use the map. Click on
the guild hall. Ask rakeesh about: earth elemental, nature, flame.
Leave the guild and use the map. Click on the magic shop and just
leave. Fill your waterskin and go in the left ally. Go up and down
until you see the earth elemental. Cast the flame spell until it's
destroyed. Get the earth elemental. Use the map and click on the
saurus lot. Ride [E] to the tree and get off the saurus. Give the
earth elemental and tell about earth elemental. Hug tree and ride to
the oasis. Before you enter, get off the saurus and go to the
dervish. After the message, leave and ride to shapier. Get off the
saurus and enter the city. Use the map and click on the enchantress.
Knock on the door and sit at the table. Say yes for tea. Ask aziza
about the fruit and say farewell. Use the map and click on the saurus
lot. Ride [E] to the tree. Get off the saurus and say julanar. Ride
left to the griffin and get off the saurus. Run left and down until
you reach the beast. Go near him and give him some water. Go left and
up to the mountain and [E] to the griffin. Get the saurus and go to
the oasis. Ask the dervish about the beast. Then go to shapier. Get
off the saurus and enter the city. Use the map and click on the
apothecary shop. Talk to harik and tell him about the beast and give
him the fruit. Leave the shop and use the map. Click on the
enchantress and knock on the door. Sit and say yes for tea. Tell her
about the beast. Say farewell and use the map. Click on the saurus
lot. Ride and go down. Go [W] to the griffin. Get off the saurus and
run to the beast. Go near him and give food to him. Get some hair
from the beast and give the dispel potion to him. Later, go back to
the griffin and ride back to shapier. Get off the saurus and enter
the city. Go to the inn and sleep until dawn in your room.
Day 13
The next day, sit at the table and eat. Leave the inn and use the
map. Click on the guild hall and fight with uhura. When the candle
burn at night at the inn, sleep until dawn in your room.
Day 14
The next day, sit at the table and call for food. Eat and leave the
inn. Use the map and click on the fountain plaza. Use the waterskin
and the bellows on the water elemental. Get the waterskin. Use the
map and click on the guild hall. Fight with uhura. When the candle
burn at night at the inn, sleep until dawn in your room.
Day 15
The next day, sit at the table and eat. Leave the inn. Use the map
and click on the palace plaza. Later, use the map and click on the
guild hall. Fight with uhura. When the candle burn at night at the
inn, sit and eat. Sleep until dawn in your room.
Day 16
sit at the table and eat. Leave the inn and use the map. Click on the
enchantress and knock on the door. Later, go down and run
[L2X,R2X,L2X,R2X] Cast detect magic and open spell to enter W.I.T.
Once inside W.I.T, tell your name. Answer magic and choose erasmus.
The first test is in a dark room where you will have to use detect
magic, fetch and trigger. Then it's on to the path of wizardry. First
is the element of air in the form of a fan. Cast the fetch spell and
levitate to let it pass under you. Next is the element of earth. Cast
the trigger spell and calm spell. Climb and cast calm spell again.
The third element is water. First melt it with a flame dart. Then
crack it with several force bolds. The fourth is the element of fire.
Open the door with an open spell, then cast the calm spell. After
closing the door (another fetch spell) cast a force bolt at the upper
half of the door. Once you have finished this, you will be accepted
as an initiate in W.I.T. When they ask you to stay, say no. [walk]
Use the map and click on the inn. Rest for one hour in your room and
leave the inn. Use the map and click on the guild hall. Fight with
rakeesh. When the candle burn at the inn and later, call for food.
Eat and go to bed. Sleep until dawn. In rasier and after the
conversation, say yes to the man's question. Later, set game time
scale to fastest. Go in the parrot inn. Sit with ferrari. When he ask
you something to drink, order coffee. Drink it. Later, leave the inn.
Go up in the ally and set speed on slow. Now run to the upper end of
the ally, then go down to the other end until you see it's dark. Set
speed to normal and walk back to the inn. Sit at the table. Later,
pay ugarte and ask him about: rasier, palace, emir, water, fountain,
khaveen, katta. Wait until ugarte leave's and ask ferrari about:
rasier, palace, emir, fountain, khaveen, room, order. Stand and go to
the backroom. The next day, leave the inn and run up through the
ally. When you see some men, go down. After the conversation, go down
and up through the ally until you are stopped by a girl. Follow her
and go in the door. Ask her about: name, emir, rumor, puppet, palace,
harem, khaveen, ad avis, rasier, power, magic, clothes, married. Give
her your clothes and your visa. Ask the servent about the girl. Leave
and go down. Set speed to slow. Run to the upper end of the ally,
then go down to the other end until you see it's dark. Set speed to
normal and walk back to the inn. Go to the backroom. The next day
leave the inn. In the dungeon, tell the katta about shapier and show
him the pin. Ask him about the pin and friend. Cast the open spell on
the door. Cast the fetch spell on your stuff and crawl. In the ally
run [L,R,L] until you are stopped by a spell. Later, after the
conversation. Tell the man about the star and the mirror. Later, use
the lamp and go left. Go up to the waterfall. Try to jump on the log
and to jump on the otherside. Cast the force spell on the lower end
of the rock. Go up the stairs and go right in the red room. Pass the
lava room to the next one. Go to the end of the cliff and cast the
levitate spell. Go near the door and answer suleiman. Pass the room
to the next room. After the animation go down. Go down to the rocks
and left. When you see a glow, get the ring. Ask about wish, health,
prowess, teleport. [use two wishes] The third wish, wish for teleport
to iblis. At the palace go down. Cast the force spell at the man on
the roof and cast the dazzle spell. Cast open spell on the door to
get in. In the palace, cast the calm spell and the levitate spell. Go
to the door and cast the open spell. Go in. Cast the trigger spell at
the gargoyle's leg then cast the reversal spell. Cast the fetch spell
on an unlit candle. Run to the left and cast the force spell on the
pot to burn ad avis.
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==============
Thief
Begin by talking to Abdulla. Ask him about: inn, shapier, elementals,
djinn, katta, shameen, shema, news, rasier, desert, arus, emir,
money, moneychanger, palace, sultan, carpet, brigand, spielburg and
astrologer. Call for food. Eat and leave the inn. Go down to the
desert and talk to the guard. Ask him about: desert, prepared,
monster, caravan, and oasis. Run [S] into the desert until you reach
a rock with a pig head. Go [W] until you reach the oasis. Ask the man
about his beard and get it. Drink some water and go right and up to
the mountain and down to the other mountain. Use sneak. Don't run
don't walk. Now if you see monsters or brigands, fight them. If you
kill them, search them. Kill brigand, jacklemen, terrorsaurus, ghoul,
scorpion. Get scorpion tail, get ghoul claws. Also go to oasis
sometime. You can drink water there and rest for 1 hour. The next day
run back to shapier. After the conversation, ask the man about his
price and bargain with him. Enter the city. Go to ali and ask him
about the map, compass and moneychanger. Go to the inn and sit at the
table. Ask shameen about the room. Eat and go to your room. Rest one
hour until it's mid-morning. Leave the inn and go up in the ally.
[Run first door L2X,R,L,R3X,L2X,R2X,L. Go first door
R2X,L,R2X,L,R3X,L2X,R] Exchange your money for shapier money and ask
the girl about: name, coins, shapier, sultan, thief, rasier, emir,
ferrari. Make the thief sign. Leave and Go [R2X,L3X,R,L. Go to end of
road. Go L,R3X,L] At the plaza, buy a lamp next to you and buy dirt
at the plant katta. Go in the magic shop and ask the man about the
air elemental, dervish, beard and rope. Give the beard to him and buy
a rope and glasses. Leave the shop and go down and up through the
ally to ali. Buy the map and compass from him. Go up through the
ally. Go in the apothecary shop and talk to the man. Ask him about:
name, druggist, pills, ingredients, flame, incense, fire elemental,
earth elemental, earth, powder, dispel potion, fruit, hair, feather.
Give scorpion tail and sell ghoul claw. Buy incense and oil. Leave
the shop and use the map. Click on the palace plaza and go in the
left ally. [Go L,R,L,R. Go through second right door] after the
conversation tell the man about your past. Leave the shop and use the
map. Click on the palace plaza and go in the right ally. [Go through
the second left door. Go R,L,R,L,R,L2X,R. Go through the first left
door then through the first right door] Knock on the door. Complete
the wizard's questions. [NAME, OMAR, FRIEND, AZIZA] Inside sit at the
table. say yes to drink tea. Ask about elementals and each one of
them, element, magic, nature, sultan, astrologer, tree, djinn,
rasier, emir, darkness. Say farewell and go down. Use the map and
click on the fighter's plaza. Buy a cloth bag and a waterskin. Go in
the weapon shop and buy 9 daggers. Leave the shop and use the map.
Click on the inn. Go to your room and rest until the evening. Sit at
the table. Later, call for food. Eat and go to your room. Rest until
dawn.
Day 3
The next day, sit and eat. Leave the inn. Use the map and click on
the fighter's plaza. Go down. Here you'll find rakeesh, a paladin and
a noble warrior. Greet warrior. Ask him about: warrior, sultan,
rasier, rumor, shapier, kingdom, magic, hero, leg, demon, wizard,
aziza. Go in the guild hall. Ask girl about: guild, baby, rakeesh,
monsters. Sign name in book and look on board for quests. go in the
right room and fight with uhura. When you are tired, leave the guild
and use the map. Click on the astrologer. Ask him about your future.
Leave the shop and use the map. Click on the inn and rest for one
hour in your room. Leave the inn and go down to the desert and ride.
Go down. Go [E] until you reach the tree. Get off the saurus and give
the tree some water. Hug the tree and tell about yourself. Ride your
saurus and go [W] until you reach the griffin. Get off the saurus. Go
to the small rock near the mountain and look under it. Move the rock
and get a feather. Ride back to shapier. Get off the saurus and enter
the city. Use the map and click on the apothecary shop. Talk to harik
and give the feather to him. Leave the shop and give some money to
the beggar. Fill your waterskin and buy 10 food rations at the food
katta. Use the map and click on the guild hall. Fight with uhura.
When you're tired, leave the guild and use the map. Click on the inn
and go to bed. Rest until the evening. Sit and listen at the poet.
Later, leave the inn. Use the map and click on the moneychanger.
Later, say yes. Leave and use the map. Click on the inn and rest for
one hour in your room until it's the middle of the night. Leave the
inn and go up in the ally. [Run R,L,R2X,L,R,L2X,R,L,R] Sneak and pick
lock the door. Get the tea service on the shelf. Use the oil on the
closet and open the door. Search the closet and roll the carpet. Open
the trap and unroll the carpet. Hide in the closet. Later, roll the
carpet. Use pick lock and get the money. Search the chest and unroll
the carpet. Hide in the closet again. Later, roll the carpet again
and close the chest. Close the trap and unroll the carpet. Leave the
house. Walk and use the map. Click on the inn. Go to your room and
sleep until dawn.
Day 4
The next day, sit at the table. Eat and leave the inn. Ask ali about
the fire elemental. Use the map and click on the guild hall. Fight
with uhura. [Now every time you get tired, leave the guild and use
the map. Click on the inn and rest for one hour in your room. Then
return to uhura and fight] When the candle burn at night at the inn,
sit at the table and eat. Go to bed and sleep until dawn.
Day 5
The next day, sit and call for food. Eat and leave the inn. Use the
incense on the fire and quickly go in the ally. Go up until the
incense is finish. Quickly use the lamp on the ground and use the
waterskin on it. Go down to the plaza. Use the map and click on the
guild hall. Fight with uhura. When the candle burn at night at the
inn, sit and call for food. Eat and leave the inn. Use the map and
click on the moneychanger. Give the bowl, tea service and dagger to
girl. Ask about the safe. Leave and use the map. Click on the weapon
shop. Sneak and pick lock. Close the door and use oil on the anvil.
Push the anvil and open the trap. Pick lock the chest and close it
again. Close the trap and push the anvil. Leave the shop and walk.
Use the map. Click on the inn and sleep until dawn in your room.
Day 6
Th next day, sit and eat. Leave the inn and use the map. Click on the
guild hall. Fight with uhura. When the candle burn at night at the
inn, sit at the table and eat. Sleep until dawn in your room.
Day 7
The next day, leave the inn. Use the map and click on the guild hall.
Fight with uhura. When the candle burn at night at the inn, sit and
eat. Rest until dawn in your room.
Day 8
The next day, sit and eat. Leave the inn. Later, go in the city and
use the map. Click on the weapon shop. Ask the man about the bellows
and tell him about the air elemental. Wrestle him. Leave and use the
map. Click on the palace plaza and go down. When you see the air
elemental, try to throw dirt in the center off it. When it's caught,
use the bellows. Go down. Use the map and click on the guild hall.
Fight with uhura. When you're tired, leave the guild. Say yes and pay
the man. Climb the rope and try to cross it to the other side. [Cross
the rope until he's bank robbed] Use the map and click on the inn.
Rest for one hour and leave the inn. Use the map and click on the
guild hall. Fight with uhura. When the candle burn at the inn, sit at
the table. Later, sleep until dawn in your room.
Day 9
The next day, sit and eat. Leave the inn and use the map. Click on
the guild hall and fight with uhura. When the candle burn at night at
the inn, sit and eat. Sleep until dawn in your room.
Day 10
The next day, sit and eat. Leave the inn and use the map. Click on
the guild hall and fight with uhura. When you are tired leave the
guild. Later, ask the man about the saurus. Go in the city and to the
inn and rest for one hour in your room. Leave the inn and use the
map. Click on the guild hall and fight with uhura. When the candle
burn at night at the inn, eat and sleep until dawn in your room.
Day 11
The next day, sit at the table. Ask shema about sharaf. Eat and leave
the inn. Use the map and click on the guild hall. Fight with uhura.
When the candle burn at the inn and after the conversation, call for
food and eat. Sleep until dawn in your room.
Day 12
The next day, sit and eat. Leave the inn and use the map. Click on
the guild hall. Ask rakeesh about: earth elemental, nature, flame.
Leave the guild and use the map. Click on the apothecary shop and
talk to harik. Buy the powder and say yes. Leave the shop and go
down. Fill your waterskin and go in the left ally. Go up and down
until you see the earth elemental. Throw the powder at it. When you
defeat it, get the earth elemental. Use the map and click on the
saurus lot. Ride [E] to the tree and get off the saurus. Give the
earth elemental and tell about the earth elemental. Hug tree and ride
to the oasis. Before you enter, get off the saurus and go to the
dervish. After the message, leave and ride to shapier. Get off the
saurus and enter the city. Use the map and click on the enchantress.
Knock on the door and sit at the table. Say yes for tea. Ask aziza
about the fruit and say farewell. Use the map and click on the saurus
lot. Ride [E] to the tree. Get off the saurus and say julanar. Ride
left to the griffin and get off the saurus. Run left and down until
you reach the beast. Go near him and give him some water. Go left and
up to the mountain and [E] to the griffin. Get the saurus and go to
the oasis. Ask the dervish about the beast. Then go to shapier. Get
off the saurus and enter the city. Use the map and click on the
apothecary shop. Talk to harik and tell him about the beast and give
him the fruit. Leave the shop and use the map. Click on the
enchantress and knock on the door. Sit and say yes for tea. Tell her
about the beast. Say farewell and use the map. Click on the saurus
lot and Ride to the griffin. Get off the saurus and run to the beast.
Go near him and give food to him. Get some hair from the beast and
give the dispel potion to him. Later, go back to the griffin and ride
back to shapier. Get off the saurus and enter the city. Go to the inn
and sleep until dawn in your room.
Day 13
Th next day, sit at the table and eat. Leave the inn and use the map.
Click on the guild hall and fight with uhura. When the candle burn at
night at the inn, sleep until dawn in your room.
Day 14
The next day, sit at the table and call for food. Eat and leave the
inn. Use the map and click on the fountain plaza. Use the waterskin
and use the bellows on the water elemental. Get the waterskin. Use
the map and click on the guild hall. Fight with uhura. When the
candle burn at night at the inn, call for food. Eat and sleep until
dawn in your room.
Day 15
Th next day, sit at the table and eat. Leave the inn. Use the map and
click on the palace plaza. Later, use the map and click on the guild
hall. Fight with uhura. When the candle burn at night at the inn, sit
and eat. Rest until dawn in your room.
Day 16
Th next day, sit at the table and eat. Leave the inn and use the map.
Click on the enchantress and knock on the door. Later, use the map
and click on the inn. Rest for one hour in your room and leave the
inn. Use the map and click on the guild hall. Fight with rakeesh.
When the candle burn at the inn and later, call for food. Eat and
sleep until dawn in your room. In rasier and after the conversation,
say yes to the man's question. Later, set game time scale to fastest.
Go in the parrot inn. Later, sit with ferrari. When he ask you
something to drink, order coffee. Drink it. Later, leave the inn and
go up in the ally. Set speed on slow. Now run to the upper end of the
ally and down to the other end until you see it's dark. Set speed to
normal and walk back to the inn and sit at the table. Later, pay
ugarte and ask him about: rasier, palace, emir, water, fountain,
khaveen, katta. Just sit there until ugarte leave's. Ask ferrari
about: rasier, palace, emir, fountain, khaveen, room, order, inn,
thief. Make the thief sign. Stand and go to the backroom. The next
day, leave the inn and run up through the ally. When you see some
men, go down. After the conversation, go down and up through the ally
until you are stopped by a girl. Follow her and go in the door. Ask
her about: name, emir, rumor, puppet, palace, harem, khaveen, ad
avis, rasier, power, magic, clothes, married. Give her your clothes
and wear your glasses. Give her your visa and take off your glasses.
Ask the servent about the girl. Leave and go down. Set speed to slow.
Run to the upper end of the ally and down to the other end until you
see it's dark. Set speed to normal and walk to the inn and sit. Say
yes. Leave the inn and run up through the ally. Quickly use sneak and
use the rope on the open window. Climb and inside the room, use
sneak. Carefull where you walk and don't wake the man. Go to the
cabinet and use the oil. Pick lock door and open it. Get the bird and
close the door. Leave. Run up through the ally and walk to the inn.
Say yes and give the bird. Later, go to the backroom. The next day,
leave the inn. In the dungeon tell the katta about shapier and show
him the pin. Ask him about: pin and friend. Use the pin on the door.
Get your stuff and crawl. In the ally, run [L,R,L] until you are
stopped by a spell. Later, after the conversation tell the man about
the star and the mirror. Later, use the lamp and go left. Go up to
the waterfall. Try to jump on the log and to jump on the otherside.
Force the rock. Go up the stairs to the red room. Pass the lava to
the next room. Go to the end of the cliff and use the rope. Go near
the door and answer suleiman. Pass the room to the next room. After
the animation go down. Go down to the rocks and left. When you see a
glow, get the ring. Ask about wish, health, prowess, teleport. [use
two wishes] The third wish, wish for teleport to iblis. At the palace
sneak down. Throw the man on the roof with a dagger. Use the rope and
climb on the balcony. Go left. Later, go to the door and go down. Go
up to the table and then to the doorway. Use the rope and cross to
the otherside. Throw a dagger on an unlit candle. Go to ad avis and
duck for spells. When you are at the last pillar, throw two daggers
at ad avis to knock him off the balcony.
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