Re: Traitors Gate
#109115
12/16/05 12:20 PM
12/16/05 12:20 PM
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Joined: Dec 1999
Posts: 69,976
MaG
Sonic Boomer
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Sonic Boomer
Joined: Dec 1999
Posts: 69,976
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Chuck, This graphic solutions by MegaZina might help you better. This is the part about (EDITED) getting the keys from the safe. You need to use the one found in the small table in this room. This is the Queen Box part. It might tell you what you missed. Keep us posted and I can still look for some more help if not proceeding further.
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Re: Traitors Gate
#109117
12/16/05 01:46 PM
12/16/05 01:46 PM
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Joined: Dec 1999
Posts: 69,976
MaG
Sonic Boomer
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Sonic Boomer
Joined: Dec 1999
Posts: 69,976
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Re: Traitors Gate
#109120
12/30/05 05:54 PM
12/30/05 05:54 PM
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Joined: Dec 1999
Posts: 69,976
MaG
Sonic Boomer
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Sonic Boomer
Joined: Dec 1999
Posts: 69,976
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Chuck, I have not found any saved games for this one. Check this walkthrough by Mike Jones. You might find something that can get you going.
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Re: Traitors Gate
#109123
01/10/06 01:18 PM
01/10/06 01:18 PM
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Joined: Dec 1999
Posts: 69,976
MaG
Sonic Boomer
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Sonic Boomer
Joined: Dec 1999
Posts: 69,976
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Chuck, Check the picture here from MegaZina's wt and see where you are and which window. Here's a better picture of which window to shoot at:
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Re: Traitors Gate
#109129
02/24/06 06:36 PM
02/24/06 06:36 PM
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Joined: Feb 2006
Posts: 35 London, Ontario, Canada
Indy1958
Shy Boomer
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Shy Boomer
Joined: Feb 2006
Posts: 35
London, Ontario, Canada
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Dear All:
Good evening from Canada!!! I hope this finds you and yours well. As for me, I could complain...yadda, yadda, yadda.
This is a suggestion for all those playing Traitor's Gate who have a lousy sense of direction, like me, and keep getting lost in the sewers: Every time you find a place like the Devereaux Tower, the false wall or the Hospital Block, save it.
Save a whole lot of time, wet boots and headaches!!!!
Live long and prosper, take care and thank you kindly!!!
Sincerely yours always,
Indy.
"Request permission to take the team through the Stargate!" Col. Jack O'Neill.
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