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Re: Divine Divinity Help #131017
01/14/06 04:22 PM
01/14/06 04:22 PM
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Townsville, QLD Australia
Pib Offline
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Actually, I left a teleporter stone very close to that other teleporter by marketplace. And a hay bed and that's where I leave my spare scorpian traps. It's a good spot to call home.


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Re: Divine Divinity Help #131018
01/14/06 10:23 PM
01/14/06 10:23 PM
Joined: Jun 2005
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Waukegan, Il.
exalthim2 Offline OP
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I am proud to announce I am now a level 4 and i guess I'll be nice to the cat. By the way, how do I get more agility? I want to use a the scythe weapon but i need to a +15 agiglity.


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Re: Divine Divinity Help #131019
01/14/06 10:37 PM
01/14/06 10:37 PM
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Townsville, QLD Australia
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Agility is one of the stats you can increase every time you go up a level. So you have to work on that one next time you go up.

Hurray level 4!


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Re: Divine Divinity Help #131021
01/15/06 02:50 AM
01/15/06 02:50 AM
Joined: Jan 2002
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Texas
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Quote:
Originally posted by exalthim2:
I am proud to announce I am now a level 4 and i guess I'll be nice to the cat.
rotfl You're doing great! Are you having fun?


"How could drops of water know themselves to be a river? Yet the river flows on."
- Antoine de Saint-Exupéry
Re: Divine Divinity Help #131022
01/15/06 04:31 AM
01/15/06 04:31 AM
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Virginia
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happydance You go girl.. happydance

Wow, you're going for the really mean weapon, your warrior must be very happy. bravo

How are the catacombs coming? Where you at in them?
There are a few spots that may be too "hard right now"..just leave them, mark them, and try them again when you're up a few more levels.

Ingie laugh


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Re: Divine Divinity Help #131023
01/15/06 06:42 AM
01/15/06 06:42 AM
Joined: Apr 2001
Posts: 2,189
Ludlow, Mass. U.S.A.
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Hi all,

Just wanted to put my 2 cents in here.
If you kill any cats or dogs..(just a warning) then you will have them go after you through the rest of the game so don't do it. smile They will attack you where ever you go.

Oh how I miss this game but have to wait a bit longer before I get into it again. I do enjoy hearing the music as I play other games because I have a BPpower player and it plays game music. I especially love the Orc area music and let me tell you that one really movtivates me to go after stuff I am not really ready to go after in other games. smile


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Re: Divine Divinity Help #131024
01/15/06 06:47 AM
01/15/06 06:47 AM
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Virginia
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I so agree with all you said Magic!!that music is almost haunting isn't it?

Ingie laugh


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Re: Divine Divinity Help #131025
01/15/06 10:57 AM
01/15/06 10:57 AM
Joined: Jan 2002
Posts: 13,453
Texas
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I love the music too! Magic, what's a BP power player?


"How could drops of water know themselves to be a river? Yet the river flows on."
- Antoine de Saint-Exupéry
Re: Divine Divinity Help #131026
01/15/06 01:19 PM
01/15/06 01:19 PM
Joined: Apr 2001
Posts: 2,189
Ludlow, Mass. U.S.A.
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Hi all,

It is a player like Media player or Quick Time player that plays music.

It can handle .0gg files that Divine Divinity has or Mp3 or waves or midi music.

I have it in a folder and could send it to you if you want. I got it for free off the net and love it.

I just turn off the music in the game before I start it up and it plays randomly. I can add or take away music off the player's list that comes with it any time I want.


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Re: Divine Divinity Help #131027
01/15/06 01:35 PM
01/15/06 01:35 PM
Joined: Jan 2002
Posts: 13,453
Texas
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Thanks for your kindness, but I have media player, unless you think it is a lot better than that.


"How could drops of water know themselves to be a river? Yet the river flows on."
- Antoine de Saint-Exupéry
Re: Divine Divinity Help #131028
01/15/06 04:16 PM
01/15/06 04:16 PM
Joined: Jun 2005
Posts: 1,653
Waukegan, Il.
exalthim2 Offline OP
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Well, i am loving this game! I love the freedom to explore and always having to be alert. I can't believe it. When I first started it seemed so overwhelming but I'm slowly getting the hang of it. I'm on level 3 catacombs and so far I've just explored the whole level to get it on my map. I accidently opened a tomb but got thru the battle ok. Got slasher done pretty quick without too much trouble and now I'm a level 5. I bought the deadly gift spell since I found a scorpion trap and trail bombs but not sure how to use the gift yet. My agility is still only 10 so I have use smaller weapons but i have about 6 axes i can use when I get stronger. Still can't figure out how to use my special move even tho I read the manual on it.
Any advice on the above or on opening the tombs would be appreciated.
Peace
kim


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Re: Divine Divinity Help #131029
01/15/06 06:02 PM
01/15/06 06:02 PM
Joined: Sep 2001
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Townsville, QLD Australia
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Quote:
Originally posted by exalthim2:
I'm on level 3 catacombs and so far I've just explored the whole level to get it on my map. I accidently opened a tomb but got thru the battle ok. Got slasher done pretty quick without too much trouble and now I'm a level 5. I bought the deadly gift spell since I found a scorpion trap and trail bombs but not sure how to use the gift yet. My agility is still only 10 so I have use smaller weapons but i have about 6 axes i can use when I get stronger. Still can't figure out how to use my special move even tho I read the manual on it.
Any advice on the above or on opening the tombs would be appreciated.
Glad to hear you've done the Slasher quest already. As for the other axes, I'd sell all but one or at most two. You don't need *that* many weapons at one time.

Using deadly gift - Open the skills menu (upper right side of the menu bar - next to potions). Select deadly gift. That will bring up all the traps you currently carry. You select one of the traps (like a scorpian) and that will be your selected skill. When you next right click, you will release a scorpian.

Once you do release a scorpian - immediately open your skills and select a different skill so you don't accidently release all of your scorpians into one area!

In the skills, the bottom rightmost is your special skill. Any time you can select it and use by right clicking. It's a swirling attack and is pretty good.

As for the tombs, just be prepared to have a big fight after opening each of them. a) heal before you open and b) save if you make it through the fight. smile


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Re: Divine Divinity Help #131030
01/15/06 07:56 PM
01/15/06 07:56 PM
Joined: Jun 2005
Posts: 1,653
Waukegan, Il.
exalthim2 Offline OP
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Thnaks again Pib. One more question. i found a lot of gold jugs and i put them in my inventory to sell to George but when i go to trade they don't come up on my side of the items to trade. Am I doin something wrong?


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Re: Divine Divinity Help #131031
01/15/06 08:31 PM
01/15/06 08:31 PM
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Posts: 11,557
Virginia
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Actually unless the gold jugs have "loot" in them they are of no value. They don't come up because of that reason...So, break them..see what's in them..
You will adore the scorpion traps..they will be a huge help now and later in the game..so use them and place skill points in it.
Put points in your strength also, you're a warrior, not survivor..so you rely on your strength. You'll be able to handle the biggest axe in the area.

This game only gets better, for the tombs..
They are difficult. But will give you lots of opportunity to level. Open all of the outer ones first..the 2 in the middle side by side, leave until last. I always, made sure I had my stone down, lots of potions and saved before opening..if too much for you, step on your stone, go back get your rest and heal..trade whatever, mend whatever..and save, step on your stone, they'll be the same damage..you'll be healthy. I kept my one finger on the quick bare for health potions while fighting..
remember to save as often as you can.

Ingie laugh


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Re: Divine Divinity Help #131032
01/15/06 08:53 PM
01/15/06 08:53 PM
Joined: Sep 2001
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Townsville, QLD Australia
Pib Offline
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Ingie, shouldn't it be put points in both strength and agility? Agility helps you handle weapons and avoid being hit.


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Re: Divine Divinity Help #131033
01/15/06 10:10 PM
01/15/06 10:10 PM
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Posts: 1,653
Waukegan, Il.
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Thanks guys, I'm actually on level 4 in the tombs and doing pretty good. getting lots of stuff but I've collecting those darn jugs so I'll get rid of them. I'm a lev 6 with restoration, identify and deadly gift skills. Pretty cool
Kim


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Re: Divine Divinity Help #131034
01/16/06 05:06 PM
01/16/06 05:06 PM
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Waukegan, Il.
exalthim2 Offline OP
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Got thru the catacombs and now a Lev7. picked up lock picking skill. Now I'm off to find george's murderer.


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Re: Divine Divinity Help #131035
01/16/06 05:30 PM
01/16/06 05:30 PM
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Townsville, QLD Australia
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Good luck with that. I still haven't found the murderer (level 12). But there are many many quests to do, some of them far more urgent than that one.

I just joined the Thieves Guild - lost a couple of reputation points for doing that.


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Re: Divine Divinity Help #131036
01/16/06 07:29 PM
01/16/06 07:29 PM
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Virginia
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Long, long time before that is solved so I strongly suggest completing the quests in the village itself.
Talk to the guard, talk to the healers, especially Meth..now that you have cured him.
There is a very large area you must cover outside of the gates that involve the orcs. Don't miss one part of the that area, as several things must happen to kick the story into a higher gear.

Go get'em slick, you're doing great

Ingie laugh


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Re: Divine Divinity Help #131037
01/16/06 09:35 PM
01/16/06 09:35 PM
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Waukegan, Il.
exalthim2 Offline OP
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I just picked that quest because when i filtered the quest, find the murderer came up first. Sooo Ingie, you're saying that I should on that and go do the orc thing? I assume that is the quest where I to find the General?

By the way, can i buy agility or stenghth skills? I have some great weapons that i can't use.
Kim


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Re: Divine Divinity Help #131038
01/17/06 08:57 AM
01/17/06 08:57 AM
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Virginia
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Yes, you will pick up a lot of quests in this game as you travel, but you do not really have to hurry. In fact, do not hurry..you might miss another quest or a really good item.
I think you really need to explore this area, north, south, east and west..northwest and southwest are very interesting.
Nah,you can not buy points, you have to earn them, but what a good idea.

Good luck, the Orcies are hard to kill at first, try teasing them into just one following you!

Ingie laugh


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Re: Divine Divinity Help #131039
01/18/06 04:49 PM
01/18/06 04:49 PM
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Townsville, QLD Australia
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Actually, a walkthrough says you only have 10 days to solve the escort for healers quest or the quest will fail (someone else arranges the escort). About the only quest I know of that does have a time limit though.


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Re: Divine Divinity Help #131040
01/18/06 06:51 PM
01/18/06 06:51 PM
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S.F./Bay Area CA
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Hi All
I took for ever to start the escort for healers quest and then raced back to do it when I read the walkthrough you did and it made not a wit of difference. I was so worried I would have to start over and lose all my hard earned good stuff but nothing went wrong. I just don't think that time limit is correct.


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Re: Divine Divinity Help #131041
01/18/06 08:08 PM
01/18/06 08:08 PM
Joined: Sep 2001
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Townsville, QLD Australia
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Perhaps a patch on the game changed it! Patches can certainly change things like that.

I happened to be going that direction any way so did the quest within a day or two (game time) of being given it.


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Re: Divine Divinity Help #131042
01/19/06 07:28 AM
01/19/06 07:28 AM
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Virginia
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Probably right; but it didn't bother my game at all..I nosed around everywhere and finally arrived, more like a month later..honest..

So, If I had to do it in 10 and did not; as long as it does not effect the game I'm a happy gamer.. happydance
I can't imagine with all you run in to and up to and still be able to do that in 10 days..but, I'm a slower player than most...love to check out what's in the little bush over there? Or, what is that big round thing on the ground? Wonder how that works? lol


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