Re: Oblivion-continued Game Play..Spoilers of course
#131621
04/30/06 06:47 AM
04/30/06 06:47 AM
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Joined: Dec 2002
Posts: 5,741 Cornwall
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BAAG Specialist
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Posts: 5,741
Cornwall
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Syd, thanks for that tip - think that may be what is wrong - can hardly place an arrow through my foot Dashed is I can understand what the S.G. means by "The switch to raise the steps is on the right at the top of the northern stairs". I've been to the top of both sets of steps attached to the column. No switch. Have retraced my steps out of the room/hall to the north - no switches at the top of those stairs. I've climbed and investigated the stone stairs which are crumbling. As I suppose I could be reading the compass incorrectly - I spent another hour repeating all this activity in reverse. I've even swept the floor ! I was so pleased with myself for lowering the other pillar first time off - this has taken the grin off my face. BTW - found my first varla stone in the caves. Bit of luck 'cos I needed it. Alice
Angels are friends who lift you off your feet when your wings have forgotten how to fly.
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Re: Oblivion-continued Game Play..Spoilers of course
#131632
05/01/06 12:02 PM
05/01/06 12:02 PM
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Joined: Dec 2002
Posts: 5,741 Cornwall
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BAAG Specialist
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Posts: 5,741
Cornwall
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Tamia, all you have to do is wait for a Worm Anchorite to come out of the wooden door and worship at the altar for the King of Worms to change ordinary soul gems into black soul gems. I hid behind a rock from where I could see both door and altar. Got there early so went through the day waiting an hour at a time. When the clock showed 11:45 I thought "Ah, the witching hour approaches" and just stood and waited. The Anchorite arrived at midnight He approached the altar but didn't see me. Was supposed to watch the ritual and report back - didn't actual SEE the ritual but the game flashed the information I had and should report back. I fast travelled away like a stroke of lightning. Have a strange feeling I might have to revisit at a later date Alice *Edit* If you have to fight and kill the anchorite before he reaches the altar don't worry. Apparently he has a note on his body that details what the necromancers are up to - Polus will accept that in lieu of witnessing the ritual.
Angels are friends who lift you off your feet when your wings have forgotten how to fly.
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Re: Oblivion-continued Game Play..Spoilers of course
#131633
05/01/06 12:11 PM
05/01/06 12:11 PM
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Joined: Sep 2002
Posts: 594 Oslo, Norway
Carolin
Settled Boomer
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Settled Boomer
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Posts: 594
Oslo, Norway
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Rowan, I have never found any statue there. Try to contiune with the others. The questgiver always talks about getting the ten statues together, but the S.G mentions 11 ruins to find statues.
Caroline.
I haven't lost it, I just can't find it....
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Re: Oblivion-continued Game Play..Spoilers of course
#131635
05/01/06 04:41 PM
05/01/06 04:41 PM
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Joined: Sep 2001
Posts: 1,201 Townsville, QLD Australia
Pib
Addicted Boomer
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Townsville, QLD Australia
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Originally posted by Rowan: Thanks, Caroline. I've been continuing with the other ruins but am not finished yet.
I had a nice surprise. I "lost" my priory horse some time ago and thought he was dead because he no longer fast travelled with me. Today I visited the priory and there was the horse in the stable. :kiss: That's cool. So far Shadowmere has twice decided to return to Fort Farragut. It's usually my fault cause he insists on battling with me and in the confusion , it's easy to hit the horse and not the enemy. I may have to adopt a policy of 'if Shadowmere is fighting, wait till he faints' which means that anything left standing is enemy. I collected another statue for that one quest - the Ninendava way out north of Chorrol. I wish those statues looked nicer, very dull and ugly looking to me. (Note to self - mod?) This wiki says As a note, There are NONE in: Sardavar Leed
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Re: Oblivion-continued Game Play..Spoilers of course
#131639
05/02/06 12:03 AM
05/02/06 12:03 AM
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Joined: Aug 2002
Posts: 2,582 California
JMK
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Addicted Boomer
Joined: Aug 2002
Posts: 2,582
California
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I'm in Anvil now working on mages quests and fighter's guild quests. On the fighters guild one where you kill the mountain lions that are attacking the woman's pet rats, she tells you Quill, a neighbor, is who she suspects. According to the SG if you wait on the western side of the woman's yard, near a bush, the one she suspects of doing something to the rats will come a little before 8:00 pm to put down meat. You have to be very careful she doesn't see you or she won't put it down.
Well, I've waited there several times, have tried both the eastern and western sides, have started at 7:30 so as not to miss her and stayed till 9:00 pm, and still haven't seen her. Does anyone remember this one? I sure do need the money!
Jean
Playing "World of Warcraft", "Oblivion",and "Silent Hill 2"
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Re: Oblivion-continued Game Play..Spoilers of course
#131641
05/02/06 01:28 AM
05/02/06 01:28 AM
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Joined: Aug 2002
Posts: 2,582 California
JMK
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California
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Hi Pokey. Thanks! No, I haven't talked to her yet. I guess I'll try again tomorrow. Did you wait for her near the yard or follow her from her house?
Jean
Playing "World of Warcraft", "Oblivion",and "Silent Hill 2"
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Re: Oblivion-continued Game Play..Spoilers of course
#131643
05/02/06 03:38 AM
05/02/06 03:38 AM
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Joined: Nov 1999
Posts: 1,845 Leavenworth, KS
Barb
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Leavenworth, KS
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Help! I'm lost in Glademist Cave! I've completed all the Fighters Guild quests & got promoted to champion. Then Oreyn told me to go to Glademist & kidnap Ajum Kajin. I've been searching the cave for a couple of days now & I can't find a way to the area he's in. I can see a passage to the east, but I can't find any way to get to it. It doesn't help that I can't find any torches, so I'm wandering around in the dark! Any ideas? Thanks, Barb
"Christof, do not play with thy food. 'tis unseemly".
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Re: Oblivion-continued Game Play..Spoilers of course
#131645
05/02/06 06:03 AM
05/02/06 06:03 AM
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Joined: Aug 2002
Posts: 2,582 California
JMK
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California
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Barb, I haven't gotten to that, yet, but one thing I discovered about the caves is that if on the map it looks like there is someplace I should be able to go and I can't find it, it usually means it is on a higher or lower level than what I am on. Look for a way up or down. Sometimes it's difficult to see on the maps.
Do you have the nighteye spell or potion? That would make it easier on you.
Jean
Playing "World of Warcraft", "Oblivion",and "Silent Hill 2"
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Re: Oblivion-continued Game Play..Spoilers of course
#131649
05/02/06 02:17 PM
05/02/06 02:17 PM
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Joined: Jun 2004
Posts: 650 Billings, Montana
Milee10
Settled Boomer
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Billings, Montana
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This is just a tip for everyone looking for torches. If you have joined the Mage's Guild, get yourself to one of the Enchanting Alters in the Arcane University and Enchant any item that is wearable with the "Night Eye" spell (as long as you have some kind of LEARNED Night Eye spell in your magic menu). It will be a constant effect when your done. Wearable items never have to be recharged either. I enchanted a pair of greaves that I can take off and on. You'll never need another torch! I did the same thing when I played MW. One of the best and easiest enchantments you can get, with a cost of only 100 gold. Marilyn
Everyone has a photographic memory...some just don't have any film. Mine was over exposed.
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Re: Oblivion-continued Game Play..Spoilers of course
#131653
05/02/06 06:16 PM
05/02/06 06:16 PM
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Joined: Sep 2001
Posts: 1,201 Townsville, QLD Australia
Pib
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Townsville, QLD Australia
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Originally posted by Tamia: I think I've heard of that main quest too!
I don't sneak through caves, as I said ealier, I go crashing through, sword swinging at anything in my way!
I'm in the ruins looking for the mage sent to spy on the necromancers. There are cages over the Varla stones. Where is the stupid switch to raise the cages? Can't find it anywhere. I've even gone swimming looking for it! Help!
And a question for everyone:
Where do you live? In Oblivion, I mean. I'm house shopping. Where do you suggest buying a house? The first house I bought was the shack in the Imperial City. Cheap and central to the main shops. I also have a mansion in Anvil and a place in Leyawiin. The things to raise the cages around Varla stones are usually blocks that you push in with a bright blue stone in the center. They can be in different rooms, and sometimes on a level overlooking the area with the Varla stone. Crashing through with sword swinging is a perfectly legit method of exploration. As is walking around with an arsenal of spells at the ready. I like slowly stalking through a dungeon, watching for the slightest movement then shoot to kill.
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Re: Oblivion-continued Game Play..Spoilers of course
#131656
05/02/06 11:33 PM
05/02/06 11:33 PM
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Joined: Nov 2000
Posts: 8,504 Canada
hagatha
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BAAG Specialist
Joined: Nov 2000
Posts: 8,504
Canada
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Tamia, I think the best house for the money is the lovely mansion in Anvil - 5,000 gold and no need to furnish. The basement is a little creepy, though.
I think I'm quite ready for another adventure.
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Re: Oblivion-continued Game Play..Spoilers of course
#131657
05/03/06 12:03 AM
05/03/06 12:03 AM
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Joined: Aug 2002
Posts: 2,582 California
JMK
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Joined: Aug 2002
Posts: 2,582
California
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Does anyone else have the problem of trying to decide whether they want to use a sword or a bow? I'm a battlemage and have to use weapons, but since I can't make up my mind I'm carrying a couple of each, which is really weighing me down. Maybe I need to buy a house to store stuff in.
Jean
Playing "World of Warcraft", "Oblivion",and "Silent Hill 2"
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Re: Oblivion-continued Game Play..Spoilers of course
#131658
05/03/06 01:02 AM
05/03/06 01:02 AM
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Joined: Nov 2000
Posts: 8,504 Canada
hagatha
BAAG Specialist
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BAAG Specialist
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Posts: 8,504
Canada
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Buying a house for storage is a good idea, but upping your strength is also an option. I use both a sword and bow, with the bow being my assassin's weapon of choice. Instead of a longsword I carry a deadric shortsword with an enchantment on it - it weighs far, far less than the equivalent longsword and packs almost as much wallop.
I think I'm quite ready for another adventure.
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Re: Oblivion-continued Game Play..Spoilers of course
#131663
05/03/06 10:13 AM
05/03/06 10:13 AM
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Joined: Dec 2005
Posts: 109 Sweden
Skyros
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Settled Boomer
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Posts: 109
Sweden
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Originally posted by Tamia: Ok, found the buttons. Thanks! New problem. Is there a way to get rid of the vampire hunters in the mage quest without killing them? I just want them to leave town, but they won't even when I kill the vampires. There seems to be a bug with that quest. I first informed the vampire hunters where the vampires where hiding. If you wait 3 days the hunters will attack the vampire haven, but I single handed wiped out the vampires which seems to have caused a bug since the hunters never understood that the vampires where all extinct, that left me no other choice than to kill the hunters too.
Currently playing Tunguska!
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Re: Oblivion-continued Game Play..Spoilers of course
#131665
05/03/06 12:14 PM
05/03/06 12:14 PM
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Joined: Dec 2002
Posts: 5,741 Cornwall
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BAAG Specialist
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BAAG Specialist
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Posts: 5,741
Cornwall
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Tamia - this game appears to work differenly for everyone.
I sneaked after the Boss Vampire Hunter as he knew the way to the cave and I didn't. Hung back in sneak mode and followed all three through the cave. They rounded a corner and there was quite a ding-dong going on. When all was quiet I crept round the corner to discover all the hunters had been dispatched. There were also a couple of vampires lying around.
I continued on until the game told me the last of the vampires were dead - then I went outside and fast travelled back to report.
Am making a habit of calling at a town which has a temple near an entrance to get myself cleansed before reporting.
Tomorrow I start the double quest for the Mage Guild to recover the helmet and the amulet. Know where the helmet is, <when I find the fort> but haven't a clue where the amulet might be.
Have started finding the odd varia stone which come in handy.
Good night everyone, happy gaming.
Alice
Angels are friends who lift you off your feet when your wings have forgotten how to fly.
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Re: Oblivion-continued Game Play..Spoilers of course
#131666
05/03/06 12:54 PM
05/03/06 12:54 PM
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Joined: Jun 2004
Posts: 650 Billings, Montana
Milee10
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Posts: 650
Billings, Montana
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I'm not going to install the Beta patch. They suggest not doing it if your able to play the game without much difficulty. Think I read that when they come out with the finished patch, people may have to reinstall the game. If that's the case I won't be patching the game at all this time around. I may have a few glitches here and there, but nothing serious enough to stop my progress (yet). Marilyn
Everyone has a photographic memory...some just don't have any film. Mine was over exposed.
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Re: Oblivion-continued Game Play..Spoilers of course
#131667
05/03/06 04:43 PM
05/03/06 04:43 PM
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Joined: Sep 2001
Posts: 1,201 Townsville, QLD Australia
Pib
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Townsville, QLD Australia
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Originally posted by Tamia: Ok, found the buttons. Thanks! New problem. Is there a way to get rid of the vampire hunters in the mage quest without killing them? I just want them to leave town, but they won't even when I kill the vampires. I did what the SG suggested and told the hunters where to find the vampires. It took them another day to actually decide to get to that cave. A couple of hours later (game time) I am told all the vampire hunters are dead. I went to the cave and killed the rest of the vampires. They weren't terribly good hunters... The other method the SG suggested is to show them vampire dust from the cave. You only need one in your inventory for it to work.
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