A Tale of Transhumanism: State of Mind Release Date
#1156671
07/12/18 10:57 PM
07/12/18 10:57 PM
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Joined: Jan 2004
Posts: 84,163 In the Naughty Corner
BrownEyedTigre
OP
The Sassy Admin and PR Liaison
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OP
The Sassy Admin and PR Liaison
Sonic Boomer
Joined: Jan 2004
Posts: 84,163
In the Naughty Corner
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A Tale of Transhumanism: State of Mind set to hit console and PC on 15 August.
Check out the new trailer here. Hamburg, Thursday 12th July 2018:Put away that crystal ball: the future is almost here. Daedalic Entertainment is excited to announce that forthcoming futuristic thriller State of Mind will launch on PlayStation 4, Xbox One, Nintendo Switch and Steam for both PC and Mac on 15th August, 2018.
Developed in Unreal Engine, State of Mind takes a sharp look at the immense technological promise the world we live in by jumping us forward to Berlin in 2048. Players take on the role of Richard Nolan, a journalist whose life is starting to fall apart. His wife and child have disappeared and his memories are slipping away.
State of Mind boasts a unique low-poly visual style - designed to represent the fragmented nature of Richard’s world - as well as several playable characters and about 15 hours of engaging gameplay.
The world is on the brink. Lack of resources, polluted air and water, crime on the rise, and rampant wars have left populations disillusioned with and detached from reality. Drones and humanoid robots replace humans in the public sector; everything is interconnected, and surveillance has become omnipresent.
It’s down to Richard to find out what’s going on, both in his own life and in the world around him. It’s an investigation that draws him closer to the new and supposedly perfect virtual world “City 5” that more and more people depressed with their real lives are embracing. What happens when he discovers that his life in the real world is somehow linked to that of a complete stranger living out their days in this new virtual one?
“State of Mind is a game about transhumanism and its all-in bet on the future,” explains the game’s author, Martin Ganteföhr. “It is, however, not a game about the technology of tomorrow, but about tomorrow’s people. In the center of this narrative is the motif of separation and reunion. What happens, if the future creates fractures between body and mind? Between reality and constructs? Between biological and virtual ego?”
The game’s main protagonist, Richard Nolan, is one of the few journalists openly criticizing this development. When he wakes up in hospital after an explosion and finds that his wife and son have mysteriously vanished, Richard realizes: he and his family have become more than just bystanders in a storm of rivaling ideas pertaining humankind’s salvation between dystopian reality and digital utopia. Instead, they find themselves right at the center of it.
Ganteföhr continues: “State of Mind picks up the idea to make something whole from fragments. Richard, our protagonist, has to rearrange and sort out his life. He has to endure disruptions of social, technological and very personal nature. The motif of fragments, clearly visible in the key visuals and style, transcends the whole game: it is embedded in the narrative structure, the visuals, the main characters’ core concepts and even in the mechanics of ‘Reconstruction’.”
State of Mind features:
An unsettling vision of the near future players can throw themselves into Dive into a multi-layered Sci-Fi thriller, where dystopian reality and digital utopia are intertwined Unravel a global conspiracy in a society of ubiquitous digitalism, surveillance and transhumanism Explore a world with a rich and unique visual style, combining realistic environments with low-poly characters Take on the role of journalist Richard Nolan, as well as five additional playable characters Use dexterity, deductional skill and research to reconstruct Richard‘s past Daedalic won the German Developer Award 29 times (‘Studio of the Year’ 2009 and 2013, among others). In 2013, the studio won the prestigious German Games Award for ‘Best German Game’ with Chaos on Deponia. Daedalic Entertainment is also the seven-time winner of the German Video Game Award and the European Games Award. State of Mind is now available for pre-order on Steam and GOG at 29.99 Euro/USD and 25.99 British Pounds. Console version will be available at 39.99 Euro/USD and 34.99 pounds. Happy Gaming! Ana 
Don't feed the Trolls
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Re: A Tale of Transhumanism: State of Mind Release Date
[Re: BrownEyedTigre]
#1159704
08/10/18 10:00 PM
08/10/18 10:00 PM
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Joined: Jun 2010
Posts: 125 Thrudvanger
Thorsgoats
Settled Boomer
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Settled Boomer
Joined: Jun 2010
Posts: 125
Thrudvanger
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I'm looking forward to this game. I liked The Moment of Silence and Overclocked a lot. This game looks really interesting. In a way, the city reminded me of Propast in Dreamfall Chapters.
"Is there anybody there? Am I alone . . . in this place? Can you see me? Can you hear me? SHOW me you are here!"
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Re: A Tale of Transhumanism: State of Mind Release Date
[Re: BrownEyedTigre]
#1159716
08/10/18 11:21 PM
08/10/18 11:21 PM
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Joined: Mar 2009
Posts: 8,379 Arcadia (twin world of Stark)
venus
BAAG Specialist
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BAAG Specialist
Joined: Mar 2009
Posts: 8,379
Arcadia (twin world of Stark)
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Thorsgoats, I thought the exact same thing regarding the resemblance to Propast! This game looks like it will be especially good.  This has been an excellent year for adventure games in general.
Interrogator: [True or false?] All mangoes are golden. Nothing golden is cheap. Conclusion - all mangoes are cheap.
Helena: Where are these mangoes?
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Re: A Tale of Transhumanism: State of Mind Release Date
[Re: BrownEyedTigre]
#1159847
08/11/18 11:33 PM
08/11/18 11:33 PM
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Joined: Jun 2010
Posts: 125 Thrudvanger
Thorsgoats
Settled Boomer
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Settled Boomer
Joined: Jun 2010
Posts: 125
Thrudvanger
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I agree, venus. The graphics in Dreamfall Chapters were great, and I think the graphics are great in State of Mind, too. From what I've seen of the trailer, it seems to be a very good game, and the graphics seem to be very good also.
"Is there anybody there? Am I alone . . . in this place? Can you see me? Can you hear me? SHOW me you are here!"
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