16 minutes ago
Hi everyone! After years of loving and playing adventure games, I finally created one of my own. I’m excited (and honestly a little nervous) to finally share it here. Crimes that defy logic. Evidence that should not exist. A third-person point-and-click adventure about a special police unit investigating seemingly impossible cases - where the key question is not who did it, but how it could possibly have happened. The game is free to play. A detailed description, images, trailer and a download link for the game, can be found at the link below. Link to the Impossible Crimes Unit page[img] https://ibb.co/svXXMRzP[/img]
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29 minutes ago
George Shelley--Think content the greatest wealth.  good morning soot
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32 minutes ago
Good afternoon Boomers.
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39 minutes ago
Thank you Ana, good to see this one release
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51 minutes ago
Thanks, Koala!
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2 hours ago
You can download Artifact Seekers Season 3 Collector's Edition here.Have you ever dreamed of fame and glory? Now's your chance! Welcome to Artifact Seekers — the ultimate reality TV competition where every move plays out in front of millions! Travel through stunning locations, chat with colorful characters, and put your puzzle-solving skills to the test.
With others vying for the spotlight, you’ll need sharp instincts, relentless perseverance, and a lot of heart to win over the audience. Every challenge is a new opportunity to earn stars and shine! Are you ready for your close-up?
Step into the spotlight and compete for the hearts of millions! Explore stunning locations and collect morphing objects! Challenge yourself with 9 bonus mini-games! Earn stars and unlock achievements as you play! Happy gaming!
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3 hours ago
Thanks Joan.
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12 hours ago
Thanks silverspook! I'll add it to my wishlist!
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Yesterday at 10:58 PM
Well done, all!
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Yesterday at 10:18 PM
Good Night, Irene by Luis Alberto Urrea What a ride. I finished this book last night and have to say, I don't know that I have been as overwhelmed by as book as I was with this one. From the blurb... In 1943, Irene Woodward abandons an abusive fiancé in New York to enlist with the Red Cross and head to Europe. She makes fast friends in training with Dorothy Dunford, a towering Midwesterner with a ferocious wit. Together they are part of an elite group of women, nicknamed Donut Dollies, who command military vehicles called Clubmobiles at the front line, providing camaraderie and a taste of home that may be the only solace before troops head into battle.
After D-Day, these two intrepid friends join the Allied soldiers streaming into France. Their time in Europe will see them embroiled in danger, from the Battle of the Bulge to the liberation of Buchenwald. Through her friendship with Dorothy, and a love affair with a courageous American fighter pilot named Hans, Irene learns to trust again. Her most fervent hope, which becomes more precarious by the day, is for all three of them to survive the war intact.
Taking as inspiration his mother’s own Red Cross service, Luis Alberto Urrea has delivered an overlooked story of women’s heroism in World War II. With its affecting and uplifting portrait of friendship and valor in harrowing circumstances, Good Night, Irene powerfully demonstrates yet again that Urrea’s “gifts as a storyteller are prodigious” (NPR).
I have heard some of the stories of the Red Cross women, but didn't know about the Clubmobiles and the Donut Dollies. "Don't call me Dolly!" They followed the front lines of battle in Europe in WWII setting up their trucks to serve coffee and donuts to war weary GI's. The author includes a picture of his mother with her Red Cross crew and I just couldn't stop looking at it. The afterword by the author nearly brought me to tears.
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Yesterday at 08:14 PM
Thanks, Marian!
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Yesterday at 07:53 PM
Plenty of time for more entries. I'll post the winner on Sunday.
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Yesterday at 07:31 PM
That's a wrap
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Yesterday at 05:17 PM
I have no idea. I can't even remember how long it was before I was able to continue, although I remember that it did or I probably would never have finished the game (unless I had asked my son to help me with it). I found this page which shows the solution, although I am sure you have looked at plenty of similar things already. And there is a video here on YouTube. The worst puzzle for me was the balcony door lock puzzle in Shadow at the Water's Edge.
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Yesterday at 02:09 AM
Thank you, BET 🙂
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05/05/26 11:14 PM
Thanks Marian! I'll take a look.
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05/05/26 10:56 PM
Thank you Sheriff Fingers crossed
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05/05/26 04:26 PM
Thanks SD.
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05/05/26 12:37 PM
Thanks Ana, definitely on my to buy list !
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05/05/26 01:30 AM
Thanks, flotsam !! (And Draclvr.)
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05/04/26 11:27 PM
 everyone.
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05/04/26 10:45 PM
Finally someone mentioned MAZES!
They are a pet peeve. Normally they have nothing to do with the plotline, and are simply used to artificially extend gameplay. Manuals are mentioned. I can live without them so long as there is a Prologue or similar on-screen device that provides instructions as to how various keystrokes are used in the game. Pixelated games. Unless the game is really good, it is a deal-breaker. (Currently playing Kathy Rain: Soothsayer, and that is about the level of pixelation I will tolerate. Lack of the ability to do manual saves is a deal-breaker. Inventory that can't be used as expected. E.g. I need to break a pane of glass and I have a hammer in inventory ... but NO! I have to find a rock for that task.
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05/04/26 05:25 PM
Glad you got it figured out.
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05/04/26 04:05 PM
Thanks Marian!
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05/04/26 03:25 PM
Meet Riki, a would be truthmeister whose main strength is huggability. Not at all hard-boiled, nonetheless she is dispatched by the counic of rulers to investigate what occurred in the Kingdom of Knotgud. A creature called a Booglo has destroyed the castle, and the newly coronated king lies within. Other things are afoot, but the question about the Booglo remains - who summoned it? Armed with a Scroll of Truth, on which only the truth can be written, Riki is dispatched to seek answers. The game uses a 2D cartoonish animation style and is entirely point and click. You talk to other characters to learn information, which will put conversation topics in your index as well as build your vocabulary of relevant words. You use the conversation topics to learn more, and the vocabulary to complete fragmented statements on your Scroll. You will also accumulate lesser mysteries as you go. You read everything (there is no spoken word) and it is very wordy. A soundtrack accompanies things, and there are no manual saves. Based on the 35 minutes I have played so far, completing the statements on the Scroll seems to be a key component. Click a mystery and then drag to words that complete the statement. Presumably if you haven't investigated or interrogated sufficiently, the relevant word/s won't be available. It's a bit like an interactive comprehension test. According to the Steam page I will acquire a crystal ball that will enable me to see the past, get into tiny spaces with all-purpose-rats, and use an enchanted cat to smell the different colours of magic. All of that adds to the fairytale feel of things. It isn't really my thing, but it might be yours.
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