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Re: Temple of Elemental Evil - Official Thread #126904
09/21/03 05:31 PM
09/21/03 05:31 PM
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Debra Offline
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I cannot find the ToEE exe file. I've looked at
everything and it's no go. Schwab, do you know
where the .exe file is? You don't have the game
yet do you Zanthia?

Re: Temple of Elemental Evil - Official Thread #126905
09/21/03 05:58 PM
09/21/03 05:58 PM
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Zanthia Offline
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Debra,

No I don


Zanthia
Re: Temple of Elemental Evil - Official Thread #126906
09/21/03 06:50 PM
09/21/03 06:50 PM
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Schwab35 Offline OP
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Get what to work? I didn't need the crack deal since I'm not having any problem launching the game (knock wood), I was just thankful you were able to find it for Debra. thumbsup

I've never had to use one of these programs to bypass copy protection, but it angers me that publishers still use these things since it's more than likely that pirates can easily get around them. Only the consumers are hurt, really.


"Your voice is Ambroooosia"

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Re: Temple of Elemental Evil - Official Thread #126907
09/21/03 07:04 PM
09/21/03 07:04 PM
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I did find this advice at Atari forums, don't know if it will work for you Debra but it's worth a shot:

"Concerning the game not starting, the nocd crack did not help at all. It was reforce (refresh fix) !!! If I put 800x600 and 1024x768 to 60 Hz, it works. Then I selected 85 Hz in the game menu, and I then i could set both 800x600 and 1024x768 to 85Hz using reforce. Anything more and CTD. I'm not using the nocd crack (which never worked for me). Maybe now with the refresh "fix" (hack) the nocd hack will work."


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Re: Temple of Elemental Evil - Official Thread #126908
09/21/03 07:10 PM
09/21/03 07:10 PM
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Oh, also, someone else said they got help when they called Atari tech support (they were at least able to narrow down the cause of the problem, it seems there are different reasons for the no-launch problem).

Here's a link to the Atari Tech support for TOEE, though I didn't go so far to find their contact phone #, check out the online info first.

ATARI SUPPORT TOEE


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Re: Temple of Elemental Evil - Official Thread #126909
09/21/03 07:16 PM
09/21/03 07:16 PM
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Debra Offline
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Thanks Zanthia and Schwab for the info. I couldn't get the Reforce to work because I am using ME as my OS. It won't work with that. Been there done that.
I will look for the .exe the way you said, Zanthia
and see if that will help.
This whole thing is turning legitimate buyers into game hackers and pirates. Go figure!

Re: Temple of Elemental Evil - Official Thread #126910
09/23/03 03:18 PM
09/23/03 03:18 PM
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Debra Offline
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Thanks Schwab for the Atari tech link. I got the
game to work by going into DXDIAG and increasing
the refresh rate to 75hz and using End It All to
close down everything except the game.
I had to recreate a party again and start all over, but at least it works. Truth be known, I
haven't shut it down yet. We have two computers
that work on the net so my husband can surf without problem. I envision my laptop remaining on for months so I can finish the game because I'm too chicken to turn it off. lol

Re: Temple of Elemental Evil - Official Thread #126911
09/23/03 05:13 PM
09/23/03 05:13 PM
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happydance
Good to hear you found a solution, Debra!
Luckily you didn't get too far in the game so re-starting isn't so painful.

My party is in the big old Temple now and I'm pretty confused, there are quests in there and I'm never sure whether to do them.

Plus the game slows to a crawl during big battles, I might try that "end it all" command myself...

Let me know before you get to the town of Nulb, I encountered a quest bug there that you may be able to get around.

BTW, the lead designer, Tim Cain, is doing an online chat tonight, hopefully he will discuss the possibility of patches..


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Re: Temple of Elemental Evil - Official Thread #126912
09/23/03 06:44 PM
09/23/03 06:44 PM
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Okay, I've started over and adjusted my party! I fired my Bard (he really wanted to be a Rogue) and my Sorcerer (absolutely NO help in combat at all). I kept everyone else.

So my party is now:

Human Fighter
Human Fighter
Human Cleric (instead of Halfling Sorcerer)
Elf Rogue (instead of Halfling Bard)
Half-Orc Druid (hey, why not, Druids don't need intelligence).

I already like it better. LOVE Turn Undead.

HOWEVER. Pickpocket/Sleight of Hand is still very bothersome. My Rogue has a great skill level (9 or something) and, while he can get "Success"es, he NEVER seems to pluck any actual loot. Does anyone know what gives?

And can anyone give me a hint as to who can supply the "Full Heal"s necessary for a few quests in the Hamlet of Hommlet?

I do like that the game feels very deberately paced, much more like I imagine a P&P D&D session would go. Battles feel more tactical. I like the turn-based very much indeed.

The graphics are a bit improvement over the grotty look of Arcanum. The gently moving leaves in the trees is nice. And everything has a homey, hand-painted look.


Procrastinate NOW!! Don't put it off!!
Re: Temple of Elemental Evil - Official Thread #126913
09/23/03 07:44 PM
09/23/03 07:44 PM
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Ray, the game doesn't tell you what you stole, you can check your inventory to see, but if you only got money it's anyone's guess how much unless you knew how much you had beforehand.

I'll give you a hint on the healing, you can get some free in the temple. Look everywhere...


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Re: Temple of Elemental Evil - Official Thread #126914
09/23/03 08:57 PM
09/23/03 08:57 PM
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Debra Offline
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SPOILER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


There's a scroll of full heal in the St.Cuthbert's
library if you need it for the sick child of the
woodcutter.

Re: Temple of Elemental Evil - Official Thread #126915
09/24/03 01:56 AM
09/24/03 01:56 AM
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Zanthia Offline
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debra, i am glad to hear that you have the game up and running now bravo

schwab, the chat did mention the patch.

hear is an part of it where the patch is mentioned:

[Exitium] [Arcana] Question: If there is to be a patch...when can we expect an acknowledgement of what will and wont' be fixed/changed
[TimCain] We are planning for a patch that will not invalidate save games - rule #1
[[Troika]Steve] I know locally at Troika we've made changes to the codebase and fixed bugs, there was infact a build made after the gold build that Atari chose not to go with, and we continue to work on things when we have time.
[[Troika]Tom] I hope we can make an official (or unofficial) announcement by next week
[[troika]hnguyen] as i've written earlier on the forums, everyone who is helping to report bugs and link savegames really helps A LOT!
[TimCain] Atari has not told us whether or not they want to pay for a patch, so we will have to see what we can do on our own time


Zanthia
Re: Temple of Elemental Evil - Official Thread #126916
09/24/03 11:27 AM
09/24/03 11:27 AM
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Schwab35 Offline OP
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Well, I hope Atari pays for a patch since they were the ones rushing the product out the door!


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Re: Temple of Elemental Evil - Official Thread #126917
09/24/03 01:57 PM
09/24/03 01:57 PM
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Well, I'm leaving town for three weeks (see my fascinating and utterly self-aggrandizing post in the Mixed Bag forum) and I'm hoping the patch will be ready upon my return!!


Procrastinate NOW!! Don't put it off!!
Re: Temple of Elemental Evil - Official Thread #126918
09/25/03 12:21 PM
09/25/03 12:21 PM
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I haven't been having too many problems but if the patch addresses game performance and fixes certain quests then the game will be much more fun.

My party just hit level 7 and can make it through most of the combat (with a little luck) but there really are a variety of enemies and sometimes I need to re-load and try a different strategy.

Debra, how far are you now?


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Re: Temple of Elemental Evil - Official Thread #126919
09/26/03 01:55 PM
09/26/03 01:55 PM
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My group is at level 3 and we're still in Hommlet.
I'm really taking my time and doing the side quests. We cleaned out the bandits and the Master.
Why don't they let you know what that 1+ breastplate does or the magic ring you get or the
cloak of Elvenkind? They don't need to be identified again do they?
Schwab, have you finished Nulb? I found out I was
not ready for Trolls laugh

Re: Temple of Elemental Evil - Official Thread #126920
09/26/03 02:24 PM
09/26/03 02:24 PM
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Debra, that identify issue is a pain and they should have done it differently. Supposedly they were sticking so close to the D&D rules that they forgot that folks playing a CRPG don't have a dungeon master to explain what magic items do.
You could also look these items up in the D&D books, or download a PDF file but I think they should have just put full descriptions in the game.

I've just been going by what little description they give (ring of invisibility, ring of protection +1 are pretty obvious), but some items are a mystery (rope of entanglement, fungus figurine???).

I did as much in Nulb as I could, except for 2 broken quests. Trolls are a real pain since they can only be beaten into unconsciousness, then you have to shower acid or fire to kill them (one fire arrow won't do it a la Icewind Dale).
I avoid trolls if I can.


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Re: Temple of Elemental Evil - Official Thread #126921
09/26/03 08:54 PM
09/26/03 08:54 PM
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Tell me about the work camp quest. I can't find
anyone that talks about the shipment records.
I've tried different times of day but the only one
there is the cook (?)

Re: Temple of Elemental Evil - Official Thread #126922
09/27/03 02:29 AM
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Try going east of the tower during the day, that's where the work area is. There is a man there with some secrets to share...


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Re: Temple of Elemental Evil - Official Thread #126923
09/27/03 07:53 AM
09/27/03 07:53 AM
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There is only one man there and he keeps telling
me he's busy. Tell me more.....

Re: Temple of Elemental Evil - Official Thread #126924
09/27/03 12:38 PM
09/27/03 12:38 PM
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OK I finally found the right guy and did the quests for the work camp.
How do you get wizards to memorize spells? I put spells in his inventory and use read and he does
the incantation, but I don't see them in his choice of spells area in the inventory.

Re: Temple of Elemental Evil - Official Thread #126925
09/27/03 04:12 PM
09/27/03 04:12 PM
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Debra, I don't have a wizard so I don't know from experience, but someone on the Atari forums explained it this way:

"If I have an Arcane wizard scroll, I have my Wizard cast Read Magic on the scroll (not Identify). This tells you what the scroll is. Once it is identified, if it is arcane, you should have a Copy Scroll option in the Radial Menu somewhere. If you dont find it, look again. It may not be where you expect it. Anyway, once you select "Copy Scroll" a Spellcraft check is made and if you succeed, you've added the spell to your spellbook. If you fail, you wont be able to successfully try to scribe scroll again until your spellcraft skill increases by at least 1 ... which will be the next time you level up. This works both for PCs and NPCs. My party has Spugnoir as my only Wizard and he gets all the arcane scrolls. I make him read magic on them and Copy them.

This implies that for a Wizard, Read Magic (Spell) and Spellcraft (Skill) are vital."

Hope that helps.


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Re: Temple of Elemental Evil - Official Thread #126926
09/30/03 09:18 PM
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UPDATE:
According to Adrenaline Vault, Atari has acknowledged that a patch is definitely being worked on, so I am going to stop playing until they release it. I'm sick of having to work around the bugs and the slow game performance.

I'm re-playing Anachronox now...


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Re: Temple of Elemental Evil - Official Thread #126927
10/01/03 02:18 AM
10/01/03 02:18 AM
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that is very good news that a patch is being worked on.

Schwab, it is too bad that the bugs are causing you such problems that you have to wait until the patch is released to continue playing. Hopefully the wait won't be too long.


Zanthia
Re: Temple of Elemental Evil - Official Thread #126928
10/02/03 06:36 AM
10/02/03 06:36 AM
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Debra Offline
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I've quit playing too. I hope the patch will make this game more enjoyable. Some bug is making
me lose 100 GP everytime I cast an identify spell
that my mage has in his spellbook. It's like he's
a merchant instead of my mage. I have created 3
parties and started over 3 times because of game
issues. Enough already!
I received Once Upon a Knight and decided I would
play it while I waited for the patch. It won't even launch. Thanks Atari for another learn to
be a computer geek in your spare time course!

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