Re: gremlin reviews "The Vanishing of Ethan Carter"
[Re: Reenie]
#1032612
09/16/15 04:01 PM
09/16/15 04:01 PM
|
Joined: Nov 2000
Posts: 35,248 United Kingdom
Mad
Sonic Boomer
|
Sonic Boomer
Joined: Nov 2000
Posts: 35,248
United Kingdom
|
Well I would welcome an auto save on quitting - as it would become the latest save to reload from when re-launching the game 
Time : The Most Precious Commodity
|
|
|
Re: gremlin reviews "The Vanishing of Ethan Carter"
[Re: Jenny100]
#1032614
09/16/15 04:04 PM
09/16/15 04:04 PM
|
Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
OP
GB Reviewer Glitches Moderator
|
OP
GB Reviewer Glitches Moderator
Sonic Boomer
Joined: Oct 2000
Posts: 40,644
southeast USA
|
Check the ***old Vanishing of Ethan Carter thread from last year*** for tips on what triggers saves. Revisiting a solved murder scene and clicking the corpse or re-reading Ethan's note launches an auto-save. Once you do either one, you save your current progress and imitate a 'manual' save. Or from Timo's suggestion ***here***But simply wandering around doesn't launch any save, you have to solve a murder or read a note Ethan has left. Revisiting a solved murder scene and clicking the corpse or re-reading Ethan's note also launches an auto-save. You can use this feature to force a 'manual' save if you haven't solved or found anything new to launch an auto-save during your current session. But until you have solved at least something it may be a bit hard. But that shouldn't be a problem really.
|
|
|
Re: gremlin reviews "The Vanishing of Ethan Carter"
[Re: Jenny100]
#1032633
09/16/15 07:41 PM
09/16/15 07:41 PM
|
Joined: Jan 2004
Posts: 84,171 In the Naughty Corner
BrownEyedTigre
The Sassy Admin and PR Liaison
|
The Sassy Admin and PR Liaison
Sonic Boomer
Joined: Jan 2004
Posts: 84,171
In the Naughty Corner
|
AS a 30 year gamer he surely must remember that lots of older games were set up this way and if anyone plays any DarkSide games it's a pretty common feature. I hate it personally but it's not that unusual. Ana 
Don't feed the Trolls
|
|
|
Re: gremlin reviews "The Vanishing of Ethan Carter"
[Re: BrownEyedTigre]
#1032641
09/16/15 08:31 PM
09/16/15 08:31 PM
|
Joined: Mar 2000
Posts: 4,229 San Francisco Bay Area, CA
Reenie
Addicted Boomer
|
Addicted Boomer
Joined: Mar 2000
Posts: 4,229
San Francisco Bay Area, CA
|
That's kinda what he said, Ana. "This sounds like a really old game, not one of the new ones. They don't usually throw %#@!!% like that in good games." There were a few other phrases not suitable to be in print here... I just went back for the THIRD time to do the Traps (or was it the fourth time? LOL). This time, I did find the little note from Ethan, so I actually completed this test at long last. I closed the game and opened it again, just to see, and it did have me standing there at the campfire/tree, not back down by the dam again. Whew! Now all I have to do is run all the way back to the dam again, and try to find SOMETHING that will make the game save there, so I don't have to keep running back and forth. (BTW, I bought the game from GOG in mid-September of 2015, and it included a "Patch," so I assume it was the latest version with the latest patches for this save-game stuff...)
|
|
|
Re: gremlin reviews "The Vanishing of Ethan Carter"
[Re: Reenie]
#1032729
09/17/15 11:02 AM
09/17/15 11:02 AM
|
Joined: Nov 2000
Posts: 35,248 United Kingdom
Mad
Sonic Boomer
|
Sonic Boomer
Joined: Nov 2000
Posts: 35,248
United Kingdom
|
I'm slowly making progress with the game and I do like it but the silly messing about to get a "practical" save is a real "downer" I simply don't always have time for a long playing session and it's certainly not my thing to leave my computer running unattended for hours on end solely because I can't make a save in a game. [A waste of electricity and bad for the planet !!  ] Hopefully, any future games from this developer (and I'll certainly be interested in any) will offer a better save system 
Time : The Most Precious Commodity
|
|
|
Re: gremlin reviews "The Vanishing of Ethan Carter"
[Re: Lagavulin]
#1038014
10/26/15 02:23 PM
10/26/15 02:23 PM
|
Joined: Apr 2003
Posts: 694 Stockholm, Sweden
Lagavulin
Settled Boomer
|
Settled Boomer
Joined: Apr 2003
Posts: 694
Stockholm, Sweden
|
 Finally  I've had the time to play the END scene of this MASTERPIECE. I've said a lot of positive things about the journey to the Valley already. But so that no one misses the pleasure of gettin this game I MUST S A L U T E IT  (all this .... about the save feature DO NOT LET IT STOP YOU, because it's really not an issue) CHEERS 
ON:Ether One Redux Recent:Stasis,Gabriel Knight3(RP),Gabriel Knight2(RP),Barrow Hill D P,Syberia2(RP),Secret Files P C,Inner World,Eyes Of Ara
|
|
|
Re: gremlin reviews "The Vanishing of Ethan Carter"
[Re: Lagavulin]
#1038036
10/26/15 05:04 PM
10/26/15 05:04 PM
|
Joined: Mar 2000
Posts: 4,229 San Francisco Bay Area, CA
Reenie
Addicted Boomer
|
Addicted Boomer
Joined: Mar 2000
Posts: 4,229
San Francisco Bay Area, CA
|
I found the lack of Save-on-Demand to be pretty coercive on the designer's part. It is not my idea of fun to be forced to play a game the way someone else has decided it should be played rather than the way I would like to parcel it out. Most of us like/need to save when and where we want because the real world intrudes at will and often cannot be denied.
I did get through the first two challenges (the bomb traps and the murder), after repeating those sections multiple times. I am ready to go on to town now. I already explored the town and around the hill before, but of course, am back at the railroad tracks again because I could not figure out what I was supposed to do to "solve" that section. So I will have to do it all again ~ and figure out what I have to do to finish the next scene ~ or else repeat it all for a third time later. I am daunted by that thought, so I have not gone back to the game in almost two months. I'm not sure at this point if I ever will.
I took a chance and bought Ethan Carter, and do love the game play, the movement, the superb graphics, the concept! It is very involving. Still, I would not knowingly purchase another game with this type of rigidity built into it. Just my two cents.
|
|
|
|
|