This is kind of a weird question. I have noticed that the selling price of the game has dropped from about $30 USD down to $20 USD before it has even released. I am just curious as to why? Don't get me wrong, I appreciate the break!
I have noticed that The Adventure Company had done this same thing to other recent releases; particularly Forever Worlds and Crystal Key II. After playing those two games, I know why those might have been dropped (pee-yew!). But your game looks SO much better than those two (and the demo backs that up)! Is the price point for adventure games just that low now in America, no matter what the quality of the game? Is there any way games like yours can compete and stand a chance of making money in a situation like this?
I may be getting into some taboo stuff now, so I will appologize for the rambling and move on...