Re: What Puzzles Do You Think Haven't Played Fair?
#119828
12/31/05 11:50 PM
12/31/05 11:50 PM
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Joined: Jan 2004
Posts: 5,041 Bay Area, CA
Melanie1
BAAG Specialist
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BAAG Specialist
Joined: Jan 2004
Posts: 5,041
Bay Area, CA
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Actually, Missing since January has to have the most unfair puzzles I've seen in a game, imo. They were so annoying that I didn't finish the game. I thought they did not belong in an adventure game, especially a mystery, and we should have been warned that most of the game consisted of getting through one pinball type game after another. I'm in the middle of the Riddle of Master Lu and for the most part liking it very much but one of the puzzles from that game also stands out in my mind as being unfair. The secret lab in Danzig puzzle. It's super long and complicated to figure out how to get in and what to do once there but fun. What's unfair about it is that after all that, just when you're congratulating yourself for doing it correctly and without a walkthrough, you realize that it's just as complicated to get out of the lab. Melanie
"The greatness of a nation and its moral progress can be judged by the way its animals are treated." Mahatma Gandhi
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Re: What Puzzles Do You Think Haven't Played Fair?
#119830
01/01/06 06:26 AM
01/01/06 06:26 AM
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Joined: Nov 2000
Posts: 1,545 Piney Woods of East Texas
joanieS
Addicted Boomer
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Addicted Boomer
Joined: Nov 2000
Posts: 1,545
Piney Woods of East Texas
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I agree with BaldBob. Still feeling bad that I did not finish a Myst game. Never thought I would be THAT bored with Myst.
"A friend is someone who knows the song in your heart and can sing it back to you when you have forgotten the words." ...unknown
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Re: What Puzzles Do You Think Haven't Played Fair?
#119831
01/01/06 03:15 PM
01/01/06 03:15 PM
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Joined: Jun 2004
Posts: 189 Milwaukee, Wisconsin
Ozzy
Settled Boomer
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Settled Boomer
Joined: Jun 2004
Posts: 189
Milwaukee, Wisconsin
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I's been a while...but I think it was in MJ2. In this puzzle you had to walk above the fog and underneath you had to arrange the walkway tiles by sound and by counting from above using the lamps as a visual!!!!It was the worst puzzle ever! I actually had to get a saved game to continue on in the game! I messed with that for 3 months! They should never be that hard, I think that spoils the games!
"History will be kind to me for I intend to write it."
Sir Winston Churchill
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Re: What Puzzles Do You Think Haven't Played Fair?
#119833
01/01/06 03:48 PM
01/01/06 03:48 PM
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Joined: Jun 2004
Posts: 189 Milwaukee, Wisconsin
Ozzy
Settled Boomer
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Settled Boomer
Joined: Jun 2004
Posts: 189
Milwaukee, Wisconsin
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Thanks Becky! Happy New Year!
"History will be kind to me for I intend to write it."
Sir Winston Churchill
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Re: What Puzzles Do You Think Haven't Played Fair?
#119837
01/02/06 10:32 AM
01/02/06 10:32 AM
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Joined: Apr 2002
Posts: 5,588 Oklahoma, USA
Homer6
BAAG Specialist
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BAAG Specialist
Joined: Apr 2002
Posts: 5,588
Oklahoma, USA
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For me, the puzzles? in Crystal Key just didn't make any sense. Crystal Key was the first game I played after completing Exile, and I put it aside the first time I played it because I couldn't figure out what were the puzzles. The next time I played was some time later and I did get through with the help from a WT, and still those puzzles didn't make sense.
The others are in Schizm, take you pick. It's another one where you had to figure out what the puzzle was and then try and solve it. Some puzzles I accidently discovered and did solve them, others went over my head and caused me to stop playing. Schizm is still archived, unfinished.
If something gets your goat, it just proves you have a goat to get.
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Re: What Puzzles Do You Think Haven't Played Fair?
#119839
01/02/06 12:27 PM
01/02/06 12:27 PM
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Joined: Oct 2003
Posts: 3,506 hunched over my computer
wysewomon
Addicted Boomer
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Addicted Boomer
Joined: Oct 2003
Posts: 3,506
hunched over my computer
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Originally posted by Homer6: For me, the puzzles in Crystal Key just didn't make any sense... The others are in Schizm, take you pick. That's funny--I loved Crystal Key and thought the puzzles were really clever. I agree with you about Schizm, tho' I would have to add Frankenstein TTEOAM to this list. The over-abundance of secret passageways and other maze-like areas made this less than enjoyable. There was also a room with a combination lock whose combination was hidden in a place you couldn't get to until you'd already been through there, a couple of puzzles that were just meaningless and a plot that didn't actually start until some brand new character showed up halfway through the game... the whole thing was unfair, IMHO. WW
"So then he says it's enough to take aim! What's that supposed to mean?!?"
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Re: What Puzzles Do You Think Haven't Played Fair?
#119841
01/03/06 02:30 AM
01/03/06 02:30 AM
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Joined: Dec 1999
Posts: 31,224 Northwestern New Mexico, USA
Jenny
Grande Olde Dame
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Grande Olde Dame
Sonic Boomer
Joined: Dec 1999
Posts: 31,224
Northwestern New Mexico, USA
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Jenny100 has already mentioned a couple of my pet peeves. I worked like a dog to figure out the mandela or snake puzzle in Beyond Time, and then discovered that I had one of the "right" solutions that wouldn't work! And I hate any slider, but that one in Timelapse, where you had about a 25% chance of getting a conformation that couldn't be solved was the worst. Not to mention the puzzle where you had to move the white squares at the end of Reah--even with a printed solution in front of me, it took about ten tries; there were so many steps that I kept losing my place. Judging by the number of saved game requests we get on Hints, I would add the laser/robot puzzle in Still Life to that list too...
"Once you give up integrity, the rest is easy." Anonymous
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Re: What Puzzles Do You Think Haven't Played Fair?
#119842
01/03/06 04:40 AM
01/03/06 04:40 AM
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Joined: Mar 2001
Posts: 2,470 Cambridge, England
Kickaha
Addicted Boomer
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Addicted Boomer
Joined: Mar 2001
Posts: 2,470
Cambridge, England
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The Mandala problem in "Beyond Time" (which I wrote a computer program to solve) is well worth mentioning in this thread.
There's going to be some individual differences here. If one is colour-blind to some extent problems involving colours are difficult. Others (and I count myself here) have issues with musical or aural puzzles.
Puzzles I feel are unfair in Adventure games are those which are still difficult even when you know the answer. A case in point is the Spaceship music puzzle in "Myst" - the solution was easy, applying it was pain pain pain. Or for me the last puzzle in Obsidian - I knew what one had to do but there was no way I could see and remember how all the pieces moved.
Used to answer to "Peter Smith", now answers to "Peter Rootham-Smith"
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