Originally posted by Becky:
When you think how hard it is just for all different kinds of people to communicate with each other and understand what everybody is trying to say---Think how hard it is to construct a puzzle that gives out clues in just the right way so that everybody can figure out how to solve it.
Some puzzles that are easy for one person are very difficult for another because people think differently, notice different things that may or may not be clues, and have different experiences that help them with the puzzle logic (or lack of logic!)
When you think about it, it's a kind of miracle to make it through a game without a walkthrough.
I'm not one for using walkthroughs. Sometimes in solving a "puzzle" I find it useful to try to "psych out" the puzzle designer. When all else fails, try that.
The fact that different people see things from a slightly different point of view makes it useful to play in parallel with another player. What one misses, the other often sees. That enables them both to avoid walkthroughs. Try playing with someone else. It's more fun that way, anyway!
Oh, and
it is not a miracle to get through a game without a walkthrough, but it takes a lot of time and patience, and, sometimes, just plain dogged determination. Let's face it, it generally takes me a
long time to finish a game. I probably only average a game a month, if that. And I wind up with a large 3-ring notebook full of notes on the game. Most players don't have that patience, and I don't blame them. They are in it for the fun! I am, too, but I suffer from a weird sort of curiosity and the sin of pride and, perhaps, a bit of masochism.
