Re: Might & Magic VIII
[Re: Mad]
#871719
03/03/13 05:41 PM
03/03/13 05:41 PM
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Joined: Mar 2002
Posts: 876 Kentucky
Kayc
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Thanks Smiley, I haven't used that spell yet but I sure will try it out. I keep forgetting that the Dragon has other spells too. Don't think I've tried any of the other ones. Mad, I haven't use the jump scrolls yet. My air magic person has the spell in his book to use. Look up and see the hole that is just a little darker and bigger. Then you stand under it and use the jump spell. When you jump up, use the forward key at the end of the jump. May take you a few times to get it right. The scrolls probably work the same way if you click it on the person. It happens fast.  I always use the turn combat. Some people don't, it's whichever way you want to play. I'm doing other things to try to get a little stronger before going back into the Fire Plane again. Hi Looney! 
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Re: Might & Magic VIII
[Re: Mad]
#871725
03/03/13 05:58 PM
03/03/13 05:58 PM
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Joined: Apr 2004
Posts: 48,908 Alabama
looney4labs
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Hiya Kay Jump  I am the worst jumper in the world.  Mad
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Might & Magic VIII
[Re: Mad]
#871990
03/05/13 07:24 AM
03/05/13 07:24 AM
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Joined: Nov 1999
Posts: 1,845 Leavenworth, KS
Barb
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Hi Mad, Jump just throws you up in the air. You have to push the forward key to go forward in the air. Like Kay said, it might take a little practice to get it right. If your necro has air magic, he should be able to cast jump.
I don't think I ever did the Naga vault.
"Christof, do not play with thy food. 'tis unseemly".
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Re: Might & Magic VIII
[Re: Barb]
#872094
03/05/13 04:18 PM
03/05/13 04:18 PM
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Joined: Nov 2000
Posts: 35,349 United Kingdom
Mad
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Hi Barb  I'd better check if he does have the JUMP spell !!  But thanks for the tip on jumping. I'm pretty sure the Wasp Nest will be too difficult for me right now but I wanted to give it a go as I expect the Naga Vault will be tough also. It's probably just going to be a case of "where would I like to die the most" ?? Cheers. Mad 
Time : The Most Precious Commodity
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Re: Might & Magic VIII
[Re: Mad]
#872109
03/05/13 05:04 PM
03/05/13 05:04 PM
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Joined: Mar 2002
Posts: 1,214 Scanian Provinces
Smiley456
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While the Naga Vault might be tough (not much space to avoid the Naga attacks). Plane of Earth is way tougher considering how much damage the Earth Elementals can deliver. So having a high level party is recommended before giving those two places a try.
Last edited by Smiley456; 03/05/13 05:05 PM.
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Re: Might & Magic VIII
[Re: Smiley456]
#872118
03/05/13 05:56 PM
03/05/13 05:56 PM
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Joined: Nov 2000
Posts: 35,349 United Kingdom
Mad
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Sounds ominous and I'm scared enough already, Smiley456 !! 
Time : The Most Precious Commodity
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Re: Might & Magic VIII
[Re: Mad]
#872193
03/06/13 06:17 AM
03/06/13 06:17 AM
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Joined: Nov 1999
Posts: 1,845 Leavenworth, KS
Barb
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Tired of dying already, Mad?  Your necro might need air magic to expert to use jump, and master or grandmaster to use Invisibility and Fly, but both those spells are invaluable. I have all 3 dragons now, and it's MUCH easier.
"Christof, do not play with thy food. 'tis unseemly".
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Re: Might & Magic VIII
[Re: Mad]
#872199
03/06/13 07:49 AM
03/06/13 07:49 AM
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Joined: Mar 2002
Posts: 876 Kentucky
Kayc
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Hi all, Barb, when using three dragons, how do you open chests, repair, heal and other things that your party need? I can't even get one more dragon. Sure would like to have at least two. 
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Re: Might & Magic VIII
[Re: Mad]
#872218
03/06/13 09:31 AM
03/06/13 09:31 AM
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Joined: Nov 1999
Posts: 1,845 Leavenworth, KS
Barb
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Your party should be good enough to get the 2nd dragon - Brimstone, in Yaardrake's Cave in Shadowspire (you need Fly to get up to it.) I was level 28, I think. You can get the 3d dragon, Duroth, in Regna after you sink the Regnan fleet. I don't have a problem with repair, pick locks, etc. I have enough gold I can just go to a shop or a temple for what I need. If I have to open a chest, my party has enough HP to stay alive if it blows up. I had to drop my second necro to get Duroth, but he's worth it. Good luck!
"Christof, do not play with thy food. 'tis unseemly".
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Re: Might & Magic VIII
[Re: Kayc]
#872326
03/06/13 09:07 PM
03/06/13 09:07 PM
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Joined: Nov 2000
Posts: 35,349 United Kingdom
Mad
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Barb  I think I've now got to "expert" with all the magic skills my party has. Not had time to play since I last posted here though so can't lay claim to any more progress just yet 
Time : The Most Precious Commodity
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Re: Might & Magic VIII
[Re: Mad]
#872454
03/07/13 12:11 PM
03/07/13 12:11 PM
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Joined: Nov 1999
Posts: 1,845 Leavenworth, KS
Barb
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You're doing great, Mad. Now you just have to get your MUs promoted so they can get Master and Grandmaster!  I got Fred promoted to Priest of the Sun & he can heal the whole party at once. Your necros will become Liches. That's one of the hardest promotions, I think. Kayc, did you get Brimstone?
"Christof, do not play with thy food. 'tis unseemly".
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Re: Might & Magic VIII
[Re: Mad]
#872469
03/07/13 01:19 PM
03/07/13 01:19 PM
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Joined: Mar 2002
Posts: 876 Kentucky
Kayc
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Hi Barb and Mad, Barb, I got Duroth from Regna in Old Lorb's cave after sinking the Regnan fleet. I'm doing great now. I have Brimstone waiting at the Adventurer's Inn in Ravenshore. Mad, Your moving up and doing good.
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Re: Might & Magic VIII
[Re: Mad]
#872637
03/08/13 08:29 AM
03/08/13 08:29 AM
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Joined: Nov 1999
Posts: 1,845 Leavenworth, KS
Barb
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One healer, one necro, 3 dragons - you should have room for them all. That's what I have right now.
"Christof, do not play with thy food. 'tis unseemly".
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Re: Might & Magic VIII
[Re: Mad]
#872648
03/08/13 10:15 AM
03/08/13 10:15 AM
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Joined: Nov 1999
Posts: 1,845 Leavenworth, KS
Barb
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Ah, I see. I never played with a troll. Does he know any spells? The first time I played, I started with a minotaur. It didn't take long to realize that was a mistake! I do think a necro is the best.
Maybe you should drop Ithilgore for Brimstone. He's a little better fighter, I think.
"Christof, do not play with thy food. 'tis unseemly".
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Re: Might & Magic VIII
[Re: Mad]
#872718
03/08/13 05:04 PM
03/08/13 05:04 PM
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Joined: Apr 2004
Posts: 48,908 Alabama
looney4labs
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Barb, what was the problem with the minotaur?
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Might & Magic VIII
[Re: Mad]
#872738
03/08/13 08:02 PM
03/08/13 08:02 PM
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Joined: Nov 1999
Posts: 1,845 Leavenworth, KS
Barb
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He had NO magic & was pretty much useless! He was a pretty good fighter, but a dragon is much better.
"Christof, do not play with thy food. 'tis unseemly".
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Re: Might & Magic VIII
[Re: Mad]
#872792
03/09/13 07:54 AM
03/09/13 07:54 AM
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Joined: Mar 2002
Posts: 876 Kentucky
Kayc
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Hi all Barb, that sounds just like my Troll. No magic, only great to start out with. Ithilgore is my best fighter. I put a lot of points into Dragon Ability. He's even better than Duroth. I have to give Duroth's more Dragon Ability. So, I guess I'll just stick with the two of them.  Finished the game. Was nice playing an oldie again. Barb, you were right, my troll wore a couple rings to help disarm, and chests weren't a problem.
Last edited by Kayc; 03/12/13 06:41 AM.
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