Sequel
#138610
02/16/05 07:01 AM
02/16/05 07:01 AM
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Joined: Jan 2004
Posts: 83,960 In the Naughty Corner
BrownEyedTigre
OP
The Sassy Admin and PR Liaison
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OP
The Sassy Admin and PR Liaison
Sonic Boomer
Joined: Jan 2004
Posts: 83,960
In the Naughty Corner
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I absolutely loved the Moment of Silence, is there any chance there will be a sequel? Ana
Don't feed the Trolls
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Re: Sequel
#138612
02/16/05 09:40 AM
02/16/05 09:40 AM
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Joined: Feb 2000
Posts: 26,918 Stony Brook, New York, USA
Becky
The Medieval Lady
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The Medieval Lady
Sonic Boomer
Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
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Woo-hoo!!! Somebody open up a case of Pilsner Urquell! We need a celebratory graemlin. This is as close as I could get to the way this announcement makes me feel: It's the thought that counts, right?
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Re: Sequel
#138614
02/16/05 11:32 AM
02/16/05 11:32 AM
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Joined: Nov 1999
Posts: 9,329 ex-new yorker
Zanthia
BAAG Specialist
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BAAG Specialist
Joined: Nov 1999
Posts: 9,329
ex-new yorker
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i too loved MOS and am so glad to hear that there will be a sequel. but please do not have any more puzzle in it like the last puzzle.
any tidbits on the next game you guys are working on. hope it is a 3rd person game too--preferably with a lot of dialog. just as long as it is not a first person game.
Zanthia
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Re: Sequel
#138615
02/16/05 12:39 PM
02/16/05 12:39 PM
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Joined: Jul 2012
Posts: 89
MartinGantefohr
Shy Boomer
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Shy Boomer
Joined: Jul 2012
Posts: 89
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any tidbits on the next game you guys are working on. hope it is a 3rd person game too--preferably with a lot of dialog. just as long as it is not a first person game. 1. The only news about our next game is that we're working on it. 2. Yes, it will be a 3rd person game. 3. We will reduce the dialogue a little and teach our characters more acting, read: body acting. 4. It's going to be really cool (I think).
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Re: Sequel
#138619
02/16/05 08:41 PM
02/16/05 08:41 PM
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Joined: Dec 2001
Posts: 2,964 San Francisco
fov
Addicted Boomer
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Addicted Boomer
Joined: Dec 2001
Posts: 2,964
San Francisco
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*poke* *prod* *nudge* ...hmm... How about if we bribe you with more beer? emily
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Re: Sequel
#138625
02/17/05 09:49 AM
02/17/05 09:49 AM
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Joined: Apr 2001
Posts: 15,679 England
tigger
Graduate Boomer
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Graduate Boomer
Joined: Apr 2001
Posts: 15,679
England
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Will the lead character be male??
A bounce a day keeps the doctor away!! Playing Sims2, Sherlock, Phantom of Venice Reading Storm Breaking
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Re: Sequel
#138630
02/17/05 01:28 PM
02/17/05 01:28 PM
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Joined: Jul 2012
Posts: 89
MartinGantefohr
Shy Boomer
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Shy Boomer
Joined: Jul 2012
Posts: 89
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But seriously, how far advanced is the next game's design? It's in concept stage. I've spent weeks researching stuff, collecting material and determining the top-level structure for both story and gameplay. Now I'm writing on a detailed script.
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Re: Sequel
#138631
02/17/05 02:27 PM
02/17/05 02:27 PM
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Joined: Sep 2002
Posts: 541 Yorkshire
Diamond
Settled Boomer
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Settled Boomer
Joined: Sep 2002
Posts: 541
Yorkshire
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Re: Sequel
#138632
02/17/05 08:24 PM
02/17/05 08:24 PM
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Joined: Sep 2004
Posts: 1,242 Philadelphia
dale3mike
Addicted Boomer
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Addicted Boomer
Joined: Sep 2004
Posts: 1,242
Philadelphia
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Originally posted by Martin Ganteföhr: [qb] But seriously, how far advanced is the next game's design? It's in concept stage. I've spent weeks researching stuff, collecting material and determining the top-level structure for both story and gameplay. Now I'm writing on a detailed script. [/qb] I thought someone was going through my things. Mike
currently: Playing: SecondLife and Mystonline Reading: The Mote in God's Eye Listening to: Something (Peter Greenstone)
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Re: Sequel
#138634
02/18/05 07:06 AM
02/18/05 07:06 AM
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Joined: Jul 2012
Posts: 89
MartinGantefohr
Shy Boomer
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Shy Boomer
Joined: Jul 2012
Posts: 89
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No. That will be written much later. What I am determining in the game's general script is key dialogue scenes plus general descriptions of the mood, topics and tone of the conversations, but nothing beyond that.
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