Re: Azada 'Help'
[Re: hoechst2003]
#187896
08/11/07 08:02 PM
08/11/07 08:02 PM
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Joined: Apr 2004
Posts: 48,908 Alabama
looney4labs
Sonic Boomer
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Sonic Boomer
Joined: Apr 2004
Posts: 48,908
Alabama
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Hoechst, I haven't heard of anyone having problems, but that's not saying they didn't. Have you tried emailing Big Fish for help? Or if you are a Big Fish Game club member, there is now a live chat option. You can find links to their tech support Here.
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Azada 'Help'
[Re: hoechst2003]
#187933
08/11/07 10:08 PM
08/11/07 10:08 PM
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Joined: Apr 2004
Posts: 48,908 Alabama
looney4labs
Sonic Boomer
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Sonic Boomer
Joined: Apr 2004
Posts: 48,908
Alabama
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Hoechst, the live chat is a new feature and only available to club members. Ana has some information about it In This Thread 
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Azada 'Help'
[Re: ]
#192361
08/22/07 02:10 PM
08/22/07 02:10 PM
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Joined: Aug 2007
Posts: 415 Canada
Sally(MG)
Settled Boomer
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Settled Boomer
Joined: Aug 2007
Posts: 415
Canada
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Razzed, I wrote a walkthrough for Azada a while back, and it includes videos, links to hints and etc. Someone did leave a comment that they bought the strategy guide off BFG and didn't think it was much help, since a lot of the stuff that I didn't document are randomized puzzles.
MinuteGamerFree flash games, casual game reviews and wts. Latest: Virtual Villagers 3 cheats
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Re: Azada 'Help'
[Re: ]
#193132
08/24/07 10:46 AM
08/24/07 10:46 AM
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Joined: Jun 2004
Posts: 27,907 Texas
texaslady
The Mischievous Moderator
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The Mischievous Moderator
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Joined: Jun 2004
Posts: 27,907
Texas
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Razzed I'm not aware of any way to get more orbs in this game.
Sue
Yesterday is but today's memory, tomorrow is today's dream. Kahlil Gibran
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Re: Azada 'Help'
[Re: texaslady]
#193227
08/24/07 03:00 PM
08/24/07 03:00 PM
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Joined: Apr 2004
Posts: 48,908 Alabama
looney4labs
Sonic Boomer
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Sonic Boomer
Joined: Apr 2004
Posts: 48,908
Alabama
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Razzed, If you need an orb for the robots, you will need to start from a saved game and either try to get extra orbs or just save one for the robots  There has been quite a lot of discussion about that puzzle. Have you read those?
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Azada 'Help'
[Re: Sally(MG)]
#193233
08/24/07 03:07 PM
08/24/07 03:07 PM
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Joined: Aug 2002
Posts: 2,932 Sumrall, MS
raylinstephens
Addicted Boomer
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Addicted Boomer
Joined: Aug 2002
Posts: 2,932
Sumrall, MS
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Razzed, I wrote a walkthrough for Azada a while back, and it includes videos, links to hints and etc. Someone did leave a comment that they bought the strategy guide off BFG and didn't think it was much help, since a lot of the stuff that I didn't document are randomized puzzles. I didn't feel like purchasing the BFG strategy guide but your walkthrough was awesome  Thank You Very Much! Linda 
So many games, so little time.
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Re: Azada 'Help'
[Re: Krys]
#199405
09/07/07 10:45 AM
09/07/07 10:45 AM
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Joined: Apr 2004
Posts: 48,908 Alabama
looney4labs
Sonic Boomer
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Sonic Boomer
Joined: Apr 2004
Posts: 48,908
Alabama
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Hi Krys, and Welcome to GameBoomers. I found some instructions on Gamezebo, but I'm not sure that these will solve your problem. Click here and scroll down to Chapter 9
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Azada 'Help'
[Re: looney4labs]
#199412
09/07/07 11:01 AM
09/07/07 11:01 AM
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Joined: Aug 2007
Posts: 415 Canada
Sally(MG)
Settled Boomer
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Settled Boomer
Joined: Aug 2007
Posts: 415
Canada
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Krys/ it's a combination lock. Let's see if I can dig up a video. Here you go
MinuteGamerFree flash games, casual game reviews and wts. Latest: Virtual Villagers 3 cheats
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Re: Azada 'Help'
[Re: Krys]
#199546
09/07/07 03:54 PM
09/07/07 03:54 PM
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Joined: Aug 2007
Posts: 415 Canada
Sally(MG)
Settled Boomer
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Settled Boomer
Joined: Aug 2007
Posts: 415
Canada
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The game will not accept the code if you've done the first number wrong, and then try to re-enter the code. Not quite a bug, but a MAJOR NUISANCE. I took a look at the comments and found this posted by one of the gamers:
"Took ten minutes, but finally figured it out. Tip for others who get stuck here… if you already did some of the numbers, don’t start over from the beginning, check how many tabs you have on the sides of the box, then go to the next number from where you left off. Otherwise, you get really stuck and waste time like I did."
I think someone mentioned it in the comments that they had to start the chapter over...hopefully it won't come to that.
MinuteGamerFree flash games, casual game reviews and wts. Latest: Virtual Villagers 3 cheats
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Re: Azada 'Help'
[Re: Krys]
#201579
09/11/07 09:48 PM
09/11/07 09:48 PM
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Joined: Jan 2001
Posts: 491 Port Orchard, WA USA
HorseDancer
Settled Boomer
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Settled Boomer
Joined: Jan 2001
Posts: 491
Port Orchard, WA USA
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Hi Boy, I just spent hours on the Lat. and Long. puzzle. I thought the darn thing said 45, and it was actually 4S!!! DUH. I could not figure out why they used an odd number when all the numbers on the map were even!!! I spent hours trying to get to 45 between 44 & 46! :/ I FINALLY figured it our after restarting the chapter. I decided to just let the time run out and see if the "Bug" that put that darn number in the game would be gone on restarting, but it was still there!  What a great fun game!! HorseDancer
Happy Trails! HorseDancer
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Re: Azada 'Help'
[Re: karmyn]
#201924
09/12/07 06:14 PM
09/12/07 06:14 PM
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Joined: Jun 2004
Posts: 27,907 Texas
texaslady
The Mischievous Moderator
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The Mischievous Moderator
Sonic Boomer
Joined: Jun 2004
Posts: 27,907
Texas
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Karmyn have you done all of the puzzles in this level of the game?
Sue
Yesterday is but today's memory, tomorrow is today's dream. Kahlil Gibran
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Re: Azada 'Help'
[Re: looney4labs]
#376714
08/17/08 08:48 AM
08/17/08 08:48 AM
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Joined: May 2006
Posts: 3,667 Indiana
ScarletDragon
Addicted Boomer
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Addicted Boomer
Joined: May 2006
Posts: 3,667
Indiana
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b42241: Maybe I can help you with the balancing act. It's really easier than it looks. The first mistake I made was in looking for each stone. They are in a group on the floor on the left side of the screen. Next, be sure to put the golden idol on the scale first to see EXACTLY what the white line should look like. Now put the golden idol on one of the posts. I think the stones may be random, but just put a bigger stone and 1 or 2 small stones at a time. If the white line isn't right, move the stones back to the inventory and try different ones. Once the white line is EXACTLY like the golden idol weight, move the stones to the other post and the first door opens.
The code is on the wall to the right side of the door. Pick up the center of the dial and pop it on the dial. Notice it has a little arrow point that can be rotated to the proper symbol.
This is the tricky part that the hints didn't mention: Open the hourglass window and the dial window at the same time because you have to use a 'rhythm' in entering the code or it will reset. Write the code down in BIG letters (or memorize it). Turn the dial to the first symbol, flip the hourglass once and if the code indicates two hourglasses, flip it again just as the sand runs out and immediately turn the dial to the next symbol, hit the hourglass again however many times in the code and move back to the next symbol quickly. You can't hesitate even a second or the lock will reset and you have to start over. Once you get the rhythm right, you'll have that lock open in no time.
Fortunately, you can try the code as many times as it takes because it resets automatically and doesn't use up much time.
Do not meddle in the affairs of dragons ... for thou art crunchy and good with ketchup.
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