Thanks David T for the link to a very interesting interview but with the inclusion, I thought, of a few negative & disappointing comments.
To start with, Gabriel Knight 3 was the first game in that series I played. I, I am sure, like many others, persisted with this game despite the most awful inteface I have yet to come across, to discover a wonderful story.
As for Scott finding Siberia being too difficult & HARDCORE
- oh please!! Other people complaining because it's too easy????? Where did this man get his information from?
'Same old tired gameplay' - well I think a lot of us actually like 'Old tired gameplay' - I do believe the essence of AGs is in the tale without all the trappings of innotative control systems - good graphics are a great bonus but Independant Developers have proved you can make a great game without them!!
I am a great believer in 'if it's not broke - don't fix it'. AG's will NEVER be 'broke' they are a particular genre that appeals to many - so why keep criticising & try to 'fix'?
I played Dreamday Wedding & think it's a wonderful casual game, but no offence - I play lots of similar games but compared to ANY adventure game they are 'pap'!! so can't help wondering why the developer of this game, Scott is coming across as so negative to the current AG market & RPGs don't appeal to everyone!!