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Re: New to RPG - Divine Divinity #125692
06/20/03 11:51 PM
06/20/03 11:51 PM
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popcorneater Offline
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Just read this one after posting on the other, so questions answered. You're doing great. Don't worry about the Dr. he'll turn up
Make sure you finsih the quest with the vampire that took the kid. Yep, you need to kill him, after all he was a naughty vampire and killed George, so that quest will be completed Just make sure you go back and tell the village or mother.
You must activate the teleporter stones. There is one in each area. Then all you have to do is get on one of them and zap you're where you want to go. One's under some hay, there's the one outside the first village and the others are around. But you'll need to activate all of them.
You do that after you have the scroll, then just go stand on them, bingo they're on your map and you can use them to zoom zoom everywhere. Each one must be activated.
Hope that made sense laugh
Ingie
)))))))))))))))))))))))))))))))))))))))))))))
trying to finish GhostMaster
Morrowind will be where you'll find me for a very long time


playing DS2, Oblivion and WoW
Re: New to RPG - Divine Divinity #125693
06/21/03 07:56 PM
06/21/03 07:56 PM
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Rowan Offline OP
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Just made level 20. Here are some things I haven't solved yet:

1) Locked places - There is a locked hatch in a house just south of the church - how do you get in? How do you get into that locked cemetery east of the church? There are locked doors downstairs in the abbey - how do I get in? My lockpicks don't work. I have some keys but they don't work.

2) I've washed the dishes in the castle but how do I show them to the cook so he can inspect them?

3) I lost my personal teleporter! <img border="0" alt="cry" title="" src="graemlins/cry.gif" /> I lost it some time before I went into the castle, so it wasn't because I'm in the castle. I just can't remember when I used it last and where I put it down. <img border="0" alt="cry" title="" src="graemlins/cry.gif" /> <img border="0" alt="cry" title="" src="graemlins/cry.gif" /> Can I continue the game without it, or should I go back to level 18 where I last had it? <img border="0" alt="cry" title="" src="graemlins/cry.gif" />

Re: New to RPG - Divine Divinity #125694
06/21/03 11:55 PM
06/21/03 11:55 PM
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1)You can't get into the locked cemetary until the main story line kicks in (after the castle). For the abbey, have you clicked on the two levers? Not sure about the hatch.
2)Have you also washed the pots and pans? You should pick them up in your inventory and then click on the cook.
3) Did you still have one teleporter? Did the imp appear at the castle? If he did appear and you did have one, I don't think it would be a problem, since I know some people tried to leave one out on purpose, and they were still both taken.


"How could drops of water know themselves to be a river? Yet the river flows on."
- Antoine de Saint-Exupéry
Re: New to RPG - Divine Divinity #125695
06/23/03 12:31 PM
06/23/03 12:31 PM
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Rowan Offline OP
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I need some advice on how to get through the dungeon of Stormfist castle. I have no teleporter. I am having trouble killing all the critters that attack me around that mana shrine in the lower level. I run out of red and blue each time. I have no more red or blue potions left either. I can get into the cemetery even though I am not finished in the dungeon. Is there a special way out here? I've been down there for about 2 days now and can't keep alive.

Re: New to RPG - Divine Divinity #125696
06/23/03 01:28 PM
06/23/03 01:28 PM
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Hi Row, thumbsup


playing DS2, Oblivion and WoW
Re: New to RPG - Divine Divinity #125697
06/23/03 02:33 PM
06/23/03 02:33 PM
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Rowan Offline OP
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Where is Zandolar? Is he in the dungeons? OR, Can I get out of the cemetery so I can stock up, and then go back for him?

Re: New to RPG - Divine Divinity #125698
06/23/03 04:33 PM
06/23/03 04:33 PM
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If you haven't gone through the crack in the wall or portal, you can. There are places where you can top up your health and mana in the dungeon. Looks like a red or blue pool.


Never resist a generous impulse.
Re: New to RPG - Divine Divinity #125699
06/23/03 06:27 PM
06/23/03 06:27 PM
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You aren't where you will find Zandalor yet (he isn't in the dungeon). If you can get out through the graveyard,and there should be an exit to the graveyard in the dungeon (but I can't remember where) then I would do it, but if you continue you still are not going to have your teleporters for some time. If you can figure out how to leave the graveyard, then yes, you can return.


"How could drops of water know themselves to be a river? Yet the river flows on."
- Antoine de Saint-Exupéry
Re: New to RPG - Divine Divinity #125700
06/23/03 07:58 PM
06/23/03 07:58 PM
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Rowan Offline OP
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First of all, my teleporter was not taken from me. I lost it long before I entered the castle - my stupidity for that. oops

I know about the mana shrines in the dungeon. The problem is that many, many baddies are guarding the only one I've come across in the lower level. I can't defeat them. I've been trecking back to the upper level to refill, but that is sooooo tedious.

Anyway, I did make it out to the graveyard and was able to open the locked gate from inside. What I then did was go to that house with the locked trap door (between the abbey and the church) and I picked up that portable bed. That ought to make a good substitute for having lost the teleporter.

I went back to orc country to clear more land. I ran through the orc village and stood on the teleporter there, but I couldn't activate it. Who has the scroll and where is he? I'll look for him next.

Then maybe I'll have heart again to go back down in the dungeon.

Thanks for everyone's help.

Re: New to RPG - Divine Divinity #125701
06/24/03 07:07 AM
06/24/03 07:07 AM
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Body in California/Heart in Ha...
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Hi Row

If you haven't found the orc scroll - you need to go into the big tent that's by the orc prison pits. There is a huge, nasty orc inside that you need to kill. Then check the ground - he has a key that will open the chests. The scroll is in one of them.

Congratulations on getting out of the graveyard. I haven't tackled Stormfist Castle yet. Been saving it for almost last.

I can't begin to tell you how many times I lost my teleporter stone. All I did was trudge back to where I dropped the first one (currently it's under a tree by the good Dr's house with all my stuff.) That way I can teleport back to sleep and sell or buy stuff at the Merchant's Village.

I'm going to have to check out that house you're talking about. I discovered if you click on the straw in the barn you can make a bed so I took two bales with me and that's what I'm using to sleep on - kind of itchy but it serves it's purpose laugh laugh


Dark Side : Risen
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I can only please one person a day. Today isn't your day. Tomorrow's not looking good either.
Re: New to RPG - Divine Divinity #125702
06/24/03 09:39 AM
06/24/03 09:39 AM
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Syd, I really do think it's a good idea to leave the castle for after you've completed the other quests, because it can get awfully difficult and/or tedious if you don't have the teleporters. Row, when you go to the castle, it's part of the main story line to take the teleporters. I'm not sure what happens if you don't have them on you, but I think I read on the Larian forum that you still find them in the same place where everyone else does that had them taken, if that makes sense. But there's at least one fight coming up that is a doozy with the delightful Josephina, and if you don't have your teleporters...But maybe you're tougher than I was!


"How could drops of water know themselves to be a river? Yet the river flows on."
- Antoine de Saint-Exupéry
Re: New to RPG - Divine Divinity #125703
06/24/03 01:26 PM
06/24/03 01:26 PM
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Rowan Offline OP
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Stuck again. I postponed my visit back to Stormfist and went to Verdistis instead. I am stuck in Malcolm's house - remember, no teleporter. I tried putting boards across the hole in the floor, but that didn't work. Any suggestion?

Re: New to RPG - Divine Divinity #125704
06/24/03 03:06 PM
06/24/03 03:06 PM
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Rowan Offline OP
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I'm outta there. happydance The frog statue came in handy. <img border="0" alt="[nod]" title="" src="graemlins/nod.gif" />

Re: New to RPG - Divine Divinity #125705
06/24/03 04:23 PM
06/24/03 04:23 PM
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Walked around the side. Imp will have the teleporter stones. Finally, found mine today. Yipee!


Never resist a generous impulse.
Re: New to RPG - Divine Divinity #125706
06/24/03 07:53 PM
06/24/03 07:53 PM
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Rowan Offline OP
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I don't understand where you mean, acornia. Did you finish Stormfist including the dungeon before you got the teleporters?

I'm down in the Verditi sewers now.

I'm at level 24. Where are you Syd?

Re: New to RPG - Divine Divinity #125707
06/24/03 09:01 PM
06/24/03 09:01 PM
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Body in California/Heart in Ha...
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Syd has a major problem right now. I installed the patch when I first started the game but the patch will not work - I lost a bunch of stuff and the maps are all black. I uninstalled it hoping I can get the patch to work after another install but now the game won't install at all - the disk must have a bad file on it. So as it sits right now - I'm unable to finish the game and I'm not a happy camper frown

Edit - got it installed finally - so we'll see what happens - but before I hit this snag I was at level 28 and had done about 5 quests in Verdistis.

Update: Got the patch to work this time - I have no idea what was different - I checked both times and it said I had patch v1.0 dated 3-13-03. Anyway - I'm finally to where I was four hours ago before all this happened and I'm back to being a happy camper and am now going underground to find me a cat named Cosmos laugh


Dark Side : Risen
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I can only please one person a day. Today isn't your day. Tomorrow's not looking good either.
Re: New to RPG - Divine Divinity #125708
06/25/03 01:15 AM
06/25/03 01:15 AM
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Oh ouch Syd, frown
I had the same thing happen to me! I didn't think to warn you, it was a long #$%(*)* tirade on one of the strands. I was so mad
Lost all my maps in the outter regions, everything. thumbsup


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Re: New to RPG - Divine Divinity #125709
06/25/03 08:33 AM
06/25/03 08:33 AM
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Whew!!! Close one, syd. Computers really do have a mind of their own, don't they?? Not to mention a penchant for mischief.

Jack


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Re: New to RPG - Divine Divinity #125710
06/25/03 09:33 AM
06/25/03 09:33 AM
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Body in California/Heart in Ha...
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You're telling me Singer - I blame the menehunes - guess it's time to get out the rubber chicken and the video tape and perform another exorcism laugh


Dark Side : Risen
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I can only please one person a day. Today isn't your day. Tomorrow's not looking good either.
Re: New to RPG - Divine Divinity #125711
06/25/03 10:01 AM
06/25/03 10:01 AM
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Rowan Offline OP
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Hi Syd, I've had the occasional problem with the maps. I find the maps work best at the middle zoom setting. Also if I lose my mini map, it can correct itself after teleporting. I supposedly have the newest patch, but I am scared that its unreliability will make me suffer later in the game.

Re: New to RPG - Divine Divinity #125712
06/25/03 10:50 AM
06/25/03 10:50 AM
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Body in California/Heart in Ha...
syd Offline
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I haven't had any problems with the maps up until last night - and I'm talking I had total blackout - just like at the beginning, only my teleporter stone and the portable bed I'd gotten were gone and I don't know what else.

For some strange reason the patch didn't "take" the first time I installed it. Luckily, it did the second. You can't believe how happy I was to see sunlight when I teleported into the Farmland (as a test) laugh You probably won't have any problems at all -


Dark Side : Risen
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I can only please one person a day. Today isn't your day. Tomorrow's not looking good either.
Re: New to RPG - Divine Divinity #125713
06/25/03 12:04 PM
06/25/03 12:04 PM
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Sorry to hear you had a problem, Syd, and hope all is fixed now. The newest patch should take care of all the problems, and if you have any more you might want to contact larian about it.


"How could drops of water know themselves to be a river? Yet the river flows on."
- Antoine de Saint-Exupéry
Re: New to RPG - Divine Divinity #125714
06/25/03 12:43 PM
06/25/03 12:43 PM
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Body in California/Heart in Ha...
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I think it is - I haven't gone back to the main area yet - been tracking down Cosmos laugh


Dark Side : Risen
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I can only please one person a day. Today isn't your day. Tomorrow's not looking good either.
Re: New to RPG - Divine Divinity #125715
06/25/03 02:04 PM
06/25/03 02:04 PM
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No, just finally found out where the imp took the teleporter stones. Could have had them long before now. Like about 6 or 8 levels ago after got rid of all the baddies in the council. lol


Never resist a generous impulse.
Re: New to RPG - Divine Divinity #125716
06/26/03 10:25 AM
06/26/03 10:25 AM
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Rowan Offline OP
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Hi all:

What is your favourite armour/weapons outfit and why?

I have the dragon shield and amulet, and a mages winged helmet. These give me plenty of extra virtues along with them. So far I have been using a "ruthless hunting bow" that is quite powerful but needs lots of repair. The other items I feel neutral about. I particularly wish to get longer lasting armour. Although I have level 2 repair skill, it's a pain to wear out your armour in the middle of a heated "discussion" with some baddies.

I have liked using a bow as a primary weapon because I can fire at enemies from a distance before they get a bit too close for comfort. I used to use some other weapons earlier in the game and these let me smash some locked chests, so I didn't need a lockpick or key. Which leads me to another question: Do you use a favourite weapon most of the time or do you carry others with you as an alternate?

I find that my inventory gets quite full very quickly, so I can't steal so much. I pick up money, gems, potions, and unidentified weapons in the hope that they are better than I have. However, this loads me down and sometimes I can't get a quick identification. What are some of the things that you dump? I haven't used the trail bombs or the scopion traps and have been dumping them regularly. Sometimes it is just not worth dragging stuff around until you finally meet someone who wants to buy the stuff.

So how do you keep your inventory light but with efective stuff?

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