Drowned God When we start to play a game with special expectations we formed through watching previews, listening to descriptions and looking at pictures our subconscious forms a certain idea what the game would be like and because of this sometimes we get disappointed. By our expectations we limit ourselves and loose that part of the adventure which leads us to unknown territory, to the anticipation of the strange, the eerie, the amusing or the frightening. We think that we should see and feel this and that just because someone else said so or we should be amused and when we are not.
As each daisy, every gamer is different, we like or dislike according to our own taste and personal make up, we are amused or irritated, each according to her/his own taste. That is why I always think that each review should be taken with a pinch of salt and the reviewer should talk more about the game and less abut personal feelings. After saying all this I think I will indulge in spreading my opinion about an unusual and much maligned game that people either love or love to hate.
Drowned God was published sometime in 1996 and sailed forth to wreck havoc to the composure of many of the prophets of adventure gaming. It was looked forward with grate expectation to give insight to mysteries which arose at times when there were no explanations fore-coming for unusual events and like the stories of the Bermuda Triangle everybody had one but none had the truth (the truth is like opinions, everyone has his/her own).
The disks come in a folder that looks common place at first glance but nothing is what it seems and this thread runs through the whole game and gives it a flavor of its own. At first glace the places, objects, ideas look familiar than there is a shift and the strange, the alien pokes through and you are caught up in the dark brooding atmosphere because the usual reference points are out of kilter. The dated graphics (I mean only technically dated), the difficulties in navigation, and the linear nature of the game just add to this unreality. It is a first person point and click, you are alone with the unknown and you feel it...
The story brushes on several of the better know mysteries that daunt mankind and if you expect solutions you will be sorely disappointed, there are hints, innuendos, promises. That is what a mystery is, there are no solutions. I could never figure out why they did expect that Harry Horse the game's crator had all the answers.
This is not a game for everybody, it can annoy or irritate you, it can make you uncomfortable, it may make you feel that you are rummaging around in the murky psyche of someone you do not quite like, it can entertain. It will not giver answers since there are none... yet?
For a professional review please see:
By Vince Broady
http://www.gamespot.com/adventure/drownedg/review.html Drowned God is not an easy game to get hold of, I was lucky to be able to play it through the generosity of a GameBoomer who kindly lent it to me. Many thanks for the experience. Oh yes my feelings about this game are... Never mind!