RHEM - A discussion
#832180
08/31/12 09:28 PM
08/31/12 09:28 PM
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Joined: Jun 2011
Posts: 188
Wincey
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There are so many questions about this game which remain unanswered, and instead of being solved they seem to build up more and more after each new RHEM. I thought we might ponder the vast philosophical mysteries that the universe of RHEM holds captive, in hope that we may reach some conclusions and attain some clarity to tide us over until the next installment of the series arrives. What is RHEM? An abandoned city? A testing ground for initiates into a religious sect based around worship of masochistically difficult puzzles? Or a hallucination that exists only in our minds? Who is the mysterious woman in red? Is she an enemy or friend? What is her purpose and why is she speaking that strange language? More importantly, is she single? Zetais and Kales - Is there some sinister purpose behind their requests? Will we ever discover the role of these artifacts or will our trips to RHEM be a series of unending voyages at the behest of these two characters who seem to have the power to give us orders which we, in slavelike fashion carry out willingly? Where do we go after we "leave" RHEM? Where do we come from upon entering it? Does it matter? Is the unknown 'outside' of RHEM and entry and exit by rail merely symbolic of the void we come from upon booting up our computers and running a game, an entry into a world which has no continuity with what existed before? Is the game actually, in a way, a parody/critique of 'story' in games? I could certainly understand that view - the voices seem intentionally done badly especially in 2, and everything 'story'-related is treated with total apathy. Maybe it's a subtle commentary on how putting a story in a game is futile since every story is the same (encounter a problem, overcome obstacles and win the game) and a game is, in itself, its own story, because it's you at your computer that has faced the obstacles and overcome them, and you that is the main concern and hero of the game. What are your thoughts?
Last edited by Wincey; 08/31/12 09:51 PM.
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Re: RHEM - A discussion
[Re: Wincey]
#832202
08/31/12 10:31 PM
08/31/12 10:31 PM
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Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
GB Reviewer Glitches Moderator
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GB Reviewer Glitches Moderator
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Joined: Oct 2000
Posts: 40,644
southeast USA
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I think everyone in the RHEM games is some sort of explorer, though they're not all from the same place and may even come from different worlds. RHEM is an installation on an otherwise deserted world. The different people in the game are trying to figure out what it's for. Your character seems to be allied with the brothers Zetais and Kales. Maybe you were sent to help them. The Lady in Red works for someone else, and though she has nothing against you, she can't officially be seen working with you or the two brothers. There are other people exploring RHEM who you haven't met yet. It's not clear if they are simply exploring or whether they are looking for something specific. They could be looking for a lot of things -- a weapon, a power source, a technology, valuable metals or ore, or simply trying to unravel the purpose of RHEM. There is a reason why RHEM is so mazelike and full of puzzles, but is it simply a test of intellegence and reasoning power or is there more to it?
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Re: RHEM - A discussion
[Re: Jenny100]
#832205
08/31/12 10:50 PM
08/31/12 10:50 PM
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Joined: Jun 2011
Posts: 188
Wincey
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I think everyone in the RHEM games is some sort of explorer, though they're not all from the same place and may even come from different worlds. RHEM is an installation on an otherwise deserted world. The different people in the game are trying to figure out what it's for. Your character seems to be allied with the brothers Zetais and Kales. Maybe you were sent to help them. The Lady in Red works for someone else, and though she has nothing against you, she can't officially be seen working with you or the two brothers. There are other people exploring RHEM who you haven't met yet. It's not clear if they are simply exploring or whether they are looking for something specific. They could be looking for a lot of things -- a weapon, a power source, a technology, valuable metals or ore, or simply trying to unravel the purpose of RHEM. There is a reason why RHEM is so mazelike and full of puzzles, but is it simply a test of intellegence and reasoning power or is there more to it? Hm, interesting thoughts! There are so many different theories you can have about the game. To me, each game seems to add something and gives you a better feel of the world where RHEM is located, but doesn't really answer any questions. That's part of what makes it so appealing. I'd love for there to be 'more to it'. Having a long series of games (let's hope for 10 ;)) and finishing answering all the questions neatly fitting all the parts together would be amazing. I'm not sure that's the intent of the series though - like you said, sometimes a puzzle is just a puzzle. But who knows, maybe eventually we'll get to travel outside of RHEM, and see what it's all about.
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Re: RHEM - A discussion
[Re: Wincey]
#832247
09/01/12 06:10 AM
09/01/12 06:10 AM
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Joined: Nov 2004
Posts: 25,573 Marlborough USA
Kaki's Sister
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Sonic Boomer
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Posts: 25,573
Marlborough USA
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I agree with Jenny100. I think Rhem is a world set up to test our ability to deal with isolation, to observe and solve puzzles, and to explore our way thru a strange environment and back to civilization.
Gerry
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Re: RHEM - A discussion
[Re: Wincey]
#832922
09/04/12 05:22 AM
09/04/12 05:22 AM
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Joined: Jun 2007
Posts: 799 Tel Aviv, Israel.
Tomer
Settled Boomer
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Settled Boomer
Joined: Jun 2007
Posts: 799
Tel Aviv, Israel.
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I could never really relate to Rhem's story, I was always in it for the puzzle  I doubt though, that the bad voice acting can be explained with self irony  I guess there's only one guy who knows the answer though... 
There's definitely definitely definitely no logic to human behaviour.
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Re: RHEM - A discussion
[Re: colpet]
#833009
09/04/12 01:20 PM
09/04/12 01:20 PM
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Joined: Jun 2011
Posts: 188
Wincey
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My favorite is the 4th. I loved the way the buildings were connected with the ladders and hatches. It was like being inside a big 3D slider. I'm playing it now. I think it's my least favorite of the four. The 'random door' tunnel is the worst, I can't say I like pressing the button 20 times to get the right door randomly flash up. I think he wanted to make most of the map accessible early on and he did well with that, and the puzzles are clever as always.
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Re: RHEM - A discussion
[Re: Wincey]
#834102
09/09/12 05:16 AM
09/09/12 05:16 AM
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Joined: Nov 2004
Posts: 25,573 Marlborough USA
Kaki's Sister
Sonic Boomer
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Sonic Boomer
Joined: Nov 2004
Posts: 25,573
Marlborough USA
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My favorite is Rhem 1 because it was different from any of the other adventure games I had played at the time. It was the beginning of a unique series of adventures for me!
Gerry
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