Re: Stealth Sequences in Adventure Games -- What's Your Opinion?
[Re: RayBres]
#238307
11/28/07 10:54 PM
11/28/07 10:54 PM
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Joined: Feb 2000
Posts: 26,918 Stony Brook, New York, USA
Becky
OP
The Medieval Lady
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OP
The Medieval Lady
Sonic Boomer
Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
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Thank you, Gentleman Ray!  Er...were you sincere, though?  I mean, you did enjoy the stealth sequnces you mentioned, and aren't just saying so to fulfil my request?
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Re: Stealth Sequences in Adventure Games -- What's Your Opinion?
[Re: Becky]
#238313
11/28/07 11:12 PM
11/28/07 11:12 PM
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Joined: May 2006
Posts: 169 Des Plaines, Illinois
RayBres
Settled Boomer
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Settled Boomer
Joined: May 2006
Posts: 169
Des Plaines, Illinois
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Actually, I really meant it. You helped since I've been following this thread and was leery of saying anything lest I have toothpicks....well, you know.
A strange thing was the stealth stuff in 80 Days. The first one you had was the most challenging and the one I like the best. After that, they were nothing.
ray
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Re: Stealth Sequences in Adventure Games -- What's Your Opinion?
[Re: RayBres]
#238326
11/28/07 11:37 PM
11/28/07 11:37 PM
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Joined: Mar 2002
Posts: 3,004 USA
looney
Addicted Boomer
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Addicted Boomer
Joined: Mar 2002
Posts: 3,004
USA
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Well, I have one word for stealth...no! No! nonononono! Wait...did I mention no? I'm with nickie, I hate in all genres. It doesn't help the game for me at all. It's just a big giant irritation!  I'll take my toothpicks please!! Maybe next time I'll open up a little more about my feelings! 
Banana phone!
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Re: Stealth Sequences in Adventure Games -- What's Your Opinion?
[Re: JennyP]
#238581
11/29/07 12:37 PM
11/29/07 12:37 PM
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Joined: Oct 2006
Posts: 1,617 Denmark, Europe
Karsten
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Posts: 1,617
Denmark, Europe
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I don't mind stealth sequences in adventure games, if & when they are necessary to drive the story forward or built into the game's premise. In his blog over at adventuregamers.com founder Marek has this to say about puzzles (stealth included, I think?) in adventure games: http://adventuregamers.com/blogitem.php?id=18I agree with this. If say you're stranded on a deserted island like the main charater is in 'return to mysterious island' it would make sense to include some stealth sequences in the game, simply to sneak past the dangerous lions or animals on the island. The stealth puzzles in adventure games also have to be very well designed and executed as well as contribute to forwarding the story in the game. What frustrates me is when I feel that developers etc. simply put stealth (and action) sequences (puzzles) in the game just hoping that this means that the action crowd or fans of stealth games will buy say Dreamfall. I'm mentioning Dreamfall since one of the reasons for putting both stealth and action sequences in this game apparently seemed to be to get action and fps fans yo buy Dreamfall. Well, they did not do so. However, I think that Ragnar T. deserves praise for trying to re-think the adventure game and to challenge what we, the adventure gaming audience, thinks that an adventure game should or ought to be. /Karsten
Last edited by Karsten; 11/29/07 12:45 PM. Reason: link added
Adventure gaming is fun
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Re: Stealth Sequences in Adventure Games -- What's Your Opinion?
[Re: Karsten]
#238617
11/29/07 01:49 PM
11/29/07 01:49 PM
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Joined: Nov 1999
Posts: 3,669 New York
Mary
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Addicted Boomer
Joined: Nov 1999
Posts: 3,669
New York
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Hate, hate, hate stealth in my adventure game. I gave up on Broken Sword 3 because of that, and I was actually enjoying the game so I was sorry to give up. Never even looked at Dreamfall; I knew it wouldn't work for me. Like others have mentioned, I want a stress-free gaming session; my life is stress-filled enough.
Pass the toothpicks.
The answer is....chocolate! Who cares what the question is.....
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Re: Stealth Sequences in Adventure Games -- What's Your Opinion?
[Re: Mary]
#238621
11/29/07 01:53 PM
11/29/07 01:53 PM
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Joined: Aug 2006
Posts: 1,368 Ontario, Canada
jldcat
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Addicted Boomer
Joined: Aug 2006
Posts: 1,368
Ontario, Canada
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HATE them, nuff said. heehee
The breeze from one door closing opens another.
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