Re: URU Ages Beyond Myst - saving games
#104418
08/25/04 08:15 AM
08/25/04 08:15 AM
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Joined: Sep 1999
Posts: 4,041 MA
rick
Addicted Boomer
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Addicted Boomer
Joined: Sep 1999
Posts: 4,041
MA
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You'd think so, but you'd be wrong. There is no save feature in Uru. The game stores your progress but you have to retrace your steps to get back to the spot where you were when you quit. A serious flaw in an otherwise very good game.
rick
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Re: URU Ages Beyond Myst - saving games
#104420
08/25/04 09:41 AM
08/25/04 09:41 AM
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Joined: Feb 2000
Posts: 26,918 Stony Brook, New York, USA
Becky
The Medieval Lady
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The Medieval Lady
Sonic Boomer
Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
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All the changes you made in the game are automatically saved. So if you flipped a switch, then quit the game, when you come back the switch will still be flipped.
If you are still in the Cleft, the game returns you to the Cleft area. If you've gotten to Relto, the game returns you to Relto. If you were in one of the worlds you link to from books in Relto, you return to Relto, then link back to the world you want using the linking books again.
Hope this helps.
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Re: URU Ages Beyond Myst - saving games
#104421
08/25/04 10:50 AM
08/25/04 10:50 AM
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Joined: Sep 2003
Posts: 919 Hampshire, UK
petert
OP
Settled Boomer
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OP
Settled Boomer
Joined: Sep 2003
Posts: 919
Hampshire, UK
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Doesn't seem quite so bad as I thought. So far, after about a couple of hours, I had only got as far as lighting up 3 handprints, and when I quit from that and came back to the game, I had made no progress at all, perhaps because I had not progressed far enough into the game enough. On restarting,I had gone back right to the beginning (in the desert, facing away from the sign with the handprint on the back), and the light was not glowing on the print. I will set off again, and keep at it until I leave the desert - into the cleft?
petert
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Re: URU Ages Beyond Myst - saving games
#104422
08/25/04 11:20 AM
08/25/04 11:20 AM
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Joined: Dec 1999
Posts: 31,224 Northwestern New Mexico, USA
Jenny
Grande Olde Dame
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Grande Olde Dame
Sonic Boomer
Joined: Dec 1999
Posts: 31,224
Northwestern New Mexico, USA
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Petert, the game does save what you have done, so you are in good shape. None of the handprints stay lit, but when you press the next one, you will see that four parts of it light up. As long as you are in the Cleft area, the game will always start you in the same place, near the gate, but everything you've done will still be done... 
"Once you give up integrity, the rest is easy." Anonymous
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Re: URU Ages Beyond Myst - saving games
#104425
08/27/04 09:45 AM
08/27/04 09:45 AM
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Joined: Sep 2003
Posts: 919 Hampshire, UK
petert
OP
Settled Boomer
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OP
Settled Boomer
Joined: Sep 2003
Posts: 919
Hampshire, UK
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Success! - well, partial success.
I got as far as Relto, then quit the game, and when I then restarted,I had returned to Relto, and not to the desert. But you have to admit that this lack of an obvious Save facility is a bit confusing, and the Players Guide really should make this clear. It is an idiosyncrasy compared with most other Adventure games - well, the ones I have tried to date - and a sentence in the booklet to say that Saving is automatic and explaining what it does would not come amiss.
Anyway, thanks to all who helped. petert
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Re: URU Ages Beyond Myst - saving games
#104426
08/27/04 11:19 AM
08/27/04 11:19 AM
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Joined: Dec 1999
Posts: 31,224 Northwestern New Mexico, USA
Jenny
Grande Olde Dame
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Grande Olde Dame
Sonic Boomer
Joined: Dec 1999
Posts: 31,224
Northwestern New Mexico, USA
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You're make progress,Petert! From now on, no matter where you are located when you sign off, you will always start in your Relto--but everything that you've done will be saved...
"Once you give up integrity, the rest is easy." Anonymous
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