Re: Adventure/RPG
#122322
07/20/02 04:11 PM
07/20/02 04:11 PM
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Joined: May 2002
Posts: 112 England
Nellie
Settled Boomer
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Settled Boomer
Joined: May 2002
Posts: 112
England
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Yes. I've played very few adventure/blah hybrids, but in those few the adventure aspect of the games was dampened down considerably. The puzzles were in a much more simplistic form than the real brain-grinders found in good adventure games. I've always assumed this was a natural consequence of trying to appeal to a cross genre audience. However, my experience of adv/blah hybrids is very limited, so I'm wondering if there are hybrid games out there that do include equally good puzzles as in pure adventure games. What do you think?
The Gameboomers Help board saved my sanity
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Re: Adventure/RPG
#122323
07/20/02 04:13 PM
07/20/02 04:13 PM
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Joined: Jan 2002
Posts: 13,453 Texas
nickie
Grand wizard of high mucky muck
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Grand wizard of high mucky muck
Adept Boomer
Joined: Jan 2002
Posts: 13,453
Texas
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Fildil, I don't know of any either, but the aforementioned Dragonriders of Pern would be one of the closest to that - you actually kill very little, and if you utilize sneak and running probably next to nothing. I, however, was not a good sneak, so had to be better at the sword.
"How could drops of water know themselves to be a river? Yet the river flows on." - Antoine de Saint-Exupéry
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Re: Adventure/RPG
#122325
07/21/02 09:11 AM
07/21/02 09:11 AM
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Joined: Jan 2002
Posts: 7,227 Long Island, N.Y.
fildil
BAAG Specialist
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BAAG Specialist
Joined: Jan 2002
Posts: 7,227
Long Island, N.Y.
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Jude, I guess I should have made myself clearer. When I say "kill" I really mean fighting someone or something off. My reflexes seem to be non-existent and I always wind up dead or knocked out. I played Harry Potter with my grandson and found out that I couldn't fly a broomstick, leap or evade things that were trying to get me. I really wanted to play an RPG but I guess their not for me.
Fil
There is a fine line between genius and insanity. I have erased this line. Oscar Levant
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Re: Adventure/RPG
#122327
07/21/02 10:24 AM
07/21/02 10:24 AM
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Joined: May 2002
Posts: 112 England
Nellie
Settled Boomer
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Settled Boomer
Joined: May 2002
Posts: 112
England
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Reflexes not required! Just pause the game when you see enemies and take as long as you want to tell your characters what to do, then unpause again. You can pause whenever you want, for as long as you want.
The Gameboomers Help board saved my sanity
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Re: Adventure/RPG
#122328
07/21/02 10:46 AM
07/21/02 10:46 AM
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Joined: Jul 2002
Posts: 93
Salim
Shy Boomer
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Shy Boomer
Joined: Jul 2002
Posts: 93
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You dont need reflexes, for games becasue ur not actually catching a ball reall fast, or tryin to target something, just take your time and plan before you play.
The best part of playing a game is for it to never end. A long game is a good game!
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Re: Adventure/RPG
#122329
07/21/02 11:26 AM
07/21/02 11:26 AM
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Joined: Nov 2000
Posts: 34,987 United Kingdom
Mad
OP
Sonic Boomer
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OP
Sonic Boomer
Joined: Nov 2000
Posts: 34,987
United Kingdom
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Hi fildil. You sound a bit like me You don't have the fastest reactions in the world when it comes to timed sequences or combat ?? Cheers. Mad
Time : The Most Precious Commodity
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Re: Adventure/RPG
#122330
07/21/02 12:20 PM
07/21/02 12:20 PM
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Joined: Jan 2002
Posts: 7,227 Long Island, N.Y.
fildil
BAAG Specialist
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BAAG Specialist
Joined: Jan 2002
Posts: 7,227
Long Island, N.Y.
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Thanks everybody, I didn't realize that I could pause the game so that I can plan my moves. I'm going to give it a try. I have a feeling with all my pausing that I will be at the game for quite a while.
Fil
There is a fine line between genius and insanity. I have erased this line. Oscar Levant
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