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Active Threads | Active Posts | Unanswered Today | Since Yesterday | This Week
MIXED BAG
6 minutes ago
I just got back from a three-hour dance jamboree. Loads of fun. I can't believe how much my stamina and agility have improved in just a few months.
271 4,307 more...
CASUAL GAMES
2 hours ago
Thanks, Marian!
2 25 more...
GARDEN OF PUZZLING DELIGHTS
3 hours ago
All looks good! wave
10 30 more...
MIXED BAG
3 hours ago
Very sad to hear this. I did not know Mary. My thoughts go out to the family and hope they find piece in her passing
18 166 more...
GARDEN OF PUZZLING DELIGHTS
4 hours ago
Sit Lassie is the one. Yes for #15
33 136 more...
GARDEN OF PUZZLING DELIGHTS
5 hours ago
6. um brel la 😊
7 18 more...
CASUAL GAMES
5 hours ago
Glad to hear it. A nice surprise!

I just looked up Arcanesium on Big Fish. smile
254 8,901 more...
MIXED BAG
5 hours ago
Dragon's Crew 13 docked with the ISS 8 hours after launch, the fastest any crew has docked with the ISS. Dragon is entirely autonomous. If need be astronauts can take control of Dragon. There are 4 lasers* and 8 thrusters under Dragon's nose cone which keep it aligned with ISS' docking port. You can see them working bottom right on the screen

*DragonEye LIDAR: This is a laser-based navigation and range-finding sensor (Light Detection and Ranging) used for autonomous rendezvous and docking with the International Space Station

Here is the docking, the crew entering the ISS and their arrival comments - Docking Timeline: - Nasa's SpaceX Crew-13 Arrival & Welcome Remarks

1:13:40 - Docking explained while approaching ISS

1:27:10 - Explaining continues getting first view of Dragon approaching the ISS

1:34:15 - Approaching way point hold 2. Views inside and out

1:40:15 - Go for docking

1:44:00 - Docking

2:47:10 - Pressurizing between Dragon and the ISS. Once reached hatch opening begins

4:23:10 - Welcome aboard. Crew enters the ISS

4:25:30 - Celebration/Comments

**

1:39:20 - Dragon Crew 12 craft docked below. They arrived at the ISS on Feb 14th, 230 days ago, and are scheduled to come home Oct 21st 2026

Crews come and go relieving others bringing new science tech sometimes on Russia's Soyuz rocket. The Crew 13 mission is bringing several key technologies, science payloads, and diagnostic tools to the International Space Station to advance deep-space exploration and improve healthcare on Earth


Russia's Soyuz Spacecraft

Russia launches NASA astronaut and 2 cosmonauts to the ISS - Soyuz Details and Launch. Launch 35:40 - 4 min to launch
93 3,291 more...
THE DARKSIDE (RPG's, ACTION & MORE)
6 hours ago
Definitely brutal, hagatha, if level 17 is required to kill a couple of Snappers ?? 😯

But glad you’re enjoying yourself 🙂
51 933 more...
ADVENTURE GAME DISCUSSIONS
10 hours ago
Thank you, flotsam. Sounds like a nice experience 👍

(Thanks also Draclvr.)
6 39 more...
GARDEN OF PUZZLING DELIGHTS
Yesterday at 11:40 PM
And that's a wrap! wave
14 51 more...
ADVENTURE GAME DISCUSSIONS
Yesterday at 09:52 PM
I certainly am. Just taking a break after having finished the first game. smile
118 3,233 more...
ADVENTURE GAME DISCUSSIONS
Yesterday at 09:15 PM
Very cool, thanks Ana
5 36 more...
BOOMER REVIEWS
Yesterday at 08:36 PM
[Linked Image]


I am not terribly far into this, but real life has prevented me getting any further for the moment, so I thought I should share my initial impressions.

To quote the Steam page, "A boy went missing. A village drowned. And somehow you can reach into the past."

It has been a gentle, even peaceful experience so far, all of it occurring under water. As Mora, you are exploring the sunken ruins of her village following the fish you can summon to help guide your endeavours. I confess to having not done terribly much more at this stage than languidly swim about and settle into things, but it is all rather serene. The view of my forearms as they swim me around just adds a little something.

The game says you will "unlock portals to the days before the flood," and I have found a number of these. These are the Echoes, memories if you will, and they will no doubt flesh out what went on and perhaps assist in what is to come. As the game tells you, the lake remembers.

Throughout the game you will gather 'fragments,' whispers of the past which relate to the echoes. How they relate you can find out for yourself.

Activating a portal plays out as a cutscene, one in which you can both see and hear the participants. You might also be present in these scenes. And how the game plays out is apparently in Mora's hands.

The game uses both the keyboard and mouse, and while using the inventory is a little fussy, it's a small thing. There is spoken word, as well as a soundtrack and ambient sound, and a watery, colourful vista. Movement is completely free, and I don't think I have played a game where swimming is the primary means of getting around. It is rather soothing.

You can save whenever you like by exiting the game, and it utilises a single save point. Just hit continue in the start menu to pick up where you left off.

I am currently exploring the family home, trying to find the objects necessary to enter my old bedroom. I can take my time, because as the GB announcement said, there are no timers or dangers waiting around the next corner, just a quiet world full of secret places, lost belongings and stories waiting to be found. Which sounds enticing and is certainly consistent with my experience to date.
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ADVENTURE GAME DISCUSSIONS
Yesterday at 07:19 PM
thumbsup
203 10,952 more...
CASUAL GAMES
Yesterday at 07:18 PM
Thanks, Orion! wave
1 58 more...
ADVENTURE GAME DISCUSSIONS
Yesterday at 06:57 PM
Thank you, BET 🙂
4 28 more...
ADVENTURE GAME DISCUSSIONS
Yesterday at 06:57 PM
Thanks for your info, flotsam 👍

(And thank you, too, Draclvr.)
5 36 more...
GARDEN OF PUZZLING DELIGHTS
Yesterday at 06:52 PM
bravo OrleansBelle ... nice finish!

wave
27 163 more...
CASUAL GAMES
Yesterday at 05:11 PM
Thanks Marian!
2 21 more...
THE DARKSIDE (RPG's, ACTION & MORE)
Yesterday at 04:45 PM
Steam Autumn Sale has started - ends 10/8

Discounts & Events - Filter games to your interest

Special Events
384 68,786 more...
GARDEN OF PUZZLING DELIGHTS
Yesterday at 11:35 AM
Good one, Hi Michele.
25 85 more...
GARDEN OF PUZZLING DELIGHTS
Yesterday at 01:55 AM
rotfl rotfl rotfl
9 124 more...
CASUAL GAMES
09/30/26 11:18 PM
That is good news to hear that they are still working on making more of these older games available for download.
267 14,292 more...
BOOMER REVIEWS
09/30/26 09:30 PM
[Linked Image]


Self described as a "disturbing first person Lovecraftian horror adventure," after about 2 hours of play I can say that seems fairly apt.

You are a paranormal investigator, who arrives in a forest to find the other two members of his team missing and a body nearby. Shortly after, a bright light appears in the sky and the game 'rewinds' 24 hours. To an office, where a bit of exploration will set you on the path to the residence of the Thorne brothers and the game proper begins.

As noted it plays in the first person, utlising both the mouse and the keyboard. Use the mouse to interact with the world, to look around and to 'steer' your character and the keyboard for everything else. A small white dot centre of screen represents your curser and slightly larger white circles in the environment indicates something to interact with. Just click and see what happens; maybe gather the item, read a note, zoom in for a closer look or simply examine and put back down. There is a lot to do, much of it to add depth, but some of it essential.

Relevant notes you pick up will automatically go into your journal where they can be reviewed at any time. Inventory items will be used automatically if you have the right one, and to date I have only ever had a single item at any time. I quite like this approach, as it allows you to get on with things without the need to quiz the inventory.

It is a big world even in the early stages, and a fair chunk of my playtime has been scouring the locations for needed items. I am minded to go everywhere anyway when I start a game, but missing an item comes with a degree of hopeful re-exploration.

It looks and sounds excellent, the lighting being particularly impressive, although there is little movement in the game world. What there is though is more impactful as a result.

I am aware that there are things that can kill me, and whilst my only fatality to date has been the result of falling in a hole, the potential hostility of the environment has been apparent more than once. I am also aware that stealth will be a factor, but can't tell you anything more about that yet. I can tell you that you can choose to play on Easy, so hopefully that will assist, and that if you die you will start again from the most recent save point.

In that regard, the game exclusively autosaves and not on exit. How frustrating that might become when I have to avoid death remains to be seen.

More to come when I have moved on.
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