Torin's Passage
Walkthrough
From mailto:briand@nznet.gen.nz
WARNING: The CD requires a
patch TORINPAT.EXE 21-12-95 from Sierra BBS or WWW site to prevent crashing halfway
through Chapter 1 "The Lands Above" (no save/restore) (I hope that Sierra sacked
all the Beta Testers....)
Chapter 1 "The Lands
Above"
- go North to old home
- get rope, axe, pouch and inchworm
from basket
- return to start ("T"
junction)
- go right to the guardhouse
- read sign to right of door
- use axe on large crystal
- keep talking to guardsman (he wants
berry juice to start a meal)
- go back to T junction
- get berries just to the right
- give berries to guardsman (he now
wants slugetti and peat balls - slugs and peat moss)
PEAT MOSS
- leave guardhouse, and at first path
go North to tree
- go to lower branch and look at peat
bog
- climb to top branch , tie one end of
rope to branch, and the other end to feet
- get peat moss
- start Torin swinging by clicking to
right, until he graps tree stump (Boogle retrieves Torin's bag)
- return to main path
SLUGS
- go left, looking for snails near
tree root
- talk to Slim and Slime - they want a
large leaf
- return to main path
- go to black tree with slugs on it
- go North between the two trees with
razor sharp spines
- use inchworm to measure the largest
leaf
- give leaf to Slim and Slime
- go left to T junction
- go South to Crystal City
- talk to guard Zax
- (fall in the moat for fun...)
- use Slim and Slime on moat (Torin
gets moat slime)
- return to slugs on black tree
- use slime on tree
- use Boogle's box ability (walk right
to get slugs down)
- (view "a mess of slugs" on
Holographic Projector)
- give peat moss to quardsman (he
wants root for desert)
- look at tree at top of path from
guardhouse
- use axe on square-shaped root
- give root to quardsman
- get clear crystal shard from
quardsman
- (you go into Phenocryst Chamber
enroute to Chapter 2)
PHENOCRYST CHAMBER
- go to top right
- use clear crystal shard in holes
until all pillars retract (bowl on a stand will appear)
- use pouch on erresdy powder in bowl
- use pouch with powder on Torin
- (you go to Escarpa)
Torin's Passage Chapter 2
"Escarpa"
- go up to cliff and get tile
- go left to door (meet the
Bitternuts....)
- as soon as Boogle has got the yo-yo
and shovel leave (you cannot get the tile off table yet)
- go down to washerwoman area
- get clothespin (peg)
- go down to cave on left
- enter dragon's cave and get tile at
end
- use Boogle as a worm on left end of
cave
- click Boogle lantern
- click Boogle shovel on dragon poo
- leave cave
- go down talk to Tripe and Viscera
(2-headed vulture)
- after "dead meat flying
by" is mentioned, leave
- go up to washerwoman area
KING RUPERT
- go up North East (not NW)
- go across bridge into King Rupert's
throne room
- get hunk o' meat off table (note
tile in floor but you cannot get it yet)
- look at crystal shard collection on
ceiling
- click your blue crystal shard in
hole
- (you get an invitation to the Royal
Ball)
- keep talking until Di gives you a
locket for Leenah
- return to washerwoman area
- go North West to Bitternuts
- give invitation to Mrs Bitternut
- get tile (trivet) off table
- go down to dragon cave area
- put hunk o' meat on ramp (vultures
will fly off after it)
- go dowm and walk past nest
- go up to right
- jump gap (ignore skunks' cave
meantime)
- go down to seraglio (harem)
- get carpet, pillow, fan and tile off
table
- look at sign to right (get sign
which is a "tile") (try ladder if you like...)
- return to skunks' cave
- talk to skunks (Sam and Max -
LucasArts will not like it!)
- use peg on Torin's nose
- use carpet to exit at far end
- (TIP: click on fast forward)
- Click 3 times on Veder
- give cushion to Veder and get
another tile
- return to harem
- manually scroll to lower area
- use smelly carpet on outside balcony
- use fan on carpet
- after women flee send Boogle down
hole as a yo-yo
- get tile on wall
- leave and watch/listen to Boogle's
performance
- return to washerwoman's area
- give "sign" to her to wash
(you should have 8 tiles)
- go down to vulture nest
- manually scroll down and note tree
- use dragon poo on tree
- go down to tile altar
- leave tiles anywhere
- return to King Rupert's throne room
- (you now have a good reason for
taking tile)
- get tile from floor
- return to tile altar
- solve puzzle....(HINT: it is an
abstract face)
U U U U (4 "bangs"
for hair)
o o
(eyes)
///=====\\\ (mouth is frowning: ends downturned)
---
(chin
"dimple")
- go to Pergola
Chapter 3 "Pergola"
- move slighty (go down hole)
- Click on Torin (tied up)
- follow Smetana
- talk to Leena
- show Vi's locket to Leena
- place locket in Holographic
Projector and click on it to open (it contains pictures of King Rupert and Queen Di)
- click on Leena's left boot
- use knife on ropes (watch cutscenes)
- solve phenocryst puzzle
- (make each of the four lines contain
Ostaries with matching
characteristics)
- HINT: 4 have green hats
4 have blue cardigans (woollen jackets)
4 have purple habits
4 have red hats
WOMEN AND MEN SINGERS
- align the women on the left and men
on the right (work it out , or bust!)
- the women must be aligned to sing an
arpeggio in ascending order
- use the baton to make them sing
together (you'll need a good ear for music?)
- when the women are correct, the left
hand Phenocryst Chamber opens
(this is a route back to Escarpa so may not be necessary..?)
- align the men, to sing an arpeggio
in descending order....
Hint: Middle C at left and Low C at right...(use hints for more info but in the end you
have to work out the system or just keep trying....)
- the right hand Phenocryst Chamber
opens when the men are correct
- use dust on Torin
- go to Asthenia
Chapter 4 "Asthenia"
- open cabinet door
- get closed bottle
- put bottle on Holographic Projector
- click on bottle to open and reveal
ammonia "wipes"
- use wipe cloth on top of cabinet
- touch top to open door at top right
- go to right and look at floor plate
showing a level see-saw (balance)
- go left and push button on top of TV
- move to right slightly, to catch
stone cannonballs (get 4)
- go to right hand end of island to
see-saw
- put 4 cannonballs in left hand end
(equal to Torin's weight)
- go to right hand end of see-saw (it
should be level to actuate a catapult in another area)
- take 1 cannoball out of see-saw
(saves returning to TV)
- go to left of door to Phenocryst
Chamber (site of floor plate)
- pull lever to set catapult (Torin's
weight plus 1 cannonball in his inventory should get him to
a spit of land, and not in the sea....)
- get in catapult
- use knife on rope to release
catapult
MAZE
TIP: A series of small movements is
best.
- Use manual scroll
- negotiate maze to top right where
something is glinting
- get wrench
- return to bottom of maze, and by a
different route
- go to mountains at top right
- use wrench on valve of water jet
- go to cavern
TIPS: Exit is at far left , at rear. Use + to speed-up walking.
"Note whenever you enter a tunnel, you exit some other tunnel. There's no way to get
lost here. (Confused, possibly. But lost? No!" )
Hint. NOTE:"Fate of Atlantis" music and Indiana Jones swinging down....
STEPPING STONE PUZZLE
HINT "You must jump on each and every stone ONCE and only ONCE, ending up on the far
shore. If you do, the bridge will be down when you get there".
Full route: Forward (F), Right (R),
Left (L), Back (B).
F-L-F-F-F-R-B-B
R-B-R-F-F-L-F-R F-R-R-L-L-L-B
L-L-L-L-L R-R-R-R-F-F-F
JUMP TO SHORE (but be quick.....)
go right to blue crystal/light
puzzle
HINT: "Note how each crystal
affects the light beam by bending it the same angle every time light strikes it".
"Get the beam of light to pass through ALL the crystals on its way to the receptor on
the right hand side of console". When portal opens, use dust on Torin go to Tenebous
Chapter 5 "Tenebous"
(Torin is unconscious)
- click on Boogle's first aid box
- use box on Torin (Boogle uses
ammonia wipe)
- use knife on ventilator at top left
- go left through ventilator system
(Torin "accidently"
knocks the HELP menu)
- Torin is arrested
- talk to Mrs Plant
- look at silkworms on her roots
- pick dead dawburr flower
- go left to talk to tree until
there's enough sap
- use dead dawburr flower on sap
- return to Mrs Plant's roots
- put sap on each leaf to catch the
silkworms
- talk to Mrs Plant about the
silkworms and what they can do
- return to tree and slippery slope
- click on slope area until grass says
yea/yap/yes/okay/yo/yep/yeah
TIP: select "Closed Captioning" so you can read the words...
(Torin's foot goes downward twice
to find the next correct spot)
- go in amphitheater door
- at table next to door get tophat and
cane
- watch archer and Bags Bunny
- get archer's bow
- speak to R.Kyvest (he'll give you an
audcryst - recording - of Lycentia's voice and a
crystcorder)
- view crystcorder in Holographic
Projector
- put audcryst in top (play) slot and
push button
- you'll hear Lycentia say,
"You're not welcome here, you decrepit
ol' creep!" (you'll need to edit this sentence later in the game....)
- go left and talk to Bags Bunny
- talk to carpenter
- talk to stage manager
- talk to acrobat (look at bag of
rosin)
- talk to blind magician
- on shelf at rear get bagpipes
- (look at bagpipes in Projector and
"play" by clicking...)
NOTE: assortment of Sierra games
music in vicinity of red curtain. e.g Phantasmagoria choral theme
KQ VII finale Freddy Pharkus song
- give tophat to Bags Bunny
- pick up Bags in tophat
- get carpenter's saw (to left)
- give tophat (including Bags) to
magician
- (magician wants a magic wand)
- use saw on cane
- give magic? wand to Zippy the
magician
- (magician wants a silk kerchief)
- get poster off wall
- use silkworms on poster (instant
silk kerchief..)
- give kerchief to Zippy
- (Zippy gives Torin "Magic for
Dummies" - Large Print Edition)
- use bow on saw (slipping)
- get bag of rosin near acrobats couch
when they depart
- use rosin on bow
- when called by stage manager go to
stage via edge of red curtain
- use bow with saw
(Torin ends up in the null void)
(use manual scrolling, and note stairs and porch of Lycentia's lair to the right and down)
- use bagpipes for propulsion by
clicking on NSEW buttons
- go inward to Lycentia's lair (to go
IN/OUT use center buttons)
(you'll be greeted by a big burst of bagpipe music when you arrive)
DREEP DECOY
- view crystcorder in
Projector.(audcryst was broken into pieces when you were arrested)
- remove all broken pieces and put in
lower slot
- select the pieces which give a
message "d", "reep!", "comeh" and "ere".
("Dreep! come here")
- play this sentence continuously
- move away from porch back to null
void
- "throw" crystcorder into
void
- return to porch (one bagpipe
"puff" to right should do it)
- push doorbell
- quickly move up to "underneath'
porch to hide from Dreep (Dreep opens the door and goes off looking for voice in void)
- enter Lycentia's lair
- use magic book on Lycentia
- touch Lycentia's collar
- jump onto edge of bubbling pit
- use magic book on Pecand (watch
cutscene to end)
End of walkthrough. (Did you get 999 points?)
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