GAMEBOOMERS provides you with all the latest PC adventure computer games information, forum, walkthroughs, reviews and news.

GB Reviews

Latest & Upcoming Adventure Games

GB Annual Game Lists

GB Interviews

BAAGS

GB @ acebook

About Us

Walkthroughs

free games galore

Game Publishers & Developers

World of Adventure

Patches

GB @ witter

GameBoomers Store

Print Thread
Amerzone, The Explorer's Legacy, A First Look by flotsam #1344502
04/23/25 07:37 PM
04/23/25 07:37 PM
Joined: Jun 2005
Posts: 21,027
Near St. Louis, MO
Draclvr Online content OP
Reviews Editor - Hints/Glitches Mod - Site Support
Draclvr  Online Content OP
Reviews Editor - Hints/Glitches Mod - Site Support
True Blue Boomer

Joined: Jun 2005
Posts: 21,027
Near St. Louis, MO
[Linked Image]


I am about 75 minutes of playtime in, and am so far having a rather glorious time.

You play an unnamed journalist, sent to interview French scientist and explorer Alexandre Valembois about his career. Living as a recluse in a Brittany lighthouse for more than 50 years, your letter of instruction from the commissioning magazine states that despite his unsavoury nature, he remains the only expert on the little-known Amerzone.

The source of that unsavouriness you can discover for yourself.

I played the original but remember only a bit about its story. I do remember fantastical white birds and all sorts of creatures, and a small critter on the path to the lighthouse is a promise perhaps of things to come.

That it looks sumptuous will only help.

It's point and click, with supplementary keyboard commands, and utilises point to point movement to get around. At each new point you can look completely around and explore the location in detail. The Alt key will highlight hotspots, and there can be quite a few. Cursers will indicate what might be done there (look, take etc) and at times you will need to mimic actions with the mouse (pull, slide, turn etc.,) to engage.

You will be exposed to quite a bit of information and will take much of it with you. I have used some of it to unearth a way forward and explored to find items that have helped in other places. To date it hasn't been difficult, but if you get stuck a hint system can assist. In that regard, at the start of the game you choose either traveler or adventurer mode, the latter offering a more challenging experience, with fewer helpful documents and less precise hints. For an even greater challenge, you can also choose to turn off hints altogether.

Pop-up tutorials occur at certain points early on, which will help settle into all the different aspects of the game. There is a lot of material that gets added to your inventory, including information about subsidiary investigations you can engage in, which don't need to be completed but which the game says "will enable you to discover additional content and delve into the secondary elements of the story." It feels a little overwhelming at first, but spend some time playing in the journal (and the rest of the inventory fields) and it will feel more comfortable.

You transition between points with a very realistic amble, or double click to skip. I just found a map that tells me I can now fast travel around the lighthouse.

Everything is voiced, and it sounds as good as it looks, and music is used to heighten elements not just to underpin everything. It autosaves exclusively, but will tell you how long it's been since a save if you decide to exit.

I haven't yet left the lighthouse, but I have plenty of incentive to do so. The means beckon, once I sort it all out.


Gardens put to bed. Time for more reading and gaming.
Re: Amerzone, The Explorer's Legacy, A First Look by flotsam [Re: Draclvr] #1344505
04/23/25 10:01 PM
04/23/25 10:01 PM
Joined: Apr 2006
Posts: 20,888
Chicago
oldbroad Online sad
True Blue Boomer
oldbroad  Online Sad
True Blue Boomer

Joined: Apr 2006
Posts: 20,888
Chicago
Thanks flotsam and Drac!

I don't like this part "at times you will need to mimic actions with the mouse (pull, slide, turn etc.,) to engage". It's not a deal breaker of course, but I often have trouble with that type of puzzling.

Re: Amerzone, The Explorer's Legacy, A First Look by flotsam [Re: Draclvr] #1344519
Yesterday at 07:58 AM
Yesterday at 07:58 AM
Joined: Jan 2004
Posts: 84,279
In the Naughty Corner
BrownEyedTigre Offline
The Sassy Admin and PR Liaison
BrownEyedTigre  Offline
The Sassy Admin and PR Liaison
Sonic Boomer

Joined: Jan 2004
Posts: 84,279
In the Naughty Corner
Thanks so much for the First Look flotsam! I absolutely loved the game when it first came out and wish I had time to go through the new release.

Thanks, Drac!

Ana wave


Don't feed the Trolls
Re: Amerzone, The Explorer's Legacy, A First Look by flotsam [Re: Draclvr] #1344521
Yesterday at 08:10 AM
Yesterday at 08:10 AM
Joined: Jul 2000
Posts: 50,841
near Yosemite
Marian Offline
Global Moderator
Marian  Offline
Global Moderator
Sonic Boomer

Joined: Jul 2000
Posts: 50,841
near Yosemite
Thank you for the first look, flotsam! When the price drops I will play this one. I am embarrassed to say that I never played the original. wave

And thank you too, Drac! smile

Re: Amerzone, The Explorer's Legacy, A First Look by flotsam [Re: Draclvr] #1344546
Yesterday at 03:10 PM
Yesterday at 03:10 PM
Joined: Feb 2006
Posts: 1,063
SE Michigan
T
The Haze Offline
Addicted Boomer
The Haze  Offline
Addicted Boomer
T

Joined: Feb 2006
Posts: 1,063
SE Michigan
Thanks for the first look. It further whetted my appetite for this game. The last discussion thread stated that this game should drop on April 25th. Does anyone know if that is still an expectation? I took a chance and preordered this one (From GOG) and am REALLY looking forward to it. (I haven't preordered anything since that MYST debacle a couple years ago, so I am nervous.) Anyway, thanks again for the brief but impressive first comments. Hopefully I will be deeply involved in the mysteries at the lighthouse by this time tomorrow.

Last edited by The Haze; Yesterday at 03:11 PM. Reason: skipped a word

If all the people were heroes, there would be no one to watch the parades.
Re: Amerzone, The Explorer's Legacy, A First Look by flotsam [Re: Draclvr] #1344547
Yesterday at 03:31 PM
Yesterday at 03:31 PM
Joined: Jul 2000
Posts: 50,841
near Yosemite
Marian Offline
Global Moderator
Marian  Offline
Global Moderator
Sonic Boomer

Joined: Jul 2000
Posts: 50,841
near Yosemite
The Haze, the game was released on GOG today. wave

Re: Amerzone, The Explorer's Legacy, A First Look by flotsam [Re: Draclvr] #1344550
Yesterday at 03:57 PM
Yesterday at 03:57 PM
Joined: Jan 2004
Posts: 84,279
In the Naughty Corner
BrownEyedTigre Offline
The Sassy Admin and PR Liaison
BrownEyedTigre  Offline
The Sassy Admin and PR Liaison
Sonic Boomer

Joined: Jan 2004
Posts: 84,279
In the Naughty Corner
Sorry, I was late with the announcement. It's up now. I work during the day so it has to wait till I get a moment. smile


Don't feed the Trolls
Re: Amerzone, The Explorer's Legacy, A First Look by flotsam [Re: Draclvr] #1344560
Yesterday at 08:33 PM
Yesterday at 08:33 PM
Joined: Apr 2000
Posts: 6,990
Long Beach, Australia
flotsam Offline
Staff Reviewer
flotsam  Offline
Staff Reviewer
BAAG Specialist

Joined: Apr 2000
Posts: 6,990
Long Beach, Australia
About 4 hours in now and the attraction definitely remains happydance


Quantity has a quality all of its own
Re: Amerzone, The Explorer's Legacy, A First Look by flotsam [Re: Draclvr] #1344564
Yesterday at 10:55 PM
Yesterday at 10:55 PM
Joined: Jun 2005
Posts: 21,027
Near St. Louis, MO
Draclvr Online content OP
Reviews Editor - Hints/Glitches Mod - Site Support
Draclvr  Online Content OP
Reviews Editor - Hints/Glitches Mod - Site Support
True Blue Boomer

Joined: Jun 2005
Posts: 21,027
Near St. Louis, MO
Moment singular being the key, Ana!


Gardens put to bed. Time for more reading and gaming.
Previous Thread
Index
Next Thread

Moderated by  BrownEyedTigre, Marian 

Who's Online Now
2 registered members (Tally Ho, oldbroad), 460 guests, and 6 spiders.
Key: Admin, Global Mod, Staff, Mod
Newest Members
Dovie, big0, Virgolady72, plsjustwrk, CharlesSchwimmer
9408 Registered Users
Powered by UBB.threads™