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Active Threads | Active Posts | Unanswered Today | Since Yesterday | This Week
GARDEN OF PUZZLING DELIGHTS
38 minutes ago
17. howdy doody wave
2 3 more...
MIXED BAG
44 minutes ago
Good morning, Danish, Donuts and Bagels in the Break Room. Grocery shopping for our Labor Day BBQ burger we're having on Sunday. Enjoy the day and hug someone. hug hearts
10 79 more...
GARDEN OF PUZZLING DELIGHTS
7 hours ago
1. re gat ta wave good evening soot
8 30 more...
CASUAL GAMES
10 hours ago
That's good, Tally Ho! Are you playing Artifact Seekers or no?
210 6,813 more...
ADVENTURE GAME DISCUSSIONS
10 hours ago
I have only encountered one other person and I don't recall subtitles. There is nowhere in the 'menu' page to choose or toggle them either.
I will come back to you next time I encounter someone.
7 65 more...
GARDEN OF PUZZLING DELIGHTS
12 hours ago
Well done, both of you! wave
9 33 more...
ADVENTURE GAME DISCUSSIONS
12 hours ago
Thanks Ana!
2 11 more...
CASUAL GAMES
Yesterday at 10:19 PM
Thanks, ob. flowers
6 46 more...
MIXED BAG
Yesterday at 07:56 PM
Lex, I much prefer a physical book but honestly, unless it's a full-size paperback (as opposed to a little trade paperback) or a hardcover, I can't read the type any more, even with reading glasses. So sadly, I am mostly reading on Kindle.

Oldbroad, it's hard to part with stuff sometimes. I've had to force myself to get rid of things that have memories attached but otherwise serve no purpose. And I hate clutter. It makes me feel antsy.
59 1,222 more...
MIXED BAG
Yesterday at 04:56 PM
Starship

Starship is a fully reusable super heavy-lift launch system developed by SpaceX to carry crew and cargo to Earth orbit, the Moon, Mars, and beyond. Standing over 400 feet tall, it is the most powerful launch vehicle ever developed


Key Components

Super Heavy Booster

Starship (Spacecraft)

The booster and spacecraft are transported from production to the launch pad by "Self-Propelled Modular Transporters (SPMTs). Both stages are designed to return to Earth and land back at the launch site for reuse


SpaceX Starship

What Life Inside The SpaceX Starship Will Be Like - There are a few renderings all have the same design/idea

Starship is in its early stages of development with hundreds of test flights to come before crew ready to Mars


These videos are very good:

Test Like You Fly

Critical Path


NSF Update

Starbase Live


Next - Orbital Launch and Integration Tower(OLIT)
72 2,332 more...
MIXED BAG
Yesterday at 04:54 PM
Have a wonderful day maggsie.
14 60 more...
CASUAL GAMES
Yesterday at 04:49 PM
thumbsup Thanks Marian.
3 44 more...
ADVENTURE GAME DISCUSSIONS
Yesterday at 03:06 PM
ASH Games Publisher Sale on Steam ends 9/9

GOG's ASH Games discounts end 9/10

EPIC's End of Summer Sale ends 9/17


Steam Events Running
184 10,032 more...
ADVENTURE GAME HINTS & HELP
Yesterday at 02:20 PM
I would also suggest a video walkthrough on YouTube. There are some good ones for this game.
5 25 more...
GARDEN OF PUZZLING DELIGHTS
Yesterday at 12:52 PM
Hi Remi ... nice finish ... have a great day wave
26 89 more...
GARDEN OF PUZZLING DELIGHTS
Yesterday at 11:34 AM
Which rounds it off very nicely. Thanks folks! smile
19 99 more...
GARDEN OF PUZZLING DELIGHTS
Yesterday at 11:28 AM
Hi Michele, thanks.
15 51 more...
GARDEN OF PUZZLING DELIGHTS
Yesterday at 10:57 AM
Good for you, Lex! Prepare to start dreaming about solving puzzles. lol
16 190 more...
ADVENTURE GAME DISCUSSIONS
Yesterday at 09:45 AM
thumbsup flotsam and Draclvr. smile
4 32 more...
MIXED BAG
Yesterday at 09:44 AM
That is a great score on the Ride or Die series Ana.
201 20,412 more...
THE DARKSIDE (RPG's, ACTION & MORE)
09/02/26 08:41 PM
GOG's Back To School Sale ends 9/10

Steam is running a PVE Survival Crafting Fest - ends 9/7

EPIC's End of Summer Sale ends 9/17


Steam Events Running
374 67,440 more...
MIXED BAG
09/02/26 08:40 PM
Time for a new gathering place! Come check out the new thread Here.

See you there!
538 10,281 more...
GARDEN OF PUZZLING DELIGHTS
09/02/26 08:21 PM
Elementary, my dear Sherlock. Well done! ===[***CDM***]===
280 17,075 more...
BOOMER REVIEWS
09/02/26 08:07 PM
[Linked Image]


It's been 22 years since Alida graced our screens, the product of a single multimedia artist by the name of Cos Russo. Set on a guitar shaped theme park island built off the coast of Australia, I remember it as a challenging 'world' to experience, rather than just being a game to play (think Riven). The boxed copy remains in my collection.

Cos is just up the hill from me, in the southern highlands of New South Wales whereas I am on the coast. I mention it only because it's cool to be playing a local product.

Absolution casts you in the role of a possible saviour, asked by the island's creator to overcome the Entropy that has ripped the island apart. Bits and pieces remain, places you can visit if you can program the hoverflyer correctly.

Played in the first person, it looks and sounds a treat. A 3D world in which you have complete freedom of movement, the smallest details are meticulously crafted. Watch and listen to the small birds that dog your footsteps in the mangrove location as an example, or observe the manta rays in a different place, present for no other reason than to embellish the environment. Music is sparingly used (which is how I like it), the ambient sound and the various effects providing most of the aural landscape.

While much of each setting is still, there is sufficient movement throughout to ensure it doesn't feel sterile - banners billow, the sea ripples, birds flit about. Then there are the cutscenes, genuinely impressive when involving a 'ride.' The hoverflyer is the first example.

I have met one other character to date, a live-action full motion video image inserted into the environment (think Riven again). I expect to meet more given what I have been told.

I am just over 3 hours in and have arrived at my fifth location, very pleased with myself for having programmed the hoverflyer thus far (there is more to be done). The first two locations are limited in scope and puzzling, helping you settle into the game, but with a progressive escalation that builds on what came before. The third location is where things begin to open up, both in terms of where to explore and the puzzles involved. Plus, there is the joy of getting around in the tree canopy, about which you can discover more for yourself. This broader canvass is present in my current location; puzzles being solved leading to more puzzles to be solved.

Bringing power to machinery has been a recurring theme.

The cursor is not present all the time, appearing when you position your point of view over an item of interest. A small golden arrow, it might also appear as a magnifying glass when you can pull into or out of an item (e.g., look through a telescope, enter the hoverflyer). WASD moves you around, the mouse rotates your view, and left-clicking or using the keyboard interacts with the world. You can save at will to one of two save points and the game saves automatically, seemingly on exit.

My pen and paper remain at hand, covered thus far in scribbles relating to the hoverflyer codes, but with drawings about puzzles still undone. I expect to be making many more notes.

A release date is to be announced, and while I confess it is playing to my preferences, so far Absolution is hitting all the right notes.
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ADVENTURE GAME DISCUSSIONS
09/02/26 05:44 PM
Very good to know, GamingPhreak. wave
26 1,665 more...
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