A quibble
#1248782
06/01/21 12:39 AM
06/01/21 12:39 AM
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Joined: Mar 2000
Posts: 4,229 San Francisco Bay Area, CA
Reenie
OP
Addicted Boomer
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OP
Addicted Boomer
Joined: Mar 2000
Posts: 4,229
San Francisco Bay Area, CA
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How many of you get a new casual game and play it all the way through in one setting? They are small games, for the most part, so I sure could see that being possible. For myself, playing in shorter engagements that span a period of several days is more my style because I can't just sit still for hours at a time and Life intervenes to trump my game-playing, anyway.
So, I frequently exit a casual game and come back to it later and then have to wait through those "warm up" videos again that are announcing the game company, reminding me that games are better with the sound turned on (???) and replaying whatever video might be included in the game's Introduction. I wouldn't mind skipping those start-up clips each time I restart the game again. After all, they don't ask us each time we restart whether we want to twiddle with the Settings we have chosen.
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Re: A quibble
[Re: Reenie]
#1248786
06/01/21 01:27 AM
06/01/21 01:27 AM
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Joined: Nov 2000
Posts: 35,360 United Kingdom
Mad
Sonic Boomer
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Sonic Boomer
Joined: Nov 2000
Posts: 35,360
United Kingdom
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What I mostly get, having played previously and then come back for more, is a very brief intro and then I just use the SKIP button - all of which only takes a few seconds  I can't say I object to that ....
Last edited by Mad; 06/01/21 02:50 AM. Reason: Changed the wording.
Time : The Most Precious Commodity
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Re: A quibble
[Re: Marian]
#1248907
06/02/21 05:12 PM
06/02/21 05:12 PM
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Joined: Mar 2000
Posts: 4,229 San Francisco Bay Area, CA
Reenie
OP
Addicted Boomer
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OP
Addicted Boomer
Joined: Mar 2000
Posts: 4,229
San Francisco Bay Area, CA
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Thanks, all. I guess it is just me, but why should we have to go through the SKIP process for something like this EVERY time we restart? I sometimes exit and restart a game multiple times in a single day (after all, I do have a life away from the computer ~! ha ha).
Why can't the game designers set it up so it stops tooting its horn after the first go-round? Given how complex they make these games, it doesn't seem like it would be difficult for them to add a teensy bit of appropriate code. Like I said, it isn't serious, just a quibble. Nevertheless, after playing hundreds of these games, it is a negative.
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