GameBoomers Talks to the Developers of Night Watcher
#401176
10/04/08 02:06 PM
10/04/08 02:06 PM
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Joined: Feb 2000
Posts: 26,918 Stony Brook, New York, USA
Becky
OP
The Medieval Lady
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OP
The Medieval Lady
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Joined: Feb 2000
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Stony Brook, New York, USA
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Game development studio Litera and Russian publisher Akella are partnering to bring gamers the upcoming horror game, Night Watcher. Our own Looney4Labs reports back with lots of details here.
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Re: GameBoomers Talks to the Developers of Night Watcher
[Re: Becky]
#401202
10/04/08 03:04 PM
10/04/08 03:04 PM
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Joined: Mar 2001
Posts: 2,853 United Kingdom
Carla
Addicted Boomer
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Addicted Boomer
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Excellent interview L4L! Let's hope Night Watcher will find soon an english publisher
Carla  “Come what come may, Time and the hour runs through the roughest day.”
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Re: GameBoomers Talks to the Developers of Night Watcher
[Re: Ascovel]
#401221
10/04/08 04:08 PM
10/04/08 04:08 PM
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Joined: Jun 2008
Posts: 28
twenty
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Shy Boomer
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Thank you Looney4Labs for the interview. (The formating is bad; orange/grey is hard to read, differentiate question/answer etc. This is an example of a well formatted text. Q: I’ve seen Night Watcher described as “point-and-click,” but your website mentions “intuitive and user friendly controls.” Is the game controlled entirely by the mouse or does it involve a combination of the mouse and keyboard?
A: The game actually uses point and click technology. For the convenience of the player we made simple and intuitive tools, as well as friendly GUI-interface arcades and mini-games
The answer is inconclusive. So the game uses point and click technology but is it a point and click game? A simple question, just answer "yes" or "no". Instead, I get it actually uses point and click technology, simple and intuitive tools etc. I can bet it is not a simple point and click game. There will be keyboard requirements which will doomed the game like how Dead Reefs did. Based on this answer, I have a bad feeling the game will also be as frustrating as this answer. Take it easy.
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Re: GameBoomers Talks to the Developers of Night Watcher
[Re: twenty]
#401247
10/04/08 04:51 PM
10/04/08 04:51 PM
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Joined: Dec 2003
Posts: 15,022 Northeast NJ
Darleen03
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WoW !!!! I love it....45 different locations...Not many puzzles....Very Spooky....I have to lock all doors...  Great review L4L  Thanks also, Becky
Luv Dar
GameBoomers "Games Are More Enticing Because Of Our "MaG"nificent Efficient Radiant Site"
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Re: GameBoomers Talks to the Developers of Night Watcher
[Re: GBC]
#401371
10/04/08 10:03 PM
10/04/08 10:03 PM
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Joined: Nov 2000
Posts: 35,238 United Kingdom
Mad
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Sonic Boomer
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Hi  Thanks for that, Becky and Looney4Labs  However, the repeated mention of Arcade and Mini Games means it doesn't sound like a game for me  Cheers. Mad 
Time : The Most Precious Commodity
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Re: GameBoomers Talks to the Developers of Night Watcher
[Re: Becky]
#401461
10/05/08 08:52 AM
10/05/08 08:52 AM
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Joined: Jan 2002
Posts: 13,453 Texas
nickie
Grand wizard of high mucky muck
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Grand wizard of high mucky muck
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Texas
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Thanks for the interesting read, L4L!
"How could drops of water know themselves to be a river? Yet the river flows on." - Antoine de Saint-Exupéry
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Re: GameBoomers Talks to the Developers of Night Watcher
[Re: Becky]
#402087
10/06/08 02:47 PM
10/06/08 02:47 PM
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Joined: Mar 2001
Posts: 2,853 United Kingdom
Carla
Addicted Boomer
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Addicted Boomer
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United Kingdom
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L4L interview on Akella's site HERE!
Carla  “Come what come may, Time and the hour runs through the roughest day.”
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Re: GameBoomers Talks to the Developers of Night Watcher
[Re: Carla]
#402089
10/06/08 02:50 PM
10/06/08 02:50 PM
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Joined: Jan 2004
Posts: 84,163 In the Naughty Corner
BrownEyedTigre
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The Sassy Admin and PR Liaison
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In the Naughty Corner
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Way to go L4L and GameBoomers. Most excellent! Thanks Carla. Ana
Don't feed the Trolls
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Re: GameBoomers Talks to the Developers of Night Watcher
[Re: Sherryah]
#403267
10/09/08 11:03 AM
10/09/08 11:03 AM
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Joined: Apr 2004
Posts: 48,908 Alabama
looney4labs
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Sonic Boomer
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Alabama
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Ascovel, it will be interesting to see for sure. Twenty, sometimes it is difficult to get a specific and exact answer. You have to remember that many times, the interviews are translated first from English and then back into English. I do get the feeling that it will all be point and click. But of course, we will not know until we actually get to play the game. Mad, I'm interested to find out what kind of arcade and mini-game sequences and how often and how difficult they will be. We just won't know until we get our hands on it. Jenny, I think it is an adventure with a Survial Horror bent, such as Black Plague was. Sherryah, this is not supposed to be like Witcher. There may be some fighting involved but we are not sure of the mechanics or how often or how hard. Thanks Guys, it's always fun to get ask questions 
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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