Games and widescreen monitors question?
#675551
11/30/10 04:19 AM
11/30/10 04:19 AM
|
Joined: Jul 2005
Posts: 1,014 Sunny Devon, United Kingdom
Upsydaisy
OP
Addicted Boomer
|
OP
Addicted Boomer
Joined: Jul 2005
Posts: 1,014
Sunny Devon, United Kingdom
|
Hallo Techs - I have a question about playing games especially from Big Fish and playing in widescreen. I have a 22" with resolution of 1680 x 1050 (recommended, Nvidia 8600GT, 512 RAM, with Windows 7 - and find that games will play OK for about 20 mins then the screen freezes and more often then not the save game file is corrupt so I have to start all over again. I have discovered that playing Big Fish games in windowed mode solves the problem and also in the latest CSI game. The same sometimes happens on web pages, but if I leave it frozen and wait, after about 30-40 secs the screen is OK. Is this a problem with all widescreens or is there another setting I can try? Thanks in advance...
Last edited by Upsydaisy; 11/30/10 04:21 AM.
|
|
|
Re: Games and widescreen monitors question?
[Re: Upsydaisy]
#675640
11/30/10 10:30 AM
11/30/10 10:30 AM
|
Joined: Jun 2005
Posts: 20,996 Near St. Louis, MO
Draclvr
Reviews Editor - Hints/Glitches Mod - Site Support
|
Reviews Editor - Hints/Glitches Mod - Site Support
True Blue Boomer
Joined: Jun 2005
Posts: 20,996
Near St. Louis, MO
|
I have a 22" widescreen with the same resolution and I've never had this problem in Big Fish games, the web or anywhere else. You've got a nice video card, but if all the RAM you have is 512 MB, you are running about 2.5 GB too short. Windows 7 does not run well with less than 2 or 3 GB of RAM. I wouldn't even try to run it without at least 2 GB of RAM.
Something tells me you don't have enough system resources and your computer is having a hard time keeping up - thus the freezes.
Gardens put to bed. Time for more reading and gaming.
|
|
|
Re: Games and widescreen monitors question?
[Re: Upsydaisy]
#675664
11/30/10 11:56 AM
11/30/10 11:56 AM
|
Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
GB Reviewer Glitches Moderator
|
GB Reviewer Glitches Moderator
Sonic Boomer
Joined: Oct 2000
Posts: 40,644
southeast USA
|
I have a 22" with resolution of 1680 x 1050 (recommended, Nvidia 8600GT, 512 RAM, with Windows 7 Is that 512 MB of video RAM or 512 MB of system RAM? I'm guessing it's video RAM (Windows 7 would be incredibly sluggish with only 512 MB system RAM). You need to find out how much system RAM you have. Check ***here*** if you need instructions. I'm guessing you have enough system RAM, but you're either having problems with your hard drive or with heat. Playing in windowed mode is easier on the video card, so it doesn't produce as much heat. If the web pages you're referring to use Flash, that can also cause the video card to heat up. Make sure your computer doesn't have dust clogging the vents and that the fans are working properly.
|
|
|
Re: Games and widescreen monitors question?
[Re: Jenny100]
#675782
11/30/10 03:57 PM
11/30/10 03:57 PM
|
Joined: Jun 2005
Posts: 20,996 Near St. Louis, MO
Draclvr
Reviews Editor - Hints/Glitches Mod - Site Support
|
Reviews Editor - Hints/Glitches Mod - Site Support
True Blue Boomer
Joined: Jun 2005
Posts: 20,996
Near St. Louis, MO
|
So, how much system RAM do you have if the 512 is video RAM?
Gardens put to bed. Time for more reading and gaming.
|
|
|
Re: Games and widescreen monitors question?
[Re: InlandAZ]
#675890
11/30/10 10:50 PM
11/30/10 10:50 PM
|
Joined: Aug 2002
Posts: 7,263 Arizona
InlandAZ
BAAG Specialist
|
BAAG Specialist
Joined: Aug 2002
Posts: 7,263
Arizona
|
What is the make of your video processor (ATI, nVidia, Intel etc...) and do you know the model number?
Maybe your drivers are out of date? I have a 22" with resolution of 1680 x 1050 (recommended, Nvidia 8600GT Sorry, I missed this in your earlier thread - The most current drivers are 260.99. Are these the drivers you're running? If yours are older, try updating them from the site below. nVidia Drivers Download
|
|
|
Re: Games and widescreen monitors question?
[Re: Upsydaisy]
#676118
12/01/10 05:36 PM
12/01/10 05:36 PM
|
Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
GB Reviewer Glitches Moderator
|
GB Reviewer Glitches Moderator
Sonic Boomer
Joined: Oct 2000
Posts: 40,644
southeast USA
|
I have got Win 7 Home Premium, I upgraded from Vista (had the odd freezing screen with that too) You didn't say whether you did a clean install when you upgraded to Windows 7. If you did the type of upgrade that saves all your settings, you may have transferred whatever ailment Vista was having to Windows 7. You should be able to install Windows updates without causing problems. You might check to see if there's a BIOS update for your motherboard. If the computer is a brand name, check the website of the brand (i.e. - Dell, HP, Gateway, etc.). If the computer is a custom build, check the website of the motherboard manufacturer.
|
|
|
Re: Games and widescreen monitors question?
[Re: Jenny100]
#676246
12/02/10 02:54 AM
12/02/10 02:54 AM
|
Joined: Apr 2001
Posts: 3,029 Indiana
Demosthenes
Addicted Boomer
|
Addicted Boomer
Joined: Apr 2001
Posts: 3,029
Indiana
|
I think Jenny's suggestions are good ones. This is really starting to sound like a software issue more than hardware--probably having something to do with whatever was causing problems under Vista. All the same, I think we should try to rule out some of the most likely hardware problems as well. The most common hardware-based cause of these sorts of issues is probably overheating. The easiest way I know of to check for overheating is to download a copy of the free version of CPUID HWMonitor. Just click the "1.17 setup" link under "Download latest release", then download, install, and run the program. Note that Windows may ask for permission to run the software: make sure you give it permission so it can find what it needs. Also, it's possible the software will ask if you want to also install bundled software like Google toolbar. Make sure you DON'T install whatever it bundles (well, unless you really want to). Otherwise you'll just have to uninstall it to get rid of it. Once HWMonitor starts up, you should get a list of temperature readouts for a bunch of hardware on your computer. You'll want to pay attention to a few rows in particular: the rows corresponding to your CPU (probably listed as an Intel Core 2 Quad, or similar) and your video card (probably listed as GeForce 8600GT) are good to start with. They'll both list 3 temperatures: Value (which is the current reported temperature), Min and Max. You may need to click the plus sign to the left of both rows to see the listed temperatures. In a healthy computer at idle, the CPU should be between 25 and 50 degrees or so, and the video card should be hovering somewhere between about 35 and 60 degrees Celsius, depending on the card and the case it's sitting in. If the temperature of the video card is already north of 75 degrees (Celsius), you may have an overheating problem. Also take a look at the other temperatures reported and make sure nothing else looks out of line. You may see a couple of erroneous temperatures reported, (my motherboard reports an AUXTIN temperature of 9 degrees Celsius,) but mostly keep an eye out for anything exceeding 70 degrees Celsius (or 75-80 degrees for a video card. Once you've taken a look at your idle temperatures (and written down some of the important ones), leave HWMonitor running in the background, and start up one of the games that gives you trouble and play it for a few minutes. Then alt-tab back to HWMonitor and check your temperatures again. Games stress components, so you should expect to see some temperature increases. However, you should be keeping an eye out for any dramatic temperature spikes. Video cards shouldn't get any hotter than about 80-85 degrees under load, and ideally they should be closer to 60-70 degrees. CPUs shouldn't go above about 65 or 70. Note that it's handy to keep track of the "Max" column, since that will tell you the maximum temperature reported so far, even if you don't happen to be observing the computer when it happens. If you're seeing alarmingly high temperatures anywhere, quit the game for 5 or 10 minutes and watch to see if the temperature drops, and how long it takes to regularize. Otherwise, keep playing and checking your temperatures from time to time. Either way, if you report your observations here, we can tell you whether the temperatures you see are anything to worry about. If you don't want to write too much stuff down and you're feeling particularly adventurous, then for each step where you check HWMonitor, you can put HWMonitor in fullscreen (so you can see everything,) printscreen the results, paste them into your favorite image editing software, and save the file somewhere so you have a reference. If you save a printscreen from the computer at idle, and one after you've been playing for 5-10 minutes, that should give most of the data you'll need. I'd also suggest running a chkdsk /r on your OS drive. If you need instructions for how to do so, ask. Note you'll have to leave the computer running on its own for quite a few hours for it to complete a chkdsk, so I suggest you let it chug overnight while you sleep. It also wouldn't hurt to chkdsk any other hard drives in your system. While it's not likely this is a hardware problem, I do suggest you try both diagnostic procedures above to rule out a) temperature issues and b) impending hard drive failure. If this IS a hardware issue, you should know about it now rather than later.
|
|
|
Re: Games and widescreen monitors question?
[Re: Demosthenes]
#676467
12/02/10 05:56 PM
12/02/10 05:56 PM
|
Joined: Jul 2005
Posts: 1,014 Sunny Devon, United Kingdom
Upsydaisy
OP
Addicted Boomer
|
OP
Addicted Boomer
Joined: Jul 2005
Posts: 1,014
Sunny Devon, United Kingdom
|
Ran a chkdsk and checked the system logs-this reported back that there were no problems. While I was looking at the logs I checked back on past events and it looks that the '13th Skulls' were causing some problems. I have played a couple of other Big Fish games today and these have not resulted in freeze-ups, I can only assume that some software is always going to have problems running. Thanks to all for all the help I will get back to you if these problems re-occur. 
|
|
|
Re: Games and widescreen monitors question?
[Re: Upsydaisy]
#1142375
02/20/18 04:28 PM
02/20/18 04:28 PM
|
Joined: Jun 2013
Posts: 217 The Netherlands
RichAlexis
Settled Boomer
|
Settled Boomer
Joined: Jun 2013
Posts: 217
The Netherlands
|
I felt like tagging on to this old thread, because it's about precisely this issue, though not in the sense of the initial poster.
As my old 17-inch 4:3-size LCD monitor is literally on the blink now after 13 years (flashing screen), I have to get a new one, and it's very likely that the only ones (readily) available are widescreen monitors. That is 16:9-format screens of 21.5", perhaps 24".
Now, I was wondering about playing older games designed for 4:3 (i.e. full-screen) on widescreen monitors, an issue which may extend to 4:3-based applications like multimedia CD-ROMs and DVD-ROMs.
What will happen if I try to play these games in full-screen mode? Will they get stretched horizontally? What if no windowed mode is available? And do widescreen monitors have a way to not only adjust the resolution, but also the screen size to 4:3 to overcome potential mismatches?
Which also makes me wonder about current screen resolutions. If they are at least 1920 x 1080 pixels, while my current 4:3 one has 1280 x 1024 at most, will I be saddled with an ultra-tiny screen if the game was designed for let's say 800 x 600 pixels?
I have an Intel HD 4600 graphics card by the way.
I do have a 12Noon Display Changer application which I use quite often, but I don't know how it will deal with widescreen displays.
Any ideas or experiences?
Best,
Rich
|
|
|
Re: Games and widescreen monitors question?
[Re: RichAlexis]
#1142392
02/20/18 08:32 PM
02/20/18 08:32 PM
|
Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
GB Reviewer Glitches Moderator
|
GB Reviewer Glitches Moderator
Sonic Boomer
Joined: Oct 2000
Posts: 40,644
southeast USA
|
As my old 17-inch 4:3-size LCD monitor is literally on the blink now after 13 years (flashing screen), I have to get a new one, and it's very likely that the only ones (readily) available are widescreen monitors. That is 16:9-format screens of 21.5", perhaps 24". A 21.5" 16:9 monitor is actually about half an inch shorter in height than a 17" 1280x1024 monitor. So you may want to go with a 24" monitor if you're stuck with 16:9. You might not think half an inch is much, but it always makes me feel claustrophobic to have monitors so much shorter than they are wide. "Short screen" monitors bother me more than I would have thought. What will happen if I try to play these games in full-screen mode? Will they get stretched horizontally? What if no windowed mode is available? And do widescreen monitors have a way to not only adjust the resolution, but also the screen size to 4:3 to overcome potential mismatches? You should be able to find a monitor that has controls for "aspect" or "scaling" which will scale the image to fit on the screen. If you have to, download pdf manuals for different monitors and do a search for the words "aspect" or "scaling" (with an English pdf) to see if the monitors have scaling controls. There's always the option to stretch the image to fill the screen, but there should also be the option to scale the image on most monitors. Just make sure you get a monitor with the scaling option or you'll be stuck with a stretched screen or a postage stamp. Which also makes me wonder about current screen resolutions. If they are at least 1920 x 1080 pixels, while my current 4:3 one has 1280 x 1024 at most 1280 x 1024 is 5:4, not 4:3. Divide pixel width by height to get the ratio. 1280/1024 = 1.25 (or 5/4 or 5:4) 1600 x 1200 is 4:3 (1600/1200 = 4/3) The difference between 5:4 and 4:3 is not as obvious as between 4:3 and widescreen so a lot of people don't notice the difference. will I be saddled with an ultra-tiny screen if the game was designed for let's say 800 x 600 pixels? It should be possible to get a monitor that will do scaling properly and maintain aspect ratio while increasing the size of the image from 800 by 600 pixels on a 1920 by 1080 screen (postage stamp) to 1440 by 1080 (full height with black bars on the sides). Is it not possible to find another 1280x1024 monitor? If you enjoy older "full screen" games, a full screen monitor is better. If that's not possible, see if you can find 1920x1200 (16:10). It's less "squinty" than 1920x1080 and less wasted screen space with older "full screen" games.
|
|
|
Re: Games and widescreen monitors question?
[Re: Jenny100]
#1142495
02/21/18 02:04 PM
02/21/18 02:04 PM
|
Joined: Jun 2013
Posts: 217 The Netherlands
RichAlexis
Settled Boomer
|
Settled Boomer
Joined: Jun 2013
Posts: 217
The Netherlands
|
Bravo, Jenny!  What excellent and detailed suggestions! I can again report immediate success here! Today, I bought a 24" BenQ GW2470H widescreen monitor at a local store, from an owner who thankfully knows what he's talking about. The screen height is indeed 1 inch taller than the one I had (I never realized it was 5:4, thanks for pointing it out!), to avoid the ill-proportioned 'letterbox' effect you described. The store owner went through the PDF manual with me and the monitor menu, to ensure the screen size could indeed be adjusted. Though its native, maximum screen resolution is indeed 1920 x 1080, by bringing it down once, just temporarily, to my old 1280 x 1024, by right-clicking my mouse on my desktop for screen resolution, I was able to get the old 5:4 screen display back again, with black bars at the left and right. This enabled me to press the physical button at the bottom of my monitor to access the on-screen menu and choose Picture Advanced -> Display Mode, and change it from 'Full' (which in this case is native 16:9) to 'Aspect'. I could then change my screen resolution back to 1920 x 1080 on my desktop. This 'Aspect' setting made the screen sensitive to the original aspect ratios of old games, in such a way that I could start games like Cryo's Jerusalem, Rome - Caesar's Will (from disks), and Kheops' Cleopatra and ECHO: Secrets of the Lost Cavern (both downloads), and each of them would automatically start in their appropriate 4:3 formats. After I had closed the games, the screen would automatically return to wide 1920 x 1080 again. I really hadn't expected such plain sailing! Actually, I was quite apprehensive at first. Again thanks a lot, and I hope other gamers will benefit from the description as well. Best, Rich
|
|
|
Re: Games and widescreen monitors question?
[Re: Upsydaisy]
#1142579
02/22/18 12:40 PM
02/22/18 12:40 PM
|
Joined: Jun 2005
Posts: 20,996 Near St. Louis, MO
Draclvr
Reviews Editor - Hints/Glitches Mod - Site Support
|
Reviews Editor - Hints/Glitches Mod - Site Support
True Blue Boomer
Joined: Jun 2005
Posts: 20,996
Near St. Louis, MO
|
Interesting about the VGA... this shop owner sounds like a really great person to know!
Gardens put to bed. Time for more reading and gaming.
|
|
|
Re: Games and widescreen monitors question?
[Re: Draclvr]
#1142595
02/22/18 03:37 PM
02/22/18 03:37 PM
|
Joined: Jun 2013
Posts: 217 The Netherlands
RichAlexis
Settled Boomer
|
Settled Boomer
Joined: Jun 2013
Posts: 217
The Netherlands
|
Interesting about the VGA... this shop owner sounds like a really great person to know! I think so too, he's a very nice and helpful man ... if he is indeed right about the cables! I don't know why this would be, but so far my set-up has proved him right, and I haven't bothered to switch the cables. Preserve the Mom and Pop Store! (intentional Seinfeld reference  ) Rich
|
|
|
|
|