Egypt 2 " The Heliopolis Prophecy" By Cryo.
Windows 95/98 2 Cds.
I've only played about 15 adventure games, but this is the most relaxing one I have ever played. Maybe it just seemed especially so since I played it after the tension filled Traitor's Gate.
The story line is quite interesting, and one is able to really get into it since the navigation, puzzles and interface are not mind bogling distractions. You play Tifet, a young priestess who has been summoned by her adoptive, ailing father to find a cure for a mysterious distease that has been sweeping through Heliopolis, striking down it's people, including him. But first you have to find the "Cause", and so begins your journey. And finally, you have to find the cure.
The game is absolutely linear, you cannot progress until you have accomplished what you need to do in any segment. You cannot go wrong, so there is no endless backtracking trying to figure out what you have missed. The puzzles are very well woven into the plot, but they are quite easy unless you have no rhythm at all and cannot play the drums.
There is a fair amount of dialogue in the game. I am not a great fan of rambling talking heads, but I found myself eager for people to talk to since their dialogue was always pertinent.
The graphics are typically Cryo, historically accurate, fascinating, but not awesome. As with their other historical games, they include a body of information on the culture of that time, so the game can be an educational tool as well.
I played the game in two evenings, without a hint and without a headache. It is an ideal pause between tough, hair pulling games. But is was also fun and satisfying. After all, you are a herione. You saved Heliopolis!