Zork Grand Inquisitor - Magic Spells


High Magic:

VOXAM SEPARATE THE ENERGIES OF DIFFERENT MAGICS
Location: In spell book
Use: No use

GOLGATEM CREATE A BRIDGE OVER A BODY OF WATER
Location: Flood control dam #3 => Scroll in the book beside the control panel
Use: Spell lab => After destroying the rope bridge to get rid of the six armed invisible bridge guy cast it on the opposite ledge to        create a new bridge over the chasm

OBIDIL MAKE CASTER ATTRACTIVE TO OTHER CREATURES
Location: GUE Tech => Ice cream machine => Scroll inside wrapping of ice cream sandwich
Use: Dungeon Master’s lair => Look through the blinds => Cast it on the walking castle to make it come to you

BEBURTT CREATE THE ILLUSION OF INCLEMENT WEATHER
Location: Make it in the spell lab
Use: Crossroads => Umbrella tree => Cast it on the umbrella containing the scroll

Middle Magic:

REZROV OPEN LOCKED OR ENCHANTED DOORS
Location: In spell book
Use: (a)Bottom of the well to the Underground => Cast it on the door to the crossroads to open it
(b)Crossroads => Cast it on the door to GUE Tech to open it
(c)Flood control dam #3 => Cast it on the closed sluice to open it

KENDALL SIMPLIFY INSTRUCTIONS
Location: GUE Tech => Scroll buried in the dirt pile
Use: Subway => Crossroads station => Cast it on the announcement board to simplify the subway map

NARWILE ACTIVATE TIME TUNNELS
Location: Dungeon Master’s lair => Through the blinds, inside the walking castle => Scroll on the pulsating heart
Use: (a)Dungeon Master’s lair => Bedroom, inside the closet => Cast it on the 1st time tunnel to activate it
        (b)Hades (on the other side) => Through the gates to hell => Cast it on the 2nd time tunnel to activate it
        (c)Hall of inquisition => The ‘closing the time tunnels’ exhibit => Cast it on the 3rd time tunnel to activate it

YASTARD SEND SPIRIT THROUGH TIME
Location: Dungeon Master’s lair => Make the cocoa blend and the spell becomes available in spell book
Use: (a)Dungeon Master’s lair => Bedroom => Cast it on the dragon totem to send dragon through the 1st time tunnel
        (b)Hades (on the other side) => Through the gates to hell => Cast it on the dragon totem to send dragon through the
        2nd time tunnel
        (c)Dungeon Master’s lair => Bedroom => Cast it on the Brog totem to send Brog through the 1st time tunnel
        (d)Hall of inquisition => The ‘closing the time tunnels’ exhibit => Cast it on Lucy Flathead totem to send Lucy through the
        3rd time tunnel

Deep Magic:

IGRAM TURN PURPLE THINGS INVISIBLE
Location: In spell book
Use: (a)GUE Tech => Cast it on the ‘Infinite Corridor’ inscription above the hallway to turn it into a smallway
        (b)Crossroads => Umbrella tree => Cast it on the purple umbrellas to turn them invisible and reveal the scroll
        (c)Inquisition camp => Cast it on the invisible electrified fence around the radio tower to turn it visible

THROCK CAUSE VEGETATION TO GROW
Location: Dungeon Master’s lair => In the garden, scroll in the shed with the gardening tools
Use: (a)Flood control dam #3 => Bottom of drainpipe => Cast it on the moss of Mareilon to make it grow
        (b)Dungeon Master’s lair => Behind the house => Cast it on the mushroom-like plant below the window to turn it into a spring           plant

SNAVIG CHANGE SHAPE TO THAT OF TARGET CREATURE
Location: The scroll is torn in two pieces (a)Dungeon Master’s lair => Behind the house => One half on the window above the mushroom-like plant (b)Dungeon Master’s lair => Bedroom => Second half on the window above the bed
Use: (a)Hades (on the other side) => Cast in on Charon to take his form and get past the two headed guardian
        (b)Hades (on the other side) => Cast it on the two headed guardian to take its form and return with Charon to Hades subway          station

GLORF UNTIE KNOTS
Location: White house => Scroll on the ground on the right side of the white house
Use: Bottom of the well to the Underground => Cast it on the rope to take it

THE REVERSE SPELLS:

High Magic:

MAXOV BIND THE ENERGIES OF DIFFERENT MAGICS
Location: In spell book
Use: Inquisition camp => Top of radio tower => Cast in on the antenna to bind the magic energies

METAGLOG DESTROY A BRIDGE OVER A BODY OF WATER
Location: In spell book
Use: No use

LIDIBO MAKE A CREATURE THINK YOU’RE REALLY-REALLY UGLY
Location: In spell book
Use: No use

TTRUBEB CREATE THE ILLUSION OF PLEASANT WEATHER
Location: In spell book
Use: No use

Middle Magic:

VORZER SEAL OPEN DOORS SHUT
Location: In spell book
Use: Inquisition camp => Cast it on guard tent to trap the guards in

LLADNEK MAKE INSTRUCTIONS MORE COMPLICATED
Location: In spell book
Use: No use

ELIWRAN DEACTIVATE TIME TUNNELS
Location: In spell book
Use: No use

DRATSAY WILLFULLY AVOID SENDING SPIRIT THROUGH TIME
Location: In spell book
Use: No use

Deep Magic:

MARGI TURN INVISIBLE THINGS PURPLE
Location: In spell book
Use: Inquisition camp => Cast it on invisible electrified fence to turn it visible

KCORHT CAUSE VEGETATION TO WILL
Location: In spell book
Use: No use

GIVANS MAKE A CONSCIOUS EFFORT TO STAY OUT OF OTHER BODIES
Location: In spell book
Use: No use

FROLG TIE STAFF IN KNOTS
Location: In spell book
Use: No use

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