Riddlewood Manor Demo
#1344178
04/18/25 02:48 PM
04/18/25 02:48 PM
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Joined: Jan 2004
Posts: 84,266 In the Naughty Corner
BrownEyedTigre
OP
The Sassy Admin and PR Liaison
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OP
The Sassy Admin and PR Liaison
Sonic Boomer
Joined: Jan 2004
Posts: 84,266
In the Naughty Corner
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Escape Room Meets Spooky Cartoon Nostalgia, ‘Riddlewood Manor’ Demo Launches on SteamCheck out the trailer here.Check out the Demo here.Los Angeles, California – April 16, 2025 – Peanut Button invites players into the strange comfort of Riddlewood Manor, a narrative-driven mystery with a taste for the uncanny. This point-and-click horror adventure blends unsettling atmosphere with whimsical nostalgia, recalling the charm of amusement park haunted houses and Saturday morning cartoons. The demo is now available on Steam.
Set in a crumbling manor suspended in time, Riddlewood Manor blends atmospheric puzzles, exploration, and psychological horror with a cozy, nostalgic tone. Its hand-drawn art style evokes the eerie charm of animated classics like Courage the Cowardly Dog, Scooby-Doo, and The Addams Family, creating a world that feels unsettling yet strangely inviting.
ABOUT RIDDLEWOOD MANOR Step into the shadowy halls of a once-grand mansion where dark secrets lurk behind every door. Solve cleverly twisted puzzles, meet eccentric characters, and piece together the tragic history of the enigmatic Riddlewood family. From preparing unsettling breakfasts with questionable ingredients to crafting séance boards with cryptic clues, each puzzle you solve immerses you deeper into the manor’s macabre narrative.
Explore the mansion's gothic interiors, each room rich with playful terror and dark humor. But remember, don't play with the dolls.
Key Demo Features: Atmospheric point-and-click exploration in a beautifully eerie, hand-drawn manor. Inventive puzzles blending whimsy and horror, weaving seamlessly into the narrative. Memorable characters, from peculiar creatures to sinister spirits. An engaging blend of nostalgia and uncanny chills, reminiscent of beloved cartoon horrors. The game does include a few carefully placed jump scares, but players can enable content warnings in the settings to soften those moments. This option allows for a more tailored experience depending on individual comfort levels. Happy Gaming!
Don't feed the Trolls
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Re: Riddlewood Manor Demo
[Re: Starcom]
#1344303
Yesterday at 04:20 PM
Yesterday at 04:20 PM
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Joined: Dec 2007
Posts: 241 Matunuck, RI
KatieB
Settled Boomer
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Settled Boomer
Joined: Dec 2007
Posts: 241
Matunuck, RI
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It's true there are no manual saves. But the game does save itself, generally conveniently before you can die. Hi KatieB, I tried the demo, did not play it long since I discovered the you cannot save as you go and it does not save when you exit, there seems to be only save points during the game OR........... did I miss something?
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Re: Riddlewood Manor Demo
[Re: Tally Ho]
#1344304
Yesterday at 04:22 PM
Yesterday at 04:22 PM
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Joined: Dec 2007
Posts: 241 Matunuck, RI
KatieB
Settled Boomer
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Settled Boomer
Joined: Dec 2007
Posts: 241
Matunuck, RI
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I came close to doing the same thing...until I figured out an alternate way to get the door to open safely. That was kind of key to the whole game...if one way doesn't work (or kills you), what's plan B? I tried it too. Couldn't get past the doorbell; lost interest.
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