Divinity original sin enhanced edition
#1014728
05/16/15 01:46 PM
05/16/15 01:46 PM
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Joined: Apr 2000
Posts: 3,779 Lost in the Arizona Desert
oldman
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Hi all, Just got an email about this and it looks like they are making a lot of improvements that I for one am going to like. Also for those of us who have the game the enhanced edition will be free. I'm looking forward to this one. here is information about it for anyone who is interested.
You laugh because I'm different I laugh because you're all the same
Of all the things I've lost, I miss my mind the most.
John
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Re: Divinity original sin enhanced edition
[Re: oldman]
#1014837
05/17/15 12:09 PM
05/17/15 12:09 PM
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Joined: Nov 2000
Posts: 8,758 Canada
hagatha
BAAG Specialist
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BAAG Specialist
Joined: Nov 2000
Posts: 8,758
Canada
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Wow. That would be great. And it's nice to get something back for years of being a loyal fan of a series.
I think I'm quite ready for another adventure.
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Re: Divinity original sin enhanced edition
[Re: oldman]
#1014922
05/17/15 06:32 PM
05/17/15 06:32 PM
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Joined: Apr 2000
Posts: 3,779 Lost in the Arizona Desert
oldman
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OP
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What I liked most about it was the extra quests and the added voice actors. With Witcher 3 coming in 2 days and this on the horizon, looks like I have a lot of gaming ahead.
You laugh because I'm different I laugh because you're all the same
Of all the things I've lost, I miss my mind the most.
John
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Re: Divinity original sin enhanced edition
[Re: oldman]
#1015923
05/24/15 08:16 PM
05/24/15 08:16 PM
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Joined: Dec 2001
Posts: 787 Tacoma, Washington
Annie
Settled Boomer
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Settled Boomer
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Posts: 787
Tacoma, Washington
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Oh, goody! This is going to be so much fun! I really love this game.
Annie Farewell, Achenar! "Perhaps the ending has not yet been written."
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Re: Divinity original sin enhanced edition
[Re: oldman]
#1037273
10/21/15 11:40 AM
10/21/15 11:40 AM
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Joined: Apr 2000
Posts: 3,779 Lost in the Arizona Desert
oldman
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Well it's finally here. I just got an email which states that it is 6 days away from release. I'm really enthused to see the changes and am especially looking forward to what they did with voice overs. Divinity Original Sin Enhanced news
You laugh because I'm different I laugh because you're all the same
Of all the things I've lost, I miss my mind the most.
John
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Re: Divinity original sin enhanced edition
[Re: oldman]
#1037333
10/21/15 08:54 PM
10/21/15 08:54 PM
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Joined: Apr 2004
Posts: 48,908 Alabama
looney4labs
Sonic Boomer
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Sonic Boomer
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Posts: 48,908
Alabama
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Woot woot, let us know what you think
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Divinity original sin enhanced edition
[Re: Debra]
#1037466
10/22/15 01:37 PM
10/22/15 01:37 PM
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Joined: Apr 2000
Posts: 3,779 Lost in the Arizona Desert
oldman
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Oldman, Do you know if it will it be downloaded from the Larian site? I'm not sure. I was a kickstarter contributor and I got the original from GOG.com and the enhanced version is free to all who have the regular version. I'm pretty sure that it's available on Steam as well. Edit: I stand corrected, upon checking I got mine from Steam. Upon checking the Larian forum they say that the enhanced edition will be automatically added to the libraries of any who already have the game on either Steam or GOG. I checked on the Larian site and if you purchase the game through their site you are basically getting the Steam version.
Last edited by oldman; 10/22/15 09:12 PM. Reason: added content
You laugh because I'm different I laugh because you're all the same
Of all the things I've lost, I miss my mind the most.
John
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Re: Divinity original sin enhanced edition
[Re: oldman]
#1037636
10/23/15 01:26 PM
10/23/15 01:26 PM
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Joined: Feb 2004
Posts: 6,982 Terra deficit
Trail_Mystic
Dragon Breath - Darkside Moderator
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Dragon Breath - Darkside Moderator
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Posts: 6,982
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Oldman, Do you know if it will it be downloaded from the Larian site? ....Edit: I stand corrected, upon checking I got mine from Steam. Upon checking the Larian forum they say that the enhanced edition will be automatically added to the libraries of any who already have the game on either Steam or GOG. I checked on the Larian site and if you purchase the game through their site you are basically getting the Steam version. That's awesome news Oldman! Thanks!
“A world is supported by four things: The learning of the wise, the justice of the great, the prayers of the righteous and the valor of the brave. But all of these things are as nothing, without a ruler who knows the art of ruling. Make that the science of your tradition!” ---------------- Reverend Mother Gaius Helen Mohiam, from the novel Dune
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Re: Divinity original sin enhanced edition
[Re: looney4labs]
#1038181
10/27/15 03:23 PM
10/27/15 03:23 PM
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Joined: Apr 2000
Posts: 3,779 Lost in the Arizona Desert
oldman
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OP
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Lost in the Arizona Desert
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I downloaded it and checked out the first dungeon just to get a feel of the enhanced game. It does have voice overs for all characters including the main ones. I didn't get much further than the first dungeon as I'm in the middle of Witcher 3 expansion. Once I have finished with my Witcher 3, I will tackle DDOS. From the few minutes I've played of the game I think it will be very enjoyable. I also got an email announcing the game and in that email was short list of the changes Full controller support for one and two players Dynamic split-screen support for local co-op play Sleek new UI for use with controller Full AAA voice-overs for all characters New sound effects and improvements made to existing effects Main quest revamped to include more characters, more events, and more adventure A new ending, with a reworked and expanded plot Existing quests updated and polished Storyline background expanded Companions now banter and argue with one another Invest skill points in the new Dual Wielding ability to improve your proficiency Hurl elemental, area of effect, status-setting, and damage-causing grenades. This comes with the new Bombardier ability, letting you spend skill points to improve your proficiency. Wands are brand new one-handed ranged weapons dealing elemental damage. They come pre-charged with an additional powerful skill that the player can invoke 1-4 times, depending on his or her Wand skill level. The skill also determines your attack range with wands (from barely-out-of-melee to bow-level). Explorer Mode. Formerly "Casual," Explorer players will face less-fierce enemies and enjoy a higher chance of knocking them dead, freeing up the player's time to discover, craft, sleuth, and travel outside of combat. Classic Mode. Formerly "Normal". What we suggest for first-time players (who've played a classic cRPG before). Tactician Mode. A brand new game setting featuring smarter, stronger enemies to challenge combat-oriented players. Honour Mode. All the challenge of Tactician Mode, but in Honour Mode you only have a single save and a single life (no resurrecting!) at your disposal. If your character goes down, it's game over. Tactician and Honour modes feature re-designed encounters and puzzles, including new mechanics, monsters, skills, and challenges. Enemy AI is more intelligent and designed to defend against past players' most commonly-used tactics. New traps have been added, making tactics, puzzles, and simply moving around in the world more challenging than ever. New skills and skill system New tiered skill system ('Novice', 'Adept', 'Master') allows you to learn devastating new abilities as you progress in your chosen school of magic. 15+ new skills featuring custom animations and damage Existing encounters have been improved and re-balanced to provide a more consistent experience throughout all zones. Now includes upgraded AI to better counter the player’s tactics Updated system makes crafting more intuitive New creatures - Elemental Wards, Enchanted Armours, Bolt-stricken Zombie, Arcane Vortex, Nether Jester, Poison Slug, Spitfire Totem, Void Crystal, Oilskin ExploSkeleton, Soul of Desperation, Angry Chest New cut scenes added and old cut scenes improved Skills have been rebalanced and redistributed into skill schools in more cohesive themes. Balancing changes have made mid- and late-game combat more dynamic and engaging. Existing Abilities and Talents have been rebalanced. Weapon ability progression has been updated to differentiate play styles based on weapon types (e.g. the 'Two-handed weapons' theme now focuses on slow weapons that do monstrous damage with each strike, while 'Dual Wielding' is centered around unleashing a hail of rapid blows on your enemies.) Vendors offer more variety and sell better loot. Magical items are built up differently. Items' use requirements have been revised. Economy (gold value and rarity of all items) has been revised. Treasure generation and traders have been overhauled to be less random and use a system that guarantees better variation in drops over time. Weapons, armour, shields, potions, and statuses have been rebalanced. Our top-secret formulas that calculate hit chances, crit chances, damage, armour, blocking, and more have all been carefully revised and improved. 'Saving throws' formula has been improved. New items and item combos added for creating wands and grenades 360-degree camera, with improved art assets for viewing at all angles Reworked visuals for improved performance Textures were updated to improve performance DirectX 11 was added, which improves performance. Because of these changes, the game now only works on 64-bit Operating Systems. New animations for new weapon types (wands and dual wielding) New effects and animations for new skills, but also enhanced existing skills New custom animations for all NPCs New animations for new creatures and destructibles
You laugh because I'm different I laugh because you're all the same
Of all the things I've lost, I miss my mind the most.
John
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Re: Divinity original sin enhanced edition
[Re: oldman]
#1038204
10/27/15 04:50 PM
10/27/15 04:50 PM
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Joined: Feb 2004
Posts: 6,982 Terra deficit
Trail_Mystic
Dragon Breath - Darkside Moderator
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Dragon Breath - Darkside Moderator
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Thanks oldman!  Our top-secret formulas that calculate hit chances, crit chances, damage, armour, blocking, and more have all been carefully revised and improved. Algorithms, I always find that aspect of RPG's fascinating. Taking a dice roll and turning it into a group of calculations to determine the final outcome. Makes me wonder who's rolling the dice in the background for me. Sounds like they went back and really worked to make the game the best it could be, right down to the small details. That's dedication.
“A world is supported by four things: The learning of the wise, the justice of the great, the prayers of the righteous and the valor of the brave. But all of these things are as nothing, without a ruler who knows the art of ruling. Make that the science of your tradition!” ---------------- Reverend Mother Gaius Helen Mohiam, from the novel Dune
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Re: Divinity original sin enhanced edition
[Re: oldman]
#1038207
10/27/15 04:53 PM
10/27/15 04:53 PM
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Joined: Nov 2000
Posts: 35,363 United Kingdom
Mad
Sonic Boomer
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Sonic Boomer
Joined: Nov 2000
Posts: 35,363
United Kingdom
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I didn't buy the original and can't seem to find a site that's selling a PC version of "Divinity Original Sin Enhanced Edition" as a game in its own right. I am confused So does such a thing exist or do I have to buy the original and then get it "enhanced" somehow ??
Time : The Most Precious Commodity
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Re: Divinity original sin enhanced edition
[Re: oldman]
#1038295
10/28/15 10:03 AM
10/28/15 10:03 AM
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Joined: Apr 2004
Posts: 48,908 Alabama
looney4labs
Sonic Boomer
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Sonic Boomer
Joined: Apr 2004
Posts: 48,908
Alabama
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What kind of characters did you make?
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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