Re: 9
#116433
12/28/04 09:44 PM
12/28/04 09:44 PM
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Joined: Dec 2000
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MrLipid
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Originally posted by Jenny100: That's the old version. Newer versions don't have the problem. Of course you can't tell from the box which version it's going to be. Actually, you can. There were a total of four versions of 9 released. It's just easier to toss in the CD and see if it loads. If it doesn't, looking for the phrase mentioned above will solve the problem. For all systems except XP Pro. No joy there. Ever.
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Re: 9
#116436
12/28/04 10:08 PM
12/28/04 10:08 PM
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Joined: Dec 2000
Posts: 1,947 Land of 10,000 Lakes
MrLipid
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Zip files are files that have been reduced in size (zipped) so they are easier to move on the net. There are a number of free and trial zip file openers available, including WinZip and Stuffit. Or, in the immortal words of Fred Astaire, you could "just call the whole thing off."
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Re: 9
#116437
12/28/04 10:12 PM
12/28/04 10:12 PM
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Joined: Dec 2000
Posts: 1,947 Land of 10,000 Lakes
MrLipid
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Originally posted by Jenny100: So in my experience, you can't tell from the box. I stand corrected. It is the CDs and not the boxes that are different. Glad that's settled...
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Re: 9
#116438
12/29/04 03:19 AM
12/29/04 03:19 AM
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Joined: Apr 2001
Posts: 15,679 England
tigger
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England
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So will the newer version (I think thats the one I have) play on XP pro in win 95 compatibility?? I may just give this a go again!!!
A bounce a day keeps the doctor away!! Playing Sims2, Sherlock, Phantom of Venice Reading Storm Breaking
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Re: 9
#116440
12/29/04 04:56 AM
12/29/04 04:56 AM
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Joined: Apr 2001
Posts: 15,679 England
tigger
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Crazylady, I was referring to the newer version of the game 9 - as Mr Lipid and Jenny100 explained, there are several versions of the game out there!!
A bounce a day keeps the doctor away!! Playing Sims2, Sherlock, Phantom of Venice Reading Storm Breaking
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Re: 9
#116448
12/29/04 05:42 PM
12/29/04 05:42 PM
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Joined: Feb 2000
Posts: 26,918 Stony Brook, New York, USA
Becky
The Medieval Lady
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The Medieval Lady
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"just call the whole thing off..." Ahhhh, that's right! But they didn't, did they? Call the whole thing off. I see a place on crazy lady's shelf reserved for 9, just because....it's been beckoning and won't be denied.
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Re: 9
#116450
12/29/04 06:42 PM
12/29/04 06:42 PM
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Joined: Nov 2004
Posts: 1,122 NE of Packerland, WI
TuesdayNext
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Jenny said: You LOVED the organ puzzle???? Oh my, I think that makes you a one-in-a-hundred gamer... Sorry I'm so late responding - I was out of town. Well, if you knew me in real life you probably would think I was pretty strange. But, as I said - I got such a feeling of accomplishment when I finally got it that I must have forgotten the frustration. In fact, I just bought a copy of it from ebay so that I could play it again. I guess I'm a glutton for punishment. tuesday next
'Twas brillig, and the slithy toves did gyre and gimble in the wabe; All mimsy were the borogroves, and the mome raths outgrabe.
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Re: 9
#116451
12/29/04 08:54 PM
12/29/04 08:54 PM
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Joined: Dec 2000
Posts: 1,947 Land of 10,000 Lakes
MrLipid
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Originally posted by Jenny100: I think there is a problem with the copy "protection" "9" uses in XP. That was certainly the problem I had trying to play it in WineX (a Windows emulator for Linux). Other games that use the 32-bit version of QT 2.12 will usually at least start up in WineX, even if they don't run all that well. But "9" had this stupid copy "protection" problem and would not run at all. I don't think 9 has any copy protection. It does, however, have some problems with the plumbing in XP Pro. Lots of people contributed to an experiment to see what flavors of Windows 9 would install and run on and the results suggest it would run on everything from Win95 through XP Home. Just not XP Pro. I've never tried to play a Windows game via an emulator so I wouldn't be qualified to comment on how a Windows game might behave on Linux.
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Re: 9
#116454
12/29/04 09:24 PM
12/29/04 09:24 PM
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Joined: Dec 2000
Posts: 1,947 Land of 10,000 Lakes
MrLipid
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Originally posted by Jenny100: I think it does - mainly because my brother decided it did after fooling with it for a while. I was unable to make a completely viable CD image using an old imaging program (Disk Dump) that has worked with every other non-copy-"protected" game I've tried it with (as well as a few that were copy "protected." Disk Dump always gave an error toward the end. I could mount the image and play from it in Win 98, but after a certain point fairly late in the game, things didn't trigger as they should have and I couldn't continue. Odd that copy protection would kick in at the end of the game. I've made an image of 9 with CD Copier and it played with no problem. Then again, 9 is infamously unstable. What appears to be copy protection may, in fact, just be bad coding.
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