Tips needed for a games-related presentation
#457812
01/31/09 02:11 PM
01/31/09 02:11 PM
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Joined: Jan 2005
Posts: 352 Athens, Greece
alkis21
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Athens, Greece
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On February 5th, the scriptwriters union of Greece are holding a conference titled "Script and Digital Games". I've been invited to deliver a presentation. The idea is to bring together two parallel (at least in Greece) worlds, those of professional TV & cinema scriptwriters and computer game scriptwriters, exchange ideas, maybe even discuss possibilities of collaboration. Now, I am no stranger to the art of holding a microphone (so to speak), and I have given speeches in the past, but those were related to boring topics such as neural networks and nanotechnology, nothing as interesting and important as computer games.  Furthermore, I'm kind of worried that I will be speaking to people with little to no previous experience in gaming, who perhaps consider them as childish and a waste of time. Apart from presenting my work, I want to deliver a message: that computer games can (and have done so in the past) offer professional, well-written scripts. I'm interested in proving that game script writing has more similarities to movie script writing than people may think and that is what my presentation will be focused on. Any ideas will be appreciated.
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Re: Tips needed for a games-related presentation
[Re: alkis21]
#457844
01/31/09 03:33 PM
01/31/09 03:33 PM
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Joined: May 2003
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Cathy1
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Hi Alkis Sorry I don't have any ideas for you but good luck on your presentation.  Cathy 
Last edited by Cathy1; 01/31/09 03:33 PM.
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Re: Tips needed for a games-related presentation
[Re: connie]
#457849
01/31/09 03:56 PM
01/31/09 03:56 PM
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Darleen03
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Hi, alkis21 I don't know anything about script writing... Maybe ..You can convey how important stories are in games to people. Many games are now coming out in series... Most of the AG game players follow the stories in a series... I for one would like to see a movie made about Lost Crown... The story in Lost Crown I thought is outstanding..  With your presentation...
Luv Dar
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Re: Tips needed for a games-related presentation
[Re: connie]
#457852
01/31/09 04:01 PM
01/31/09 04:01 PM
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Joined: Apr 2006
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Winfrey
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this link-- not much but take a look- second part where it starts at: Writing the script The script for a video game is very similar to that of a movie. You describe the scenes, plan the dialogue, describe the mood and set the background music. Here is an example of the script from the video game "The Book of the Dead.".Go to sa link
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Re: Tips needed for a games-related presentation
[Re: Winfrey]
#457870
01/31/09 05:04 PM
01/31/09 05:04 PM
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ErnestineZ
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If you are concerned about the audiences' appreciation for scripts that are the foundation for the best of adventure games, is there a way that you could use Syberia and Syberia 2 as classic examples?
Salty
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Re: Tips needed for a games-related presentation
[Re: Winfrey]
#457875
01/31/09 05:10 PM
01/31/09 05:10 PM
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Joined: Mar 2001
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Kickaha
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Good for you Alkis! You're a good person to do such a presentation.
You could discuss the challenges of writing for a game where you can't always control the order the player will experience the narrative in, or even the rate. A game could be seen as more akin to a soap opera where the episodes are not strongly related than to a feature film.
I found Lee Sheldon's book on story telling interesting.
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Re: Tips needed for a games-related presentation
[Re: Winfrey]
#457883
01/31/09 05:30 PM
01/31/09 05:30 PM
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Joined: Aug 2008
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Ascovel
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Hi, Alkis, I will suggest a certain approach to storylines in games that I personally find fascinating. Perhaps you'll find it useful to show similarities between storytelling in different mediums during your presentation. My provocative thesis is that there is actually little needed beyond an immersive storyline to create an exciting game. You only have to present the story in the right way - employ a few quite simple devices to create the illusion in the player's mind of the player making important choices. What I see as a prototype (and good illustration) of how modern story-driven computer games work are the once very popular Gamebooks (aka Choose Your Own Adventure books). I have written a feature article elaborating on this topic (specifically the part called "Elusive value of immersive storylines"). If you wish you can check it out right here. Anyway,  with your presentation.
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Re: Tips needed for a games-related presentation
[Re: noelbruton]
#459428
02/04/09 05:00 PM
02/04/09 05:00 PM
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Joined: Nov 2001
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gremlin
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Another game with an excellent script is Beyond Good and Evil. If you wish to address the issue of games being of poor cultural value, or of being for children, you could do worse than read _ these_ _ four_ _ blog_ _ posts_ by Michael Abbot. He writes the Brainy Gamer blog and is consistently thought provoking and interesting. He also teaches at college level on theater studies and games.
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Re: Tips needed for a games-related presentation
[Re: noelbruton]
#459730
02/05/09 02:13 PM
02/05/09 02:13 PM
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ssgamer
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Hi, This is personal, I like story driven games, based on Myths, Legends, and ancient History. The puzzles should be commen sense, types, and if possible a bit of education. The scripts, like movies, should be what is the main character (you in games)going to do next to solve the problem. Even in dark movies one usually finds a bit of humour. In movies one is given a continual context, in games each area should lead to the next. I don't know if this will help, as it is personal opinon. I think you will do well. Good Luck Charllotte
Last edited by ssgamer; 02/05/09 02:15 PM. Reason: spelling
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