TLJ = Too Long Jawing for me
#87988
03/29/02 07:36 AM
03/29/02 07:36 AM
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Joined: Nov 2001
Posts: 638 Amarillo, TX USA
Bruce Fielder
OP
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OP
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Joined: Nov 2001
Posts: 638
Amarillo, TX USA
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This won't be a review based on completing the game because I didn't finish it. Let me say right off that there are wonderful qualities to this game but I found the interminable dialogues to be too long for me. They were such a turn-off that I became disgruntled with playing the game and uninstalled it. I also found the cursing and foul language a disappointment. (I know, the rating should've been a warning to me, but I was still taken aback at the amount of foul language.)
The overall production level of the game is really awesome. The sense of immersion into April's world and existence is really first rate. The sets, background images, sound, music and playability are really state of the art. Even the computer-drawn characters are exceptionally done. To some degree, the dialogue between the characters help this overall sense of immersion but the amount of dialogue required to get to the main point was too much for me. I also found the amount of retracing areas already covered was too repititive for my taste.
The game installed and played on my Windows Professional 2000 OS without any hitches (I did a maximum install to avoid changing discs.) This was a pleasant surprise.
For those of you who played the game through to completion, I congratulate you. I just couldn't bear up under the amount of dialogue required to finish it.
Live by the Golden Rule at all times.
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Re: TLJ = Too Long Jawing for me
#87991
03/29/02 07:48 PM
03/29/02 07:48 PM
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Joined: Nov 2001
Posts: 638 Amarillo, TX USA
Bruce Fielder
OP
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OP
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Posts: 638
Amarillo, TX USA
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The long monologue by the Priest in Arcadia was the beginning of the end for me. Then, when Rolling Man got going, I thought, "That's it - - -I can't take it anymore!" I wonder if my being male had anything to do with it? All that sensitive, introspective talking may appeal more to women than men. Without getting deep into the obvious cliches, I wonder other GB's think about this.
Live by the Golden Rule at all times.
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Re: TLJ = Too Long Jawing for me
#87993
03/30/02 02:24 PM
03/30/02 02:24 PM
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Joined: Nov 2000
Posts: 34,914 United Kingdom
Mad
Sonic Boomer
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Sonic Boomer
Joined: Nov 2000
Posts: 34,914
United Kingdom
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Hi. I have to admit I found TLJ very slow - and really got quite bored at times Gotta have different opinions though, eh Cheers. Mad
Time : The Most Precious Commodity
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Re: TLJ = Too Long Jawing for me
#87994
03/30/02 10:22 PM
03/30/02 10:22 PM
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Joined: Feb 2002
Posts: 1,522 Indiana
Bryansmom
Addicted Boomer
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Indiana
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I loved everything about The Longest Journey, but I do admit that there were times when the dialogue scenes were very, very long. I asked every single question, too, and listened to all of the answers because I was afraid I would miss something. I remember that the first person who really got to me with his long-windedness was the old fisherman, and as my eyes were glazing over, April laid down on the dock and fell asleep! I thought that was hysterical, because I knew that the writers understood how long the dialogue was and they were not afraid to poke fun at themselves. Anyway, maybe you will be in the mood for that sort of game one day and you will pick it up again and decide to finish it. I love Gabriel Knight 3, but I originally stopped playing it because I was just in a slump. I picked it up again after getting a new computer and absolutely loved it. Maybe that will happen to you.
What lies behind you and what lies before you are tiny matters compared to what lies within you. --Ralph Waldo Emerson
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Re: TLJ = Too Long Jawing for me
#87995
04/01/02 12:04 PM
04/01/02 12:04 PM
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Joined: Feb 2001
Posts: 904 Ardsley, NY, USA
Gameman007
Settled Boomer
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Joined: Feb 2001
Posts: 904
Ardsley, NY, USA
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This game is in my top 5 and it's because of the dialogue!! I most enjoy games with heavy character interraction and the more dialogue the better. I feel it helps to really get into the story, provide clues and really get to know the characters and their individual personalities. Hope if there's a sequel, which I hope there is!, there's just as much interraction it's what totally made the game for me. in fact every game in my top 10 had heavy character interaction and dialogue.
Would the oceans be deeper if there weren't any sponges? If the world didn't suck would we all fall off? Currently playing Hitchcock, Syberia, Dark Fall, Byzantine, The Dame Was Loaded and Atlantis 3.
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Re: TLJ = Too Long Jawing for me
#87997
04/02/02 11:12 AM
04/02/02 11:12 AM
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Joined: Dec 2001
Posts: 2,964 San Francisco
fov
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San Francisco
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i don't think being a woman or man has anything to do with it... i'm a girl and found the dialogue interminable. i did finish the game though... started hitting 'escape' to get out of the dialogue, and then skimmed what had been said in April's conversation log.
i read a very interesting thread about this on another BB -- someone was making the point that in a well-written book, details are shown and not told. TLJ's fatal flaw (in my opinion) is that they tell too much without showing it. what was the point of ALL that dialogue at the beginning about april's friends, when her friends didn't really come into play again? if it was important that emma was a slut, the game should have shown this through her behavior. etc.
the swearing didn't bother me -- in fact, when people complain about it, i don't even know what parts they're talking about! the speech patterns just sounded normal to me...
i was not thrilled with the ending, but i am glad i played this game. it was kind of easy, but fun while it lasted.
-emily
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Re: TLJ = Too Long Jawing for me
#87998
04/02/02 01:30 PM
04/02/02 01:30 PM
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Joined: Mar 2000
Posts: 4,229 San Francisco Bay Area, CA
Reenie
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I loved TLJ, for all the reasons mentioned above by Burpee, Bryansmom and GremlinUK. I was offended by the cursing in the beginning, but it rapidly disappeared (as soon as April left the city). I found the long monologues tedious and dreaded having to re-hear them when I needed to check a piece of information. <img border="0" alt=" " title="" src="graemlins/woozy.gif" /> Overall, though, it was never enough to make me want to bail out. I'm glad I didn't. TLJ was one of the best games that year, IMHO. But there are soooo many games out there, Bruce. We have no need to be offended or bored or suffer through a game's bad design anymore. Just pull another game off the shelf. What are you going to play next?
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Re: TLJ = Too Long Jawing for me
#87999
04/02/02 11:55 PM
04/02/02 11:55 PM
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Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
GB Reviewer Glitches Moderator
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GB Reviewer Glitches Moderator
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Joined: Oct 2000
Posts: 40,644
southeast USA
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Originally posted by fov:
I read a very interesting thread about this on another BB -- someone was making the point that in a well-written book, details are shown and not told. TLJ's fatal flaw (in my opinion) is that they tell too much without showing it.
I thought the priest's speech would have been far more interesting if we'd been seeing cut scenes of the things he was talking about instead of obscure carvings on a wall. I wouldn't call the problem "fatal" though, considering how many people liked the game despite the speeches.
what was the point of ALL that dialogue at the beginning about april's friends, when her friends didn't really come into play again? if it was important that emma was a slut, the game should have shown this through her behavior. etc.
I thought a lot of that information about April's friends in the beginning was unnecessary. I got bored with the chat and kept wanting the story to start. It wasn't until I got to Arkadia (where there weren't any characters who used the F word all the time) that I really got interested in the game.
I prefer a game with memorable characters that you get to know, even if the conversations are a little long. But I wish the necessary conversations had been marked differently from the extra ones. Some of the topics really weren't of interest to me and weren't important to the game.
The most interesting thing about Emma was that she made that dragon sculpture. We never found out where or why she got the idea to do that. In spite of all that conversation about her, we really didn't know much about Emma at all.
the swearing didn't bother me -- in fact, when people complain about it, i don't even know what parts they're talking about! the speech patterns just sounded normal to me...
A couple of the characters (Zak and Flipper) talked like people I'd give a wide berth to in real life.
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Re: TLJ = Too Long Jawing for me
#88001
04/03/02 08:04 AM
04/03/02 08:04 AM
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Joined: Nov 1999
Posts: 10,323
gatorlaw
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Joined: Nov 1999
Posts: 10,323
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I have been folowing these comments with great interest - but since I was starting up a replay soon - didn't want to post until I had at least dove back into the game for a bit. Kind of to get my bearings and see if the dialogue annoyed or not.
I didn't recall it being too much the first time and neither did I the second time. One of the things I love about the game is hunting out all the hidden eggs and alternative endings for each chapter. Basically whenever April is given a choice - "work tonight or not?" etc. Whatever you choose results in a diffferent ending for that level.
I am just now moving into Chapter 2. I also had the good experience of playing Journeyman 3 where I chose not to click on Arthur at all - as his comments irritated me at the beginning - so I just ignored him. The replay I clicked on him every time he lit up and what a varied game experience.
I viewed the dialogue trees as precisely that. You don't lose the option to go back during the chapter if you choose and ask the character a question that you skipped. In fact IMHO, most conversations are like the ones in the old Lucas Arts games and Journeyman 3's Arthur commentary. They are there if you want to hear them but not game essential. A great example is April's conversations with Charlie and her boss. The first question about Cortez is all you need. The rest is up to you. I always found it fairly straightforward about what info you really needed to get from a person. You were looking for Cortez - so that was all you really needed. You needed your paycheck - so I just asked him for the money, gave him the time sheets and instead of chatting went straight for it and quit - getting him to cough up the bucks. So for the most part - you really don't have to listen to or ask all the questions. If stuck - and you will figure out most times why - then go back and ask what you missed. Just a suggestion - as this game is indeed a long journey not just into the plot but into the growth and discovery of a young girl - April. And it is a jpurney that grows on you. By the end - like others - I really cared about these characters. I thought Charlie was such a love,I wish I had a warm hedonistic friend like Fionna and I really want to know the rest of April's story.
I count it highly on my game list and definitely in my top 5.
Laura
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Re: TLJ = Too Long Jawing for me
#88003
04/04/02 08:19 AM
04/04/02 08:19 AM
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Joined: Jan 2002
Posts: 13,453 Texas
nickie
Grand wizard of high mucky muck
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Grand wizard of high mucky muck
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Texas
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Isn't it interesting how different our likes and dislikes, and perspectives on games are? I enjoyed the dialogues, much more interesting to me than a puzzle, and I never noticed the swearing! I don't swear myself, so you'd think I would notice, but I was so totally immersed in April's world that everything just flowed by. It seems to me in retrospect that the writer was trying to show how less than ideal the real world was for April, and employed devices to heighten the difference.
"How could drops of water know themselves to be a river? Yet the river flows on." - Antoine de Saint-Exupéry
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Re: TLJ = Too Long Jawing for me
#88004
04/06/02 12:08 AM
04/06/02 12:08 AM
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Joined: Nov 1999
Posts: 10,323
gatorlaw
Adept Boomer
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Adept Boomer
Joined: Nov 1999
Posts: 10,323
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Nickie, I have just finished my replay and I agree. Other than the one dialogue with the priest - the dialogue flew by. I will have to say that for this gamer - the replay was twice as great as the original play. I have recently replayed Gabe and Tex. I now have to say that TLJ is for me the greatest game I have ever played. This time around I was no longer focused on beating the game - Did that 2 years ago. I just wandered, roamed and reveled in the plot, the perfect voice overs, the characters that were so real that I almost miss them and those amazing worlds. All those incredible and varied places in this journey. At the end - I was stunned all over again - maybe even more so and I thought of all the questions I still had - and fretted that there had to be at least one sequal. Well I suppose you can tell I am a fan - but I do think that those who gave up on the game - and I do understand why. well perhaps if possible you should dig deeper into this game - because there is so much to it, that at the end - it would be hard for me to think that most, if not all, would take away some worthwhile degree of pleasure from experiencing this journey. Laura
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Re: TLJ = Too Long Jawing for me
#88005
04/11/02 04:56 PM
04/11/02 04:56 PM
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Anonymous
Unregistered
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Anonymous
Unregistered
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Ouch. I pity you guys who sat through some of those conversations. Just turn the subtitles on. When it gets tedious, skim the paragraph and tap escape to skip to the next. You usually only need to glance at the line for a second to tell whether it's important or not.
It's such a good game, but if it didn't have this feature it might have driven my insane.
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Re: TLJ = Too Long Jawing for me
#88006
04/27/02 11:26 AM
04/27/02 11:26 AM
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Joined: Mar 2002
Posts: 1,565 Pennsylvania, USA (left my bel...
mszv
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Pennsylvania, USA (left my bel...
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There was too much swearing in the game? I'm glad some other folks didn't think there was too much swearing! I thought there was a "little" swearing, but that was fine with me, I barely noticed it. Hmmm, what does that say about me?
I loved the game, but I did think those conversations went on and on and on! On a positive note, at least I managed to get all the subtext and background info you are supposed to get in a game, since I had to listen to all that talking. I'm so bad at that part in some games where you find a 200 page book (I'm exaggerating but not by much), you open it, and you are supposed to read it all to find the clue on page 145! Nooooooooooo! If it's in some supplementary step, I can't always bring myself to do it, unless it's really short.
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Re: TLJ = Too Long Jawing for me
#88009
04/30/02 03:55 AM
04/30/02 03:55 AM
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Joined: Mar 2001
Posts: 347 Stockholm, Sweden
pernilla
Settled Boomer
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Posts: 347
Stockholm, Sweden
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Sorry to be late for the discussion... Before I read this I thought I was quite alone in not being a fan of TLJ. What I remember most is the endless waiting for April to job from one end of the screen to the other. A complete waste of my time, I can't understand why they implemented a "run" feature when in fact she only jogged at a slow pace (better to implement the sprint option like inte Simon 3D). Small things like that puts me off the game. What really bothered me was the language. Not the swearing (it there was any?) but the translation. I played the Swedish version, but sometimes it seemed to me they hadn't used a Swede to translate the manuscript. It was most obvious with the landlady. I guess in the English version she says "Honey" all the time, which I think is very American, but you really can't translate it into Swedish the way they did. We don't go around saying "honey" (Swedish: "Raring") like that. The story didn't really catch my interest either, it was mostly a game to beat and nothing more. I also found it to be very linear. I was trying to trade it before but now I've decided to introduce it to my mother. (I tried to show her Myst but she didn't get the idea.) I always play with subtitles, like Quaro suggested, so I was able to fast-forward most dialogue which is good since I'm not a game dialogue person. I like puzzles. Basically, what I'm trying to say is that the game was good, but nothing special. It held no magic like Riven or DoTT. Pernilla
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Re: TLJ = Too Long Jawing for me
#88010
11/04/02 06:51 AM
11/04/02 06:51 AM
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Joined: Sep 2002
Posts: 594 Oslo, Norway
Carolin
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Oslo, Norway
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It's bad that the svearing is so overdone in the english version. In the norwegian part the foul-mouth is rather toned down and not very unsetling.
I haven't lost it, I just can't find it....
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Re: TLJ = Too Long Jawing for me
#88011
11/05/02 11:07 AM
11/05/02 11:07 AM
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Joined: Jan 2002
Posts: 13,453 Texas
nickie
Grand wizard of high mucky muck
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Grand wizard of high mucky muck
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Texas
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I had not come back to this thread in a while, but wanted to once again say that Laura's comments made me want to play this game again.I no doubt will appreciate TLJ even more the second time around, when I am not so focused on completing it, rather than just savoring it.
"How could drops of water know themselves to be a river? Yet the river flows on." - Antoine de Saint-Exupéry
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Re: TLJ = Too Long Jawing for me
[Re: Bruce Fielder]
#469218
03/01/09 01:10 PM
03/01/09 01:10 PM
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Joined: Feb 2009
Posts: 37
davech1987
Shy Boomer
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Shy Boomer
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Posts: 37
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i just got to chapter 3 and love this game , i will admit some parts mainly the preiest and cortez the dilog is very very long but overall very good game also i know alot of people have mentioned there dislike for the F word being used too much i have just started chapter 3 and i have heard the F word about 3 times and b**tard used prob same i dnt think the swearing is used as much as people made out to be , and i know sum parts have long diolog but if you really wanted you can end the conersaion str8 away bye picking the good bye option lol
Last edited by davech1987; 03/01/09 01:14 PM.
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