Masters of Mystery: Crime of Fashion
#447624
01/06/09 09:12 PM
01/06/09 09:12 PM
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Joined: Nov 2001
Posts: 1,228 Michigan, USA
ramona
OP
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OP
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Posts: 1,228
Michigan, USA
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I just rea the review for this game on Gamezebo and it's like a good HOG. Has anyone heard of this game will make it to Big Fish? EDIT: Now available on BigFish
Last edited by BrownEyedTigre; 01/11/09 09:56 AM. Reason: Added BigFish Url
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Re: Masters of Mystery: Crime of Fashion
[Re: ramona]
#447637
01/06/09 09:35 PM
01/06/09 09:35 PM
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Joined: Jan 2004
Posts: 83,662 In the Naughty Corner
BrownEyedTigre
The Sassy Admin and PR Liaison
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The Sassy Admin and PR Liaison
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Joined: Jan 2004
Posts: 83,662
In the Naughty Corner
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It seems a bit premature since not even the Developer has it for download yet, but Gamershell has a demo Here. It is not RealArcade so, BigFish could well have it anytime. Ana
Don't feed the Trolls
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Re: Masters of Mystery: Crime of Fashion
[Re: BrownEyedTigre]
#447956
01/07/09 01:46 PM
01/07/09 01:46 PM
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Joined: Oct 2001
Posts: 5,818 Beverly Hills, Florida
kjos
BAAG Specialist
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BAAG Specialist
Joined: Oct 2001
Posts: 5,818
Beverly Hills, Florida
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Started playing the demo and another one with a timer on it. Every 10 randon clicks you loose 30 sec. As far as the game goes I really like it. If it stays with the timer no buy. Thanks Richard
***To Error is Human**To Forgive is Divine***
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Re: Masters of Mystery: Crime of Fashion
[Re: puzzlefiend]
#447992
01/07/09 02:44 PM
01/07/09 02:44 PM
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Joined: Jan 2004
Posts: 83,662 In the Naughty Corner
BrownEyedTigre
The Sassy Admin and PR Liaison
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The Sassy Admin and PR Liaison
Sonic Boomer
Joined: Jan 2004
Posts: 83,662
In the Naughty Corner
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Ah! Thanks for the explanation. If it's a RealArcade evaluation, then BigFish likely won't get it. Nothing I found says RA on it. Ana
Don't feed the Trolls
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Re: Masters of Mystery: Crime of Fashion
[Re: ramona]
#448702
01/09/09 11:00 AM
01/09/09 11:00 AM
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Joined: Jun 2008
Posts: 1,101 Whitby, Ontario, Canada
dorish
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I played the demo for this and really enjoyed it. It is from a company called Big Blue Bubble. Has anyone heard of them? I dont think it is a Real Arcade game, as I was just on their site and didn't see it mentioned.
Doreen
Just googled them. They are a Canadian game development company, but mostly for mobile phones etc. They semed to have branched out with this one. It is listed as a new release.
Last edited by dorish; 01/09/09 11:06 AM.
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Re: Masters of Mystery: Crime of Fashion
[Re: cailyn]
#449080
01/10/09 08:23 AM
01/10/09 08:23 AM
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Joined: Nov 2003
Posts: 1,314 NY
Springchicken
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NY
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I finished demo yesterday and liked it inspite of the timer, the hints are very fast restoring and I used them a lot, many objects are very small and difficult to see, mini games are fun. I'm going to buy it at BFG.
Last edited by Springchicken; 01/10/09 08:24 AM.
Why resist temptation? There will always be more. Don Herold.
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Re: Masters of Mystery: Crime of Fashion
[Re: BrownEyedTigre]
#449095
01/10/09 09:32 AM
01/10/09 09:32 AM
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Joined: Sep 2006
Posts: 3,490 Western New York
NYLady
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Western New York
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Ah! Thanks for the explanation. If it's a RealArcade evaluation, then BigFish likely won't get it. Nothing I found says RA on it. Ana ![wave wave](https://www.gameboomers.com/forum/images/graemlins/default_dark/wave.gif) FYI... I do RealArcade evaluations and quite a few were later released at BFG. In fact one that is offered now has already been featured at BFG. RA doesn't just evaluate their own games. (I'd rather be a BFG evaluator, but I take what I can get... it sometimes fills a boring afternoon.) As for this game, I was very disappointed. Stranded in the house all weekend due to bad weather I looked forward to a good HOG or IHOG and this game is the worse, in my opinion. It is the most frustrating HOG I've ever played. The timer is from Hades... the hints are useless-- they circle a large area and the items are so minute, after a hint I still can't find the object. Clicking... well you are in a police lab and you haven't a clue what a PDA is or some of the other scientific items so you need to click. Find a beaker in a lab... there were so many it could have been. Then you have to find things that are invisible to the naked eye. You can use a UV light and fingerprint duster but how can you find where to use them without random clicking--- since you can't see them?????? My final frustration with this game is the item SHOE is on the list, I click on a shoe and it's wrong. There is another shoe. I think HOG rules should state -- only one item on the list should be in the picture. Especially when you get penalized for clicking. All in all, I think I'll read a book this weekend.
Prices are going up everywhere except in our incomes.
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Re: Masters of Mystery: Crime of Fashion
[Re: ramona]
#449137
01/10/09 11:47 AM
01/10/09 11:47 AM
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Joined: Nov 2003
Posts: 1,314 NY
Springchicken
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NY
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I agree with NYLady, the game lost a lot of attraction because of the timer and hints are difficult to use. Sometimes I had to click the hint on the same spot 2-3 times to get something invisible. But I liked using the UV light and duster. You don't need to click at once, just move around and the spot will be revealed, then click on it. The story is interesting, I'm still playing, but I don't know how I will manage the next scene with the 30 objects to find in the very clustered room for the same 10 min.
Why resist temptation? There will always be more. Don Herold.
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Re: Masters of Mystery: Crime of Fashion
[Re: Cynder]
#449971
01/12/09 03:09 PM
01/12/09 03:09 PM
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Joined: Nov 2007
Posts: 146
GPM
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I bought this game primarily because the developers were SO close, I wanted to encourage them to try again.
I really liked the developed storyline and tight integration of the story with the game. And some of the techniques - like matching the fingerprints - were not only slightly novel but actually relevant! (Although there were a couple of faux pas as well - while it was logical to dust the club for fingerprints, for example, it was not at all logical to dust the lab!)
In addition, I thought the graphics and music were above average. And the flashlight function was downright elegant - it was the best "flashlight" I've ever used in a game!
I admit to being very surprised, however, that there wasn't an option to turn off the timer. I use the timer myself and I don't have a problem with it so long as the hint system is generous (this one is - another good decision by the developers). But I think it's pretty well and widely known that a lot of people don't like to use a timer. Instead of going all-timer or timer-free, then, it just seems like a no-brainer to me to give the player an option of whether to use one or not.
In addition, I think it should probably have been anticipated that using big bright blinking light on a computer screen - however cool - might cause some players problems.
I think people look to games for different things - intellectual stimulation, mindless diversion, whatever - but I'm pretty confident that feeling sick isn't one of them.
And the game is too short.
Nonetheless, there's enough quality here to interest me in seeing more from them.
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