Re: "Post Mortem" ~ notice the math error ?
#122966
05/31/03 03:59 PM
05/31/03 03:59 PM
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syd
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Have to admit Len - I didn't like it well enough and was too annoyed with the characters spastic movements to care much about math errors <img border="0" title="" alt="[Razz]" src="tongue.gif" />
Dark Side : Risen Light Side: I can only please one person a day. Today isn't your day. Tomorrow's not looking good either.
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Re: "Post Mortem" ~ notice the math error ?
#122968
05/31/03 04:35 PM
05/31/03 04:35 PM
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Joined: Oct 2000
Posts: 2,446 the desert foothills
Liz
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haven't played it yet.....ok, where is the math error?? that's really interesting.....you'd think someone would have caught it before it went out..........you are VERY observant LenG!!
besides, i'm not at all good at math!
Beeba
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Re: "Post Mortem" ~ notice the math error ?
#122969
05/31/03 04:36 PM
05/31/03 04:36 PM
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Posts: 1,657 Haifa; ISRAEL
LenG
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~~SYD~~I don't like the faces or figures or movements either (I haven't finished it yet ... only about 3/4's way through, one path only). ~~mszv~~ Yes there IS ... I 'discovered' it quite by chance!
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Re: "Post Mortem" ~ notice the math error ?
#122971
05/31/03 05:10 PM
05/31/03 05:10 PM
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Posts: 1,657 Haifa; ISRAEL
LenG
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~~Liz~~Since you haven't started it, don't let it disturb you --- it doesn't affect the gameplay ... and is only really a nitpick. BTW --- It's not really MATH ... Just simple addition (Clue ! ) If I knew how to contact Microids, I'd do so (just for their info) ... but I don't !
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Re: "Post Mortem" ~ notice the math error ?
#122975
06/01/03 03:00 PM
06/01/03 03:00 PM
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Posts: 1,657 Haifa; ISRAEL
LenG
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~~ nolalou ~~ So Len, are you going to tell us what the error is .......... Whenever anybody wants it! I would certainly NOT recommend anybody reinstalling & playing again just to view a trivial error (although it DID trip me up for a short while). ~~ Jenny100 ~~ I haven't finished the game yet so I don't really know what is the first half & what is the second. The UHS-File gives 4 main 'sections' ........... (1) MacPherson (2) Prime Suspect (3) MacPherson again (4) Endgame. The error (which is not too easily spotted) is in (3).
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Re: "Post Mortem" ~ notice the math error ?
#122982
06/02/03 12:23 PM
06/02/03 12:23 PM
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mszv
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On the swaying movements, I think it was a noble attempt on the part of the developers, but it doesn't quite work. I believe they wanted to capture the natural movements people make, when they are talking to you - people move, they aren't inert objects. Perhaps the developers ran into limitations of technology. Maybe next time, if this is attempted, the movements will be more subtle. I'm glad they tried it though, I rather like seeing how it worked, and it did add to the game for me.
Oh, I seem to have hijacked the thread - sorry. I did like reading about the math error!
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Re: "Post Mortem" ~ notice the math error ?
#122983
06/02/03 02:52 PM
06/02/03 02:52 PM
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Posts: 1,657 Haifa; ISRAEL
LenG
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I don't think I added up every single line. Nor did I ... far from it !But it's a bit disturbing when you're almost certain in advance that you've got a 'magic square'. Then, just to check, you add up a single line at random and get 175, and then the row next to it gives 180 !! BTW ... identical for a pair of columns! The 'culprit' in both cases being a #38 which should be a #33. <img border="0" alt="[winky]" title="" src="graemlins/winky.gif" /> Can anybody advise me how to contact Microids to inform them of this error?
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Re: "Post Mortem" ~ notice the math error ?
#122984
06/02/03 05:13 PM
06/02/03 05:13 PM
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asazen
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I agree with Mszv and Burpee. <img border="0" alt="[nod]" title="" src="graemlins/nod.gif" /> In fact, I actually like the movements and loved the game. Some nationalities talk with their hands and bodies more than others and I thought the character's movements were very continental! regards, asazen btw, I didn't notice the maths mistake but I think I'll have to go look for it now
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Re: "Post Mortem" ~ notice the math error ?
#122985
06/02/03 06:17 PM
06/02/03 06:17 PM
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gatorlaw
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The 'culprit' in both cases being a #38 which should be a #33 Ohhhh, I wasn't sure what that number was - so I just interpreted it as the one that would work. Hey I'll shove a square peg in a round hole if it'll get me through the game. Laura
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