You
are waked by the crow and find yourself in the middle of the sea.
Talk
to Crow and ask him to search for an island.
When
he is gone a head appears in the water.
Try
to talk to it and touch it.
You
are drawn into the sea and taken to a strange room where you are able to
breathe.
Look
at all the drawings on the wall. You learn a lot from them.
To
be able to breathe in the water, you are supposed to eat one of the blue
polyps on the wall.
To
be able to talk to the mer-people, you have to find a black pearl, dip
it in a mixture of blood and green stuff to get a golden pearl and eventually
eat the golden pearl.
Only
polyps are available in the room
Take
a BLUE POLYP from the wall and eat it.
Exit
the room and swim to the city.
In
the big room try to talk to the creature. You cannot understand the language.
Try to take the spear on the wall.
The
creature sounds angry and you decide to leave the spear alone.
Look
at the GREEN STUFF around the walls. Can it be the green stuff you need?
Take some.
Swim
back to the bubble and look around.
Look
at the big SHELL outside. Open it and look inside. There is a BLACK PEARL.
Take it
Enter
the Bubble.
Use
the PUSH PIN with yourself to get some blood.
In
the inventory combine the GREEN STUFF and the blood.
Than
combine the BLACK PEARL with the mixture and you get a GOLDEN PEARL.
Eat
it. Now you should be able to talk with the people here.
Return
to the city.
Talk
to the creature and you'll learn she is the queen of the maernum-people.
Before
leaving take the CRYSTAL from the niche in the wall and show it to the
Queen.
You
are allowed to take it.
Swim
back to the breathing house. To the left of the screen, you see some seaweed.
Look
at it, then take it. You will find another CRYSTAL. Pick it up.
Look
at and take the seaweed once more.
Now
you find the entrance to a cave. Enter the cave.
On
the floor you see two more crystals.
Take
them. Look at the altar and you'll get a close up.
There
are four blue holes where you shall place the crystals.
They
are marked with the symbols, Harpoon , Water, Fish and Mountain.
Look
at the crystals. They are marked with the same symbols, three on each.
You
have to place the crystals so that the symbols on their sides are pointing
towards the same symbols on the altar.
You
can do this with trial and error but if you want the full solution here
it is.
Put
CRYSTAL 1 on the place marked Mountain and turn it so that Fish points
to Fish and Harpoon to Harpoon.
(The
turning symbol is in the mouth's place).
Put
CRYSTAL 2 on Water and turn it so that the symbols point to their equivalents.
Put
CRYSTAL 3 on Fish and CRYSTAL 4 on Harpoon and arrange them properly.
Now
you have to turn the inner circles. On them you find symbols that are the
opposites to the first symbols.
Look
at the symbols to get their names.
Turn
the circles so that they are placed beside their opposites in the outer
circle.
Put
Fire beside Water.
Put
Bird beside Fish and
Maernum
beside Mountain.
The
pot is already in the right place beside the Harpoon.
The
cave is lit with a blue light.
Look
at the drawings on the walls. You learn about the history of the Maernum
people.
Return
to the city and talk to the Maernum queen. She will follow you to the old
Temple.
When
you are back in the city she gives you the SPEAR and tells you to kill
a snapjaw.
Return
to the bubble, then swim to the right and you'll reach the shipwreck.
When
you try to enter a bid Snapjaw appears.
Use
the SPEAR from the inventory on the SNAPJAW. Wait until you see it blinking,
then click.
When
the Snapjaw is dead look at it and take a TOOTH, than enter the shipwreck.
Take
the TALISMAN, and return to the queen.
Give
her the TOOTH and the TALISMAN.
Talk
with her.
Return
to the Temple. Look at the wall. You see a symbol similar to the one on
your talisman
Use
the TALISMAN on that symbol. A niche opens. Look in it and take the STONE.
Look
at the stone. It is only one half of the stone you need. Where is the other
half?
Return
to the queen and give her the stone.
You
will be taken to Alais and the chapter ends. |