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Atlantis: The Lost Tales #87051
04/04/01 08:36 PM
04/04/01 08:36 PM
Joined: Feb 2000
Posts: 175
US
K
Katie_O Offline OP
Settled Boomer
Katie_O  Offline OP
Settled Boomer
K

Joined: Feb 2000
Posts: 175
US
What a nice idea Syd. I'm starting with an old game because that is what I just finished.

After playing Atlantis 2 I thought I would try #1 and I'm so glad I did. In #2 the Eire, Maya and China parts were great then it went into space and Shambala which I found tedious. #1 is interesting from beginning to end. Very intense at times. A little action mixed in but not too much. Great graphics, nice characters, humor, good storyline and a real hero. I'm a sucker for heroes. And he gets a girlfriend!

In all I think this is a great game and I would recommend it to anyone.

Katie

Re: Atlantis: The Lost Tales #87052
04/05/01 11:05 PM
04/05/01 11:05 PM
Joined: Nov 1999
Posts: 12,307
Body in California/Heart in Ha...
syd Offline
Adept Boomer
syd  Offline
Adept Boomer

Joined: Nov 1999
Posts: 12,307
Body in California/Heart in Ha...
Great review Katie - I had a love/hate relationship with this game. I started playing it on a P133 and like Laura could not get past the tavern scene - but then I got a new "fast" machine about two years ago (we're talking a blazing 233 here) and breezed through that part - but killing the white boar almost did me in. It's one of my favorite games now - I thought it had a great ending - much better than Beyond Atlantis had.

The graphics were absolutely breathtaking and all I wanted to do was fly around in those crystal driven air machines LoL.

Perhaps it's biggest draw back was the fact you weren't allowed to save where you wanted and had to replay scenes over and over if you messed up - which you did frequently.


Dark Side : Risen
Light Side:

I can only please one person a day. Today isn't your day. Tomorrow's not looking good either.
Re: Atlantis: The Lost Tales #87053
04/07/01 01:51 AM
04/07/01 01:51 AM
Joined: Aug 1999
Posts: 7,408
Ft. Lauderdale, Florida USA
granny Offline
BAAG Specialist
granny  Offline
BAAG Specialist

Joined: Aug 1999
Posts: 7,408
Ft. Lauderdale, Florida USA
As Sy-delicious put it " like Laura could not get past the tavern scene - but then I got a new "fast" machine about two years ago (we're talking a blazing 233 here) and breezed through that part... The graphics were absolutely breathtaking and all I wanted to do was fly around in those crystal driven air machines LoL." me too, me too

I've been stuck in that tavern for over two years (burp!), never thought of loading it up on my PIII. WHOOIEEE!! Maybe I'll actually get thru it. GREAT THREAD1

------------------
granny goodwitch ( I'll have that Double BAAGed, please )

A woman NEVER shot a man while he was doing dishes!


Granny Goodwitch

A woman NEVER shot a man while he was doing dishes!
Re: Atlantis: The Lost Tales #87054
04/07/01 09:12 AM
04/07/01 09:12 AM
Joined: Aug 1999
Posts: 633
yuma, AZ USA
K
katie Offline
Settled Boomer
katie  Offline
Settled Boomer
K

Joined: Aug 1999
Posts: 633
yuma, AZ USA
this is a great game, even with the terrible save game business. I can understand the tavern problem I was stuck there and had to do it over more times than I can remember, but with expert advise from Boomers finally got through it. It is a great game,sorry to hear Atlantis 2 is not as good, it is in my unplayed stack.
Regards, Katie(Dee)

Re: Atlantis: The Lost Tales #87055
04/07/01 04:57 PM
04/07/01 04:57 PM
Joined: Oct 2000
Posts: 40,644
southeast USA
Jenny100 Offline
GB Reviewer Glitches Moderator
Jenny100  Offline
GB Reviewer Glitches Moderator
Sonic Boomer

Joined: Oct 2000
Posts: 40,644
southeast USA
I played Atlantis The Lost Tales over a year ago. It was full of frustrating timed sequences.
There was that infernal inn sequence.
There were those infernal soldiers out to gut me in the woods.
Then there was that idiot queen who didn't have sense enough to keep her mouth shut (wotta maroon!).
And then there was that business about rescuing your mostly naked girlfriend from a fate worse than death (which results in your own death multiple times as you attempt to accomplish said rescue).
Nearly all of these sequences involved trial and error figuring out where to click and doing it quickly.

Some of the bad guy characters were really ugly and fleabitten looking. Apparently the queen was blind as well as stupid, judging by the look of her consort. Yech! I can just imagine how he smelled. Pyoo! The bad guys also had a tendency to tense up their stomachs when they talked, which gave me the peculiar impression they were about to barf. It was very strange.

Atlantis I was much more linear than Atlantis II and CD swapping was not a problem. The autosave was adequate most of the time, but I discovered I couldn't go back and replay a section on an earlier CD after a certain point. The saved games from that CD just weren't listed anymore. Perhaps if I'd gone in and deleted some of the more recent saved games, the older ones would have reappeared, but I didn't try that. I'd wanted to replay the part of the game with the forest (which I think was on CD2) because I thought the forest was so nicely done. (Not the boar part though. Seth was a really lousy shot and each time I missed I had to wait for the boar to run all around the forest again until it finally reappeared. Major nuisance.)

The graphics were very good for the time, and still look good. It would have been nice to be able to explore the gameworld more thoroughly without the threat of being killed or jailed all the time. The frequent dying and jailing was a nuisance. And each time it happened, you'd hear this oh-so-sad voice going on about how Seth had failed in his mission as you either saw a picture of him dead on the ground or wasting away in prison.

The plot of Atlantis I was more coherent than that of Atlantis II. Atlantis II had one of those what-the-h%$#-is-going-on kind of endings. In Atlantis I, the game had a strong plot with a clear ending. Atlantis I was plot-oriented. Atlantis II was exploration-oriented and the gamemakers apparently had no idea how to end it.

I would not say Atlantis I had a happy ending. In fact, Seth failed at nearly everything he set out to do in the beginning. He failed to restore the Queen to her throne (which may not have been a bad thing considering what a dope she was), he failed to protect some of the friends he made along the way, and he also failed to save his homeland, which is more of a pity. Imagine if your country were totally destroyed like that - everything you've ever known. But he did succeed in
stopping the evil consort and thwarting said consort's nefarious plans to take over the world. And he did manage to find a reasonably cute girlfriend who still looked good even when she wasn't wearing much of anything. I was not sure about the fate of Seth's friend who was left with the beautiful cannibal's daughter. The game only said that Seth never saw him again and left it to your imagination whether he lived happily ever after, adopting the cannibal lifestyle, or whether he was eaten. The cannibal chief had a weird sense of humor so I think it could have gone either way.

Atlantis I was a point-and-click game which allows you to pan. The controls were easy to use. There was one tricky place where you had to click on a character's head in inventory in order to talk to him. Since this is the only time in the game where you have to access your inventory to talk to someone, I thought I had a game bug. If you play the game, watch out for this trickery.

Despite all my complaints, I thought Atlantis I was worth playing and will play it again someday once my collection of not-yet-played games becomes smaller. I liked Atlantis II better though, because I got tired of the seemingly never-ending timed sequences in Atlantis I. One nice thing about Atlantis I was the videos of the dragonfly ships flying. You get to see them fly 3 times during the game. In Atlantis II, you only see the one ship fly once, and somehow it just didn't capture the feeling of freedom that I felt watching the flights in the first game. I certainly hope the next Atlantis game will include more of these beautiful ships. And I'd like to be able to be in charge of flying them myself, rather than just watching a video of the flight. If you've ever played Drakan, you probably enjoyed being able to fly your dragon around whatever direction you wanted. I'd like to see something like that with the dragonfly ships in Atlantis III.

Re: Atlantis: The Lost Tales #87056
04/07/01 07:06 PM
04/07/01 07:06 PM
Joined: Nov 1999
Posts: 10,323
gatorlaw Offline
Adept Boomer
gatorlaw  Offline
Adept Boomer

Joined: Nov 1999
Posts: 10,323
Jenny what a wonderful review.

I really liked the fact that you listed out all the warts in this game, as well as the strengths. I am now really psyched to go back and try this one more time.

Laura





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