Re: Dreamfall
[Re: looney4labs]
#224400
10/30/07 05:36 PM
10/30/07 05:36 PM
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Joined: Jan 2004
Posts: 84,263 In the Naughty Corner
BrownEyedTigre
The Sassy Admin and PR Liaison
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The Sassy Admin and PR Liaison
Sonic Boomer
Joined: Jan 2004
Posts: 84,263
In the Naughty Corner
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I enjoyed TLJ even though I got bored a few times with the dialogue. I wish I could get past the first 5 minutes in Dreamfall.  I'm glad you enjoyed them both.  Ana
Don't feed the Trolls
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Re: Dreamfall
[Re: looney4labs]
#224435
10/30/07 06:21 PM
10/30/07 06:21 PM
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Joined: Jun 2004
Posts: 27,907 Texas
texaslady
The Mischievous Moderator
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The Mischievous Moderator
Sonic Boomer
Joined: Jun 2004
Posts: 27,907
Texas
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Get someone to play the beginning of the game for you Ana. It was a good game to play and I did enjoy it.....even the action parts!
Sue
Yesterday is but today's memory, tomorrow is today's dream. Kahlil Gibran
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Re: Dreamfall
[Re: texaslady]
#224751
10/31/07 10:11 AM
10/31/07 10:11 AM
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Joined: Apr 2006
Posts: 1,853 Rockford, Illinois
sierramindy
Addicted Boomer
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Addicted Boomer
Joined: Apr 2006
Posts: 1,853
Rockford, Illinois
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The first part of Dreamfall with Zoe was a dream, the rest was a nightmare. 'Nuff said! Well, I do want to add that was only my take on the game.
To love is to be happy with!
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Re: Dreamfall
[Re: sierramindy]
#224772
10/31/07 10:31 AM
10/31/07 10:31 AM
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Joined: Aug 2004
Posts: 403 Israel
-=sinotek=-
Settled Boomer
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Settled Boomer
Joined: Aug 2004
Posts: 403
Israel
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Dreamfall had only 1 good thing and it was it's story line. The rest was horrible. They should stick to point'n click. the combat system was hardly even a system. This game didn't even required a combat system. Why game developers don't get it! Why fix something that isn't broken? sigh...
Last edited by -=sinotek=-; 10/31/07 10:32 AM.
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Re: Dreamfall
[Re: -=sinotek=-]
#224777
10/31/07 10:37 AM
10/31/07 10:37 AM
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Joined: Apr 2004
Posts: 48,908 Alabama
looney4labs
OP
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OP
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Alabama
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Sierramindy, I had a hard time getting used to the interface, but once I did that and figured out how to get past the challenge in the underground, I loved it. I even loved the sneaking--it sure got my attention and got my heart beating. Sinotek, did you not enjoy the graphics? I simply adored the Dark Peolple's city. I would live there if I could. I was really into the game--I couldn't sleep last night because I kept trying to answer some of the questions the ending raised for me. That's what makes gaming so fun---we all have such differing tastes :witch:
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Dreamfall
[Re: looney4labs]
#224870
10/31/07 12:46 PM
10/31/07 12:46 PM
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Joined: Jan 2007
Posts: 962 Northern California
Renee
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Northern California
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Yes, I agree L4L - Dark People's city was so cool! My favorite place was April's home in Casablanca...(wish I lived there)  I really lost myself in that game - it was great. I had to get used to the controls, but it wasn't that difficult - and the combat was easy enough to get by (thank goodness!) :witch: Edit: Oops - I mean't Zoe's home in Casablanca (I get those 2 mixed up)
Last edited by Renee; 10/31/07 12:47 PM. Reason: Wrong character
Everyone has a photographic memory...some just don't have film.
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Re: Dreamfall
[Re: looney4labs]
#224911
10/31/07 02:23 PM
10/31/07 02:23 PM
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Joined: Aug 2006
Posts: 246 Chicago
Jess519
Settled Boomer
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Settled Boomer
Joined: Aug 2006
Posts: 246
Chicago
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I had a hard time getting used to the interface, but once I did that and figured out how to get past the challenge in the underground, I loved it. I agree with you, looney4labs. Once I got used to the controls & got them set to a way that worked for me, I enjoyed the game a lot. I'm glad that you enjoyed the game too!  It certainly was a beautiful game just like TLJ. And you're right too about the story leaving you a lot to think about. I probably will have to play it again sometime just to get all the details I missed. I didn't mind the combat at all, though I've played some action/combat games too, and I can see how people that are strictly adventure gamers wouldn't be able to get past that.  ------
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Re: Dreamfall
[Re: Jess519]
#224921
10/31/07 02:43 PM
10/31/07 02:43 PM
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Joined: Apr 2004
Posts: 48,908 Alabama
looney4labs
OP
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OP
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Alabama
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Renee--that's too funny because I read it and didn't catch it. I knew what you meant. Jess, I too have played a few RPG's on consoles and one on the PC so I could do the combat though I didn't like it. I didn't mind the sneaking though. It's one of the few games that I really would like to play over again. If I weren't otherwise busy, I would have started a new game as soon as I finished the first, partly because I had a month long playing break in the middle of the game and I'm wondering what I forgot 
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Dreamfall
[Re: Becky]
#225070
10/31/07 07:53 PM
10/31/07 07:53 PM
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Joined: Apr 2004
Posts: 48,908 Alabama
looney4labs
OP
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OP
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Alabama
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Becky, I don't think it would necessarily attract gamers from other genres. The fighting and sneaking was not nearly intense enough or often enough for most fans of that type of game (thinking of my sons here), and there was a lot of dialogue. I loved it for that reason. I almost felt like I was watching an interactive movie.
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Dreamfall
[Re: looney4labs]
#225176
11/01/07 06:50 AM
11/01/07 06:50 AM
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Joined: Nov 2000
Posts: 35,355 United Kingdom
Mad
Sonic Boomer
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Sonic Boomer
Joined: Nov 2000
Posts: 35,355
United Kingdom
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Hi  Glad to hear, as always, that so many people enjoyed the game, but afraid the controls and the fighting and the sneaking absolutely spoiled Dreamfall for me  I acknowledge there was a good story and the graphics were "modern" but I was sorely disappointed with the rest. I played about half - and then ran out of patience and installed something else  Cheers. Mad 
Time : The Most Precious Commodity
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Re: Dreamfall
[Re: looney4labs]
#225234
11/01/07 09:15 AM
11/01/07 09:15 AM
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Joined: Aug 2006
Posts: 246 Chicago
Jess519
Settled Boomer
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Settled Boomer
Joined: Aug 2006
Posts: 246
Chicago
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I almost felt like I was watching an interactive movie. That's a great term for it! "Interactive movie" is definitely true. I was so absorbed by the storyline plus the look & feel of the game. My only complaint with the game was probably that it didn't have as many traditional adventure game puzzles as I would have like. But I still couldn't stop playing it, and I think it had enough other things to offer that I overcame the not-enough-puzzles issue.
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Re: Dreamfall
[Re: Jess519]
#225331
11/01/07 02:03 PM
11/01/07 02:03 PM
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Joined: Apr 2006
Posts: 1,853 Rockford, Illinois
sierramindy
Addicted Boomer
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Posts: 1,853
Rockford, Illinois
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I'm back and I want to add that it wasn't the combat that I objected to in Dreamfall. I would have gladly killed that troll instead of sneaking around if the game had only let me! But no, April reaches for her weapon and the troll automatically kills her. Now, I ask you, is that fair? I don't think so, and it isn't an adventure/combat/action game either, it is a total waste of a good game! IMHO, maybe.
Last edited by BrownEyedTigre; 11/01/07 04:58 PM. Reason: added spoiler tag
To love is to be happy with!
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Re: Dreamfall
[Re: sierramindy]
#225373
11/01/07 03:18 PM
11/01/07 03:18 PM
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Joined: Apr 2004
Posts: 48,908 Alabama
looney4labs
OP
Sonic Boomer
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OP
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Alabama
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Sierra, I was frustrated by that too until I finally learned the trick. I found that if you moved from the area you were in when the little guy saw you and crouched down behind something, the big guy would come and sniff at all 4 "arms" of the cavern, but he would not find you. Then he would go away. I was the save queen going through that area too. I saved every time I made it to something new so I wouldn't have to do it over again. 
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Dreamfall
[Re: Becky]
#225457
11/01/07 06:58 PM
11/01/07 06:58 PM
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Joined: Jan 2005
Posts: 4,720 london uk
chrissie
Addicted Boomer
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Addicted Boomer
Joined: Jan 2005
Posts: 4,720
london uk
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This game had so much going for it, won so many awards, and seemed to have everything that would attract gamers from other genres as well as adventure gamers. Why didn't it literally "fly" off of store shelves? Why wasn't it a remarkable best seller? I can only comment from what my partner likes to play - he likes high definiton graphics - racing, flying games & has just got into Warhawk online. I persuaded him to try something 'lesser' - my PS2 Tomb Raider Legend (which he is secretly enjoying!) There is a couple of posts in a Culpa Innata thread from a member who only dabbles in AGs, as opposed to other genres, & sees them unfavourably. From what I can glean - gamers who prefer other genres are not going to go for an indepth adventure story on the strength of a few fighting scenes & a 'smart' keyboard/consol based interface. I'm all for AG developers trying to 'upgrade' but would prefer that that they stick to their market & not make the mistake of thinking that (apart from RPGs) that players from other genres want a lot more than good graphics and from what I see as mindless gameplay!
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Re: Dreamfall
[Re: chrissie]
#225770
11/02/07 02:59 PM
11/02/07 02:59 PM
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Joined: Apr 2006
Posts: 1,853 Rockford, Illinois
sierramindy
Addicted Boomer
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Addicted Boomer
Joined: Apr 2006
Posts: 1,853
Rockford, Illinois
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Hi chrissie, Exactly, right on, you said it good. Adventure game developers should "stick to their market"! That's what I keep trying to tell them in my posts in my round about way.
To love is to be happy with!
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