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Dialogue Method
#137822
01/22/04 01:39 PM
01/22/04 01:39 PM
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Joined: Nov 1999
Posts: 10,323
gatorlaw
OP
Adept Boomer
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OP
Adept Boomer
Joined: Nov 1999
Posts: 10,323
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I like the fact that you have subject options for dialogue choices - rather than long conversational threads.
What made you go with this over the more traditional list of questions, you see in many games?
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Re: Dialogue Method
#137824
01/22/04 05:16 PM
01/22/04 05:16 PM
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Joined: May 1999
Posts: 22,381 Seattle Washington USA
Witchen
True Blue Boomer
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True Blue Boomer
Joined: May 1999
Posts: 22,381
Seattle Washington USA
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Hi. Does this mean there are or are not subtitles in the game? Those of us who do not hear so well rely on text to tell us what's going on in conversation. Thanks, Phillipe! Witchen
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Re: Dialogue Method
#137827
01/22/04 05:57 PM
01/22/04 05:57 PM
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Joined: Nov 1999
Posts: 10,323
gatorlaw
OP
Adept Boomer
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OP
Adept Boomer
Joined: Nov 1999
Posts: 10,323
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I just went and re-checked. You have sub-titles for dialogues. I think he means you don't use them when talking, they just appear at the bottom when someone says anything - like in movies.
So yes - if you choose the option, you got the text version for all chatting.
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Re: Dialogue Method
#137829
01/22/04 07:06 PM
01/22/04 07:06 PM
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Joined: Nov 1999
Posts: 10,323
gatorlaw
OP
Adept Boomer
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OP
Adept Boomer
Joined: Nov 1999
Posts: 10,323
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Hey that's ok. I have had to negotiate a French-Eglish phone interview twice, It is a bit of a task. <G> Sometimes, the translation isn't easy - well for me anyway
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