INSIDE THE HYDROPLANE

Having survived the crash search the inside of the hydroplane thoroughly. The compartment next to the exit is locked and you need the key to open it. In the main area you find a shard of glass, Gina's hair clip and some boxes full of Capote puppies.
 
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Enter the pilot's cabin and again examine everything carefully. Remove the magnifying glass out of the glove compartment on the left. Open the central glove compartment and remove the binoculars as well as a bottle of whisky. Activate the lever (in front of Brian's left hand) to open the hatch on the front of the plane. To prevent the hatch from closing before you get to it, use the hair clip to jam the lever in an open position. Note that this can only be done after the hatch has closed at least once.
 
 
 

OUTSIDE THE HYDROPLANE

The second time you exit the hydroplane, Otto's pilot licence drops onto the ground. Look closely at the trees directly above where the pilot licence fell to find the 'treetop' hotspot. Use the binoculars to look at the treetop and see Otto's bag. You have to find a way of getting the bag down from the tree. Look inside the front hatch of the plane to get a tank of water and a tool.
 
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QUICKSAND AREA

Examine the quicksand to find Otto's goggles. Try taking Otto's goggles and Brian fetches a branch to reach them. Look closely at the branch in your inventory to see that it resembles a slingshot. Use the shard of glass to shape the branch and to cut off the strap on Otto's goggles. Tie the strap onto the cut branch to make a slingshot.
 
You must climb the rock and walk across the fallen tree to reach the top of the ledge. Unfortunately the rock is presently too slippery to climb. Take note of where the lemur was when you entered the quicksand area.
 
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OUTSIDE THE HYDROPLANE

Go back to the hydroplane and use the slingshot to knock Otto's bag out of the treetop. Look inside Otto's bag to find the key to the compartment inside the hydroplane. The key is broken and must be repaired. Examine any of the rays of light with the magnifying glass, noting that this causes the sun to turn into a super-strong beam of light. To aim it, attach the magnifying glass to the tool and place the lengthened magnifying glass under any of the rays of light in the area. Next, use the magnifying glass stuck in the ground to weld the key into one piece.
 
Again look inside the front hatch of the plane to find a can of anti-slippage spray. Note that you must have tried to climb the rock, otherwise you won't find it.
 
 
 

INSIDE THE HYDROPLANE

Try opening the compartment with the key to learn that the welding needs to be smoothed. Use the shard of glass to smooth the welding on the key and open the compartment. Take the snow shoes out of the compartment. Note that you must try to open the compartment before you can smoothen the welding on the key.
 
 
 

QUICKSAND AREA

Apply the anti-slippage spray onto the rock then climb up, but the lemur won't allow you to cross the fallen tree. You need to find a way to distract the lemur, so fill the Capote puppy with water from the tank and place it on the area where the lemur was. After drinking the water from it, the lemur throws the Capote puppy into the quicksand. Fetch another Capote puppy from the hydroplane and then fill it with whisky. Again put it on the area where the lemur was, and after drinking the whisky the lemur falls over in a drunken stupor. Note that you have to fill the first Capote puppy with water.
 
With the lemur safely in your inventory, climb the rock and cross the fallen tree to get to the ledge.
 
 
 

RICKETY BRIDGE

Use the snow shoes (on the rickety bridge) to get across to the other side.