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How linear? #138188
05/05/04 06:50 PM
05/05/04 06:50 PM
Joined: Nov 1999
Posts: 10,323
gatorlaw Offline OP
Adept Boomer
gatorlaw  Offline OP
Adept Boomer

Joined: Nov 1999
Posts: 10,323
Is there a set order to progressing in the game or can you do what you will, when you will - and the game advances as obstacles/ puzzlements are breached?





Re: How linear? #138189
05/05/04 07:05 PM
05/05/04 07:05 PM
Joined: Apr 2004
Posts: 52
Bowral,Australia
C
Cos Russo Offline
Shy Boomer
Cos Russo  Offline
Shy Boomer
C

Joined: Apr 2004
Posts: 52
Bowral,Australia
From the start of play it will be obvious to gamers that they can wander around wherever they like and tackle any puzzles whenever they like. This was one of the most important factors to me, I wanted the gamer to be removed from their real world by Alida's visuals, sound and music. The gameplay is non-linear, although there is a natural progression to some of the puzzles. New places are revealed when you solve puzzles ...

Re: How linear? #138190
05/05/04 07:26 PM
05/05/04 07:26 PM
Joined: Nov 1999
Posts: 10,323
gatorlaw Offline OP
Adept Boomer
gatorlaw  Offline OP
Adept Boomer

Joined: Nov 1999
Posts: 10,323
This just gets better and better.

I really enjoy a self directed amble around a game world.





Re: How linear? #138191
05/06/04 06:44 AM
05/06/04 06:44 AM
Joined: Oct 2003
Posts: 1,306
Gillespie, Il. USA
MDAMLADY Offline
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MDAMLADY  Offline
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Joined: Oct 2003
Posts: 1,306
Gillespie, Il. USA
Non-linear means possible dead-ends?

Let me get this clear:

If I solve puzzle B, then go to puzzle A for the 3rd time and then solve puzzle C; I can progress to next level?


"So Many Games;So Little Time."

Now Playing: Sims 1 Always!!
Next adventure Please!
Re: How linear? #138192
05/06/04 06:48 AM
05/06/04 06:48 AM
Joined: Apr 2004
Posts: 52
Bowral,Australia
C
Cos Russo Offline
Shy Boomer
Cos Russo  Offline
Shy Boomer
C

Joined: Apr 2004
Posts: 52
Bowral,Australia
I'm not sure what you mean mdamlady...?

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